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This is resource ARS6UUK, an Archived Thread.
Discovered:13/2 -2016 14:03:54

Ended:13/2 -2016 20:50:17

Checked:13/2 -2016 21:01:18

Original location: http://boards.4chan.org/f/thread/3021377
Recognized format: Yes, thread post count is 55.
Discovered flash files: 1





File: Why is Modern Art so Bad.swf-(9.53 MB, 432x240, Other)
[_] Anonymous 02/13/16(Sat)08:00:41 No.3021377

Marked for deletion (old).
>> [_] Anonymous 02/13/16(Sat)08:06:56 No.3021378

  ho ho troll harder

>> [_] Anonymous 02/13/16(Sat)08:14:35 No.3021381

  And this is why we have little hipster kiddies saying things like "Graphics don't make a game
  good" "Who care about aesthetics" "Game play and story mean more than how a game looks".
  Marketing execs take advantage of this trend now by having developers make games with poor
  aesthetic appeal (to save time and money) in order to brainwash the target audience into thinking
  the rest of the content (game play, story, music) is good (by contrast).
  When in fact those qualities are no better than any other AAA game with great graphics and
  stunning aesthetic appeal.

  Pulling the wool over the eyes of the general public has been easier than it ever has been.

>> [_] Anonymous 02/13/16(Sat)08:15:48 No.3021382

  >>3021381
  >video games

  Are you a literal child?

>> [_] Anonymous 02/13/16(Sat)08:15:53 No.3021383

  >>3021377
  something of quality on /f
  @impressed

>> [_] Anonymous 02/13/16(Sat)08:17:31 No.3021384

  >>3021381
  I can enjoy games that have bad graphics as long as they have good gameplay or story. Don't give
  a flying fuck how it looks as long as I enjoy it.

  Problem with most games is: both are awful, or ONLY the graphics are good. If I'm playing a
  videogame I want to have fun, not stare at a work of art and AMAZING graphics if that's the only
  thing it has to offer.

  Of course it's advantageous if the game looks pretty AND is fun to play, but that seems to be a
  rare occurrence nowadays.

>> [_] Anonymous 02/13/16(Sat)08:17:35 No.3021385

  >>3021382
  Video games are still considered a form of art, whether you like it not.

>> [_] Anonymous 02/13/16(Sat)08:22:07 No.3021390

  >>3021385
  what do you mean still? they never were.

>> [_] Anonymous 02/13/16(Sat)08:23:52 No.3021393

  >>3021390
  It's been a debate for a long time, still is.
  It can't be confirmed as not being a form of art, therefore it can be considered a form of art
  until proven otherwise.

>> [_] Anonymous 02/13/16(Sat)08:27:41 No.3021395

  >waaah! waaah! why does art have to change? why can't it stay the same forever? waaah!

>> [_] Anonymous 02/13/16(Sat)08:32:20 No.3021397

  >>3021395
  >waaah! waaah! I can't do anything without a user interface. Why can't I interact with technology
  without visual cues? waaaaah!

>> [_] Anonymous 02/13/16(Sat)08:47:38 No.3021400

  tl;dw: Jews

>> [_] Anonymous 02/13/16(Sat)09:54:34 No.3021421

  while I agree scatological modern art is both figuratively and literally shit, his reasoning for
  the decline of realistic art can really be attributed to one thing: photography. when it became
  possible to capture the real world in perfect detail, the skill to replicate the real world
  ubiquitous. anyone can do it, there is no need for advanced techniques or years of training.

  if you look at something like Mondrian's paintings you can see why it developed to the abstract.
  he was a phenomenally talented painter but explored shape and form and color.

  besides the only jobs that classically trained artists can get are as portrait artists for rich
  fucks or paintings for magic the gathering cards

  >>3021400
  also the CIA. funded modern art to fuck with the soviets.

>> [_] Anonymous 02/13/16(Sat)10:48:23 No.3021434

  why do you retards come here jesus christ

>> [_] Anonymous 02/13/16(Sat)11:02:59 No.3021437

  >>3021434
  Because we are faggots, my son.

>> [_] Anonymous 02/13/16(Sat)11:17:50 No.3021440

  He seems to not understand that the problem extends far beyond just art. The whole fucking
  country is diseased with modernist, pseudo-relativist, cuckolded, special snowflake faggots. I
  almost hope the fucking Islamist barbarians come to the States, at least then the fucking
  subhumans would be burned alive

>> [_] Anonymous 02/13/16(Sat)11:18:36 No.3021441

  modern art is terrible and anyone that think it's good should be called out on it

>> [_] Anonymous 02/13/16(Sat)11:29:52 No.3021447

  Thank you, OP

>> [_] Anonymous 02/13/16(Sat)11:38:03 No.3021453

  >>3021440
  wew lad

>> [_] Anonymous 02/13/16(Sat)11:39:03 No.3021455

  >>3021377
  This applies to the most modern music too actually.

>> [_] Anonymous 02/13/16(Sat)11:41:20 No.3021459

  >>3021377
  >Rosenberg

  Every fucking time

>> [_] Anonymous 02/13/16(Sat)12:01:01 No.3021465

  >>3021459
  "For of all sad words of tongue or pen, The saddest are these: '/pol/ was right again!'"

>> [_] Anonymous 02/13/16(Sat)12:02:32 No.3021466

  >>3021465
  Sad but true.

>> [_] Anonymous 02/13/16(Sat)12:02:36 No.3021467

  >starts as essay
  >ends as GIBBE MONEY PLZ

  Industrial society produces industrial art. Religious/Philosophic society produces their
  equivalent. Michelangelo took more than 10 years to do David, he would never get the chance in
  modern world, it only happened because the church was paying the bills for him at the time.Not
  that hard.

  Along with it, many errors, like saying the Impressionists were the ones who invented relativism,
  when it was already a thing before Plato

  All in all, learn2art fagget

>> [_] Anonymous 02/13/16(Sat)12:03:10 No.3021468

  He's mostly right.

>> [_] Anonymous 02/13/16(Sat)12:04:52 No.3021472

  >>3021455
  modern music isn't an art form though. it's a business. art can't self sustain itself as a
  business so the artist "community" had to trick people into believing that what they like is
  outdated and wrong.
  *poof!* abstract art is born! over time our desire for beautiful ornaments and representations of
  skill and mastery has dwindled, since we aren't aristocrats. we are merely working class citizens.
  we don't need any physical objects of gratification, especially in the digital age. and thus, we
  start losing appreciation for tradition, craft, legacy, and culture. the ironic mutation of the
  term "art" has been poisoned forever.
  over saturation will do that. i believe if we weren't such a consumerist society we would be able
  to appreciate the finer things in life. but i don't see any realistic way for the world to go
  backwards on technological advancement.

>> [_] Anonymous 02/13/16(Sat)12:05:42 No.3021474

  >>3021467
  >Industrial society produces industrial art

  What exactly is "industrial" about a randomly spraying paint on a canvas or putting a crucifix in
  a tank of piss (other that it's so simplistic that anyone can do it, and as such it can be mass
  produced).

>> [_] Anonymous 02/13/16(Sat)12:10:41 No.3021476

  >>3021421
  >art is technique

  Get a load of this fag

  >>3021472
  >art is not one of the oldest form of business

  And a load of this one

  Seriously, were people got the idea that at the past artists used to do everything for free? The
  whole "art" thing start being a success exactly because you finally could buy a original piece
  with nothing else around. Art stands for "artisan". Something you make with your hands and is
  unique. One of the highest values in ancient world. Only latter it would be applied to beauty,
  philosophy and aesthetics

>> [_] Anonymous 02/13/16(Sat)12:10:47 No.3021477

  >>3021472
  https://en.wikipedia.org/wiki/Music#As_a_form_of_art_or_entertainment

  I know what you're saying and all, but it really does depend on a lot of different factors that
  the above link better explains.

>> [_] Anonymous 02/13/16(Sat)12:12:17 No.3021479

  >>3021474
  >It's quick
  >It's a fad
  >It generates word of mouth
  >Controversy makes it more valuable

  Same logic of Lady Gaga wearing a meat dress. It sells

>> [_] Anonymous 02/13/16(Sat)12:43:53 No.3021492

  >>3021479
  So then the quality of art should be gauged by how profitable it is to those peddling it?

>> [_] Anonymous 02/13/16(Sat)12:44:10 No.3021493

  >>3021393
  >>3021390
  >>3021385
  >>3021382
  ICO, Shadow of the Colossus

>> [_] Anonymous 02/13/16(Sat)12:45:24 No.3021495

  >>3021479
  Also, I think the word you're looking for is consumerist, rather than industrial.

>> [_] Anonymous 02/13/16(Sat)12:45:33 No.3021496

  >>3021493
  They're good games but by no means art

>> [_] Anonymous 02/13/16(Sat)12:51:36 No.3021499

  >>3021496
  Everything is art.

>> [_] John Moses Browning 02/13/16(Sat)12:52:54 No.3021500

  >>3021496
  >by no means
  Open your mind

>> [_] Anonymous 02/13/16(Sat)12:52:56 No.3021501

  >>3021499
  If everything is art, nothing is.

>> [_] Anonymous 02/13/16(Sat)12:54:07 No.3021502

  >>3021496
  have you ever played them? the landscapes, the story, looks like art to me.
  do you think books are forms of art?

>> [_] Anonymous 02/13/16(Sat)12:55:16 No.3021503

  >>3021501
  This isn't like nobody being special if everyone is.

>> [_] Anonymous 02/13/16(Sat)12:56:07 No.3021505

  >>3021503
  How so?

>> [_] Anonymous 02/13/16(Sat)13:05:15 No.3021507

  But Botacelli's Birth of Venus is kind of ugly, and the pissing cop is funny, and well-executed.
  This jackass is ignoring Goya, Bosch, and, most significantly, Lucas Cranach:
  https://upload.wikimedia.org/wikipedia/commons/7/75/The_Papal_Belvedere.jpg

  Come on! This guy is full of more shit than those peasants were launching at the pope!

>> [_] Anonymous 02/13/16(Sat)13:06:32 No.3021508

  >>3021440
  Although you seem a bit hurt in the rear, I am totally with you on that point.
  This bullshit individualism "my opinion matters because I am special" thinking has to stop.

>> [_] Anonymous 02/13/16(Sat)13:07:09 No.3021509

  >>3021502
  >free my spirit from collosi to revive your loved one
  This cliche story seems like art to you?

>> [_] Anonymous 02/13/16(Sat)13:36:07 No.3021520

  >>3021509
  where have you seen that story before?

>> [_] Anonymous 02/13/16(Sat)13:43:26 No.3021523

  >>3021390
  beautiful and interactive worlds made purely by math. Yeah not art at all you faggot

>> [_] Anonymous 02/13/16(Sat)13:45:31 No.3021526

  Is this the Undertale thread?

>> [_] Anonymous 02/13/16(Sat)13:49:59 No.3021529

  Guys, GUYS! got a crazy one so bear with me:

  Dark souls is art

>> [_] Anonymous 02/13/16(Sat)13:51:17 No.3021531

  >>3021390
  get back in your fucking grave, ebert
  you know you're not allowed out unsupervised

>> [_] Anonymous 02/13/16(Sat)13:52:38 No.3021533

  Goddamn does someone just post dumb bait shit and then immediately links the thread on /pol/?
  Where do you fucktards keep coming from?

>> [_] Anonymous 02/13/16(Sat)14:00:53 No.3021535

  >>3021381
  People who say "graphics don't make a game good" actually have a leg to stand on, if they apply
  it to the proper game.

  There is a growing trend in the gaming world that a game is good just because it is pretty. This
  isn't the case. A game, much like a painting, can't just be a mish-mash of colors that is
  visually pleasing to the eye if there is no substance behind it. All the classical paintings have
  a degree of mastery to them that showcases a deeper meaning behind them, or tell a story, or
  simply illustrate a point in time that will be frozen forever.

  Video games can be art, if they have some substance behind them. A video game isn't really a
  video game if there isn't some level of challenge, or a win/lose cycle. If you made a game where
  all you had to do was press a button to win, but gave it the most beautiful graphics known to
  man, the community of players would revolt against it. If you made an extremely complex game that
  made the player gamble with their decisions, and gave a near infinite possibility of outcomes but
  with poor graphical quality, it too would be looked down on.

  There's a fine balance between making a game "just look good", and making a game "really fun to
  play". In the former, most developers are spending far more time developing textures in 4K
  resolutions for insignificant things like a nut or a rock, and less time developing a story or
  control mechanic to apply these things to.

  Conversely, many of the newer "retro" styled games are using lower quality textures and models to
  focus more on a story and gameplay.

  Games like Shadow of the Colossus and ICO and even Journey can demonstrate that video games can
  be a form of art, because they manage to blend high quality graphics with exciting gameplay
  (although Journey is a bit lacking in that department).

  Once we find that great graphics and great gameplay line, we will be in a great spot.

>> [_] Anonymous 02/13/16(Sat)14:01:18 No.3021536

  >>3021529
  leave

>> [_] Anonymous 02/13/16(Sat)14:01:34 No.3021537

  >>3021509
  he doesn't say a word, and with the very few cut scenes in the game it becomes very clear that he
  loves her so incredibly much, I think telling such a 'simple' story in such an incredible way is
  worthy to be labeled art.

>> [_] Anonymous 02/13/16(Sat)14:13:49 No.3021543

  >>3021377
  >pragerU youtube channel
  >people who are not paid by conservative republicans for beeing pseudo-intelligent

  choose only one

  ps.: pragerU would most likely crucify U because you are on this website and not on disney1984
  dot com

>> [_] Anonymous 02/13/16(Sat)14:32:06 No.3021548

  >>3021535
  You missed the point entirely.
  I didn't say video games with high res textures, high poly models, and many FOV levels to immerse
  the player in the graphics only had to have a couple of crappy game play mechanics and dynamics
  to make a good game.
  I'm simply stating that there are A LOT of games that provide everything all round (AAA games)
  that are no worse than games with less aesthetic appeal.
  The reason why games with less aesthetic appeal are hyped up so much is because it gives the
  player the illusion that everything else must be very well done if the graphics are "meh".
  In regards to 2d retro games, it is less time spent compared to typical 3d games where modelling,
  uv mapping, texturing and animating is concerned.
  But 2d retro graphics still need a great artist and a lot of time to create the sprites and
  animate them. Which means fine-detailing every pixel.
  You see retro games out there with no effort put into their aesthetics i.e. the pixels don't
  really differ in colour and it literally looks like a child drew it in MS paint.
  Then you have the hipster kiddies praising it saying "Oh who cares the game play, story line and
  music more than makes up for it", when it's really not that great and no better than AAA games
  that poured a lot of their effort into the aesthetics but still pumped out great game mechanics
  and dynamics.

>> [_] Anonymous 02/13/16(Sat)14:49:00 No.3021559

  Graphics is a technical term. Art direction is the term for how the game looks. A game can have
  art direction, even if the game itself is not art.

  Okami, Shadow of the Colossus, and other pretty games like it have terrible graphics. Low poly
  counts, etc. But they look pretty, and that's because of their art direction. Cod: Blops has
  better graphics than either, but still looks "less pretty".

  An engineer can create a model with a disgustingly high poly count that looks like shit. An
  artist can create one with a lower poly count that looks beautiful.



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Created: 13/2 -2016 14:03:54 Last modified: 25/4 -2017 07:55:44 Server time: 07/05 -2024 06:39:00