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A
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This is resource T2M4QHS, an Archived Thread.
Discovered:14/2 -2016 10:45:09

Ended:23/3 -2016 16:08:51

Checked:23/3 -2016 16:17:33

Original location: http://swfchan.org/8364/
Recognized format: Yes, thread post count is 25.
Discovered flash files: 1





/ > /fap/ > Thread 8364

Age: 31.22d   Health: 0%   Posters: 10   Posts: 25   Replies: 20   Files: 1+2

>> Warrior Soul 14feb2016(su)10:43 No.28748 OP P1

"The Parlor" (wip)

wip version of my next animation "the parlor"

sadly lost some quality because my SWF converter got fucked over and I had to use an online one.

[IMG] hl2parlortest(1).swf (5.52 MiB)
1024x768, Uncompressed. 676 frames, 25 fps (00:27).
Ver6, AS1/AS2. Network access: No. Text: No.
Bitmaps: No. Audio: Yes. Video: Yes.
[find in archive]

>> Warrior Soul 14feb2016(su)10:53 No.28749 OP P2

best quality version uploaded to my tumblr

>> Anonymous 14feb2016(su)16:26 No.28753 A P3R1

>>28749
a link to your tumblr might be a good idea then...
PS: That camera is giving me motion sickness.

>> Anonymous 14feb2016(su)18:43 No.28754 B P4R2

Might wanna rework that arm motion,looks like she's havinga seizure.

>> Warrior Soul 14feb2016(su)21:53 No.28763 OP P5R3

http://warriorsoulsfm.tumblr.com/

motion sickness from the camera and spaztic arms, check and check. I hardly noticed either of those
things until you guys pointed it out.

>> Anonymousmid 14feb2016(su)23:46 No.28766 C P6R4

Fuck, not this autistic white line shit again. Just fucking do it. Just fucking drink bleach
already. That's why it was invented.

>> Anonymous 14feb2016(su)23:59 No.28767 B P7R5

>>28766
Can you fuck off buddy.

>> Anonymous 15feb2016(mo)00:14 No.28768 D P8R6

Is there literally no moderation on this board? How does garbage like this get posted every day?

>> Anonymous 15feb2016(mo)00:32 No.28771 E P9R7

>>28768
>How does garbage like this get posted every day?
it's not like its taking space away from other stuff, there's plenty of room left

>>28748
Are you exporting a movie that doesn't have the white line? Your "SWF converter" is probably not
very good, you should use http://eye.swfchan.com/services/swfh264/ instead.

>> Warrior Soul 15feb2016(mo)03:09 No.28778 OP P10R8

>>28771

The white line is there because my Rig doesn't meet the minimum reqs to run the SFM and can't
properly render the bloom effects.

>> Anonymous 15feb2016(mo)16:10 No.28800 F P11R9

>>28778
The arm motions are a bit robotic, but none the less much better. Also, try Googling the fix for
that. My friend had the white line issue but he was able to completely fix it even though his video
card was outdated.

>> Anonymous 15feb2016(mo)16:59 No.28802 OP P12R10

>>28800
yeah its especially bad at the "chopping" part, that will be the next thing I iron out. Thanks for
the feedback. Good deal I'll look into that fix, maybe I'll get lucky.

>> Anonymous 15feb2016(mo)21:32 No.28806 C P13R11

Go fuck yourself, you autist piece of shit.

>> Anonymous 15feb2016(mo)21:33 No.28807 C P14

>>28767
Go fuck yourself, "buddy". You fucking piece of autistic shit.

>> Anonymous 16feb2016(tu)02:45 No.28822 B P15R12

>>28807
somebody's salty ¯\_(ツ)_/¯

>> Warrior Soul 16feb2016(tu)04:15 No.28828 OP P16R13

>>28766
>>28768

Maximum Assmad. I won't lie to you I know the blowjob scene was some horse pussy tier shit, but you
never get any better if you quit just because your first couple of go's are shit. I've been 3d
modeling for awhile and when I first started I could barley make a lowpoly sword, and I would
constantly fuck up the characters faces, but now 4-5 years later I can make them as good or better
than the reference images. The way I see it This is kind of like a journey we're all going on
together, and we can all experience it as I grow in skill and share more of my stuff, and maybe
even all learn something.

that or I've had a little too much Heineken...

>> Maximum Assmad 16feb2016(tu)09:17 No.28837 C P17R14

>>28828
you're the one using shitty source film maker not me.

>> Anonymous 16feb2016(tu)11:58 No.28845 G P18R15

>>28828
What a load of bullshit.
Go hug a tree you fucking hippie.

>> Anonymous 16feb2016(tu)15:45 No.28858 H P19R16

>>28845
Nah. I think it's fine.
Keep up the work, OP!

>> another Anonymous 16feb2016(tu)16:04 No.28859 G P20R17

>>28845
That's the best post I've ever seen on here, seriously.
Holy fuck...
+1000 internets to you random other Anon I don't know at all!

>>28858
You're pathetic.

>> Anonymous 16feb2016(tu)17:20 No.28866 H P21R18

>>28859
Ok.

>> Anonymous 16feb2016(tu)18:43 No.28874 E P22R19

>>28828
Well, just remember that those that think something is fine rarely bother to post. So those that
are negative usually appear to be a greater percentage of the whole than they really are.

But the white line is what's bothering me. Personally that would be a dealbreaker for me, I
wouldn't be able to release anything with a big line right through it. If it really is the bloom
effect that you said in >>28778 I suggest you turn bloom off completely.

>> Anonymous 16feb2016(tu)20:10 No.28877 I P23

>>28828

If you're so good at modeling why don't you make your own models and distribute or animate those
instead of using garbage stock models?

>> Warrior Soul 17feb2016(we)00:24 No.28891 OP P24R20

>>28874
Yeah I got you, they call it the "vocal minority" I think.

right now the bloomscale is set to 0, any higher and the line goes ALL the way across the screen.
if I put it in the negative it becomes a thick black bar, I'll see if i can just turn it off.

>> Warrior Soul 17feb2016(we)00:26 No.28892 OP P25

because I can't into rigging



http://swfchan.net/33/T2M4QHS.shtml
Created: 14/2 -2016 10:45:09 Last modified: 23/3 -2016 16:17:37 Server time: 23/12 -2024 03:06:06