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This is the wiki page for Flash #167243
Visit the flash's index page for basic data and a list of seen names.


falling_snow v2.swf
1,47 MiB, 00:00 | [W] [I]

Threads (2):

[HX65J0M]http://boards.4chan.org/f/thread/2952449/by-rubber-nand
ARCHIVEDDiscovered: 16/11 -2015 20:36:45 Ended: 16/11 -2015 21:17:27Flashes: 1 Posts: 5
File: falling_snow v2.swf-(1.46 MB, 1280x720, Game)
[_] Anon 2952449 by rubber NAND
>> [_] Anon 2952487 >># song?
>> [_] Anon 2952489 >># nice b8 m8 8/8 spoonfeed
>> [_] Anon 2952490 >># Right-click. https://jamesjerram.bandcamp.com/track/f alling-snow
>> [_] Anon 2952492 >># I moved my cursor across the dots and I didn't get picture of the naked lady. What is up with that?


[SBFGEZN]F ! http://boards.4chan.org/f/thread/2689834
ARCHIVEDDiscovered: 15/2 -2015 23:39:08 Ended: 16/2 -2015 02:57:31Flashes: 1 Posts: 12
File: falling_snow v2.swf-(1.46 MB, 1280x720, Loop)
[_] New version Rubber NAND 2689834 Some code optimization and framerate changes later and it runs a lot smoother in the default mode, save for a random stuttering issue. If I can get pixel bender working with CS3 I'll port it to that.
>> [_] Anon 2689857 woah, you're here. do you have mp3s of jerram's album? i can't stop listening to it.
>> [_] Rubber NAND 2689864 >># Refresh the page; I just made it pay what you want, like the other albums.
>> [_] Anon 2689866 >># >you're the artist well that's kind of awkward. thanks a lot though! good flash as well.
>> [_] Rubber NAND 2689874 >># Thanks. At this point it's easier just to make payment optional and have another copy out there than to actually do proper marketing.
>> [_] Anon 2689877 Nice. Much smoother now. I'll bet the random stutter is GC. Probably not much you can do about that except for going through and making sure you're not allocating new objects in your main loop.
>> [_] Rubber NAND 2689894 >># I've only got a few local integers for storing parts of the math in the update function, but I'll see if it improves if I take them out.
>> [_] Anon 2689899 Help! My CPU can't handle this! Any tips?
>> [_] Anon 2689900 do you have a transparent gif of this i could use? also if you made this music where can i get it?
>> [_] Rubber NAND 2689906 >># Well, I took every single var declaration out of the loop but it's still stuttering once in a while. >># If you click that option it'll halve the particle count. Also, keeping your mouse out of the stage area prevents it from doing the most intensive math (2D distance-based repulsion) so that might help some. >># I don't think Flash can do transparent backgrounds. Even if it could, it's procedurally generated and randomized, so a gif of it wouldn't loop properly. For the music, right click and choose "Bandcamp"
>> [_] Anon 2689929 you are a very smart person on graphics and this anon, keep up the good work!
>> [_] Rubber NAND 2689981 Further investigation has revealed that the actual positioning math takes a miniscule amount of time compared to drawing the particles on the screen. Flash must just not like drawing that many things (>5000) on screen at a time.



http://swfchan.net/34/167243.shtml
Created: 15/2 -2015 23:40:47 Last modified: 8/8 -2019 23:24:30 Server time: 02/05 -2024 22:56:27