STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229676 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is resource Q2WAWFO, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/3083092 Recognized format: Yes, thread post count is 18. Discovered flash files: 1 File: Mousetrap.swf-(2.2 MB, 960x640, Game) [_] Anonymous 05/18/16(Wed)17:41:27 No.3083092 Marked for deletion (old). >> [_] Anonymous 05/18/16(Wed)17:51:48 No.3083103 Can you switch between the products that you're making? Is that what the bar graph suggests? Demand? >> [_] Anonymous 05/18/16(Wed)17:53:39 No.3083106 >>3083103 Pretty much, yes. The trick to winning it is automating production as quickly as you can, researching a new product only when you need to, then automating research. >> [_] Anonymous 05/18/16(Wed)17:55:25 No.3083108 >>3083106 But where do you put all the extra mice? >> [_] Anonymous 05/18/16(Wed)18:03:37 No.3083117 I got the insurrection ending, what ending did you get? >> [_] Anonymous 05/18/16(Wed)18:06:16 No.3083119 >>3083117 insurrection isn't an ending, its a loss screen. it means your workers revolted against you. >> [_] Anonymous 05/18/16(Wed)18:08:25 No.3083121 I put everyone causing a fuss into a holding cell then kept minimal automation and wages high. It's a game about making capitalism look like shit so you can't expect much from it. >> [_] Anonymous 05/18/16(Wed)18:12:09 No.3083126 >>3083119 But losing is an ending. Having them build a bunch of machines and singing kumbaya at the bottom line didn't seem like a loss to me. >> [_] Anonymous 05/18/16(Wed)18:30:10 No.3083142 wow, my workers suck. they just started making shit wrong why cant i punish them for that? if i fire them, they just clog up the queue, which i cant empty, and then theyll revolt if i could click that bouncer cat and shoo all the waiting mice away, this game would be so fucking great i believe in you /f/ >> [_] Anonymous 05/18/16(Wed)18:42:23 No.3083159 >>3083142 Brotip, when they start smashing on the ceiling, drag them to the left of the cat. >> [_] Anonymous 05/18/16(Wed)18:42:49 No.3083160 >>3083142 drag them to the bouncer while they're being assholes to jail them. they'll calm down eventually. >> [_] Anonymous 05/18/16(Wed)19:40:03 No.3083203 >>3083108 That's kind of the question of the day, no? >> [_] Anonymous 05/18/16(Wed)20:44:24 No.3083254 Fucking Marxist propaganda get this shit outta here commies. The real world ain't a rose tinted utopia. >> [_] Anonymous 05/18/16(Wed)20:50:12 No.3083262 https://en.wikipedia.org/wiki/Luddite_fallacy https://en.wikipedia.org/wiki/Lump_of_labour_fallacy >> [_] Anonymous 05/18/16(Wed)21:14:00 No.3083287 >>3083254 that's not the point of the game its more of a question with automation and economy. The commie ending is a bit of a joke. >> [_] Anonymous 05/18/16(Wed)21:41:19 No.3083318 For those who suck at this game ill help you out. I reached retirement by this method. When the game starts make a ton of computers, when a mouse enters the bottom screen put em to the top, once a computer is made replace a mouse with a computer and send that mouse to red zone. Once you have all computers repeat with the crane by Sending the rats to the bottom. If they bang of the ceiling, put em in jail by dragging em to the left of the bouncer. Once you have all computers and cranes, just wait for a mouse to bang on the ceiling and drag his ass in jail. If done correctly u should have all computers and cranes with all the mice in jail, then u just upgrade your product until u win. (P.S If the bottom line is full u can still drag mice to that area. >> [_] Anonymous 05/18/16(Wed)21:43:20 No.3083319 >>3083108 Nothing, they served their use. >> [_] Anonymous 05/18/16(Wed)23:32:08 No.3083394 >>3083108 Just drag 'em off the screen. Retirement with 103 units sold. Damn my trap sucked. |
|