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A Very Merry Christmas! |
This is resource UA2V080, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/3093113/oc-gondola Recognized format: Yes, thread post count is 11. Discovered flash files: 1 File: Welcome to Gondola.swf-(1.98 MB, 1920x1080, Loop) [_] OC Gondola Anonymous 06/04/16(Sat)08:39:13 No.3093113 >> [_] Anonymous 06/04/16(Sat)08:54:17 No.3093117 >>3093113 Gondola is something I would definitely like to see more often on /f/. >> [_] Anonymous 06/04/16(Sat)08:56:22 No.3093119 >>3093117 There's always a thread up for Gondola on /wsg/ but I just need to figure out how to convert this into a webm first. >> [_] Anonymous 06/04/16(Sat)08:58:48 No.3093120 >>3093117 would make for some good melancholic/comfy flash loops for sure. >> [_] Anonymous 06/04/16(Sat)09:00:36 No.3093121 please don't infect /f/ with this there are currently 2 threads full of gondolas on wsg >>>/wsg/gondola also you forgot to loop the sound >> [_] Anonymous 06/04/16(Sat)09:01:17 No.3093123 >>3093121 >infect come on senpai >> [_] Anonymous 06/04/16(Sat)09:10:12 No.3093126 >>3093121 The sound does loop, there's just a large pause at the end of the song. Which, admittedly is still my fault for being too lazy to torrent an audio editing program. I'll fiddle around with flash to see if that will work though. >> [_] silly face poster 06/04/16(Sat)09:15:48 No.3093127 this inspired to make a gondola OC too. probably going to make one today >> [_] Anonymous 06/04/16(Sat)09:15:56 No.3093128 >>3093126 >torrent an audio editing program just download audacity, it's free and does what you need. >> [_] Anonymous 06/04/16(Sat)09:22:35 No.3093130 >>3093128 Yeah, that's what I went for. Turns out though that the pause at the end of the song isn't anywhere near as long as I thought it was. I've got no idea what's extending the flash past the song ending. The animation and the song should end at the same frame >> [_] silly face poster 06/04/16(Sat)09:29:10 No.3093132 >>3093130 try to make it just one frame and make the audio not stream. I often set the audio to "start" in the first frame, set it to loop and in another layer add stop(); code to the first frame |
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