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This is resource V0SSCR4, an Archived Thread.
Original location: http://swfchan.org/9405/ Recognized format: Yes, thread post count is 10. Discovered flash files: 1 / > /fap/ > Thread 9405 Age: 62.03d Health: 0% Posters: 9 Posts: 10 Replies: 8 Files: 1+3 >> Anonymous 6jul2016(we)06:57 No.35143 OP P1 [G] Strumpets 2.28 Girl on Girl Action We added some pussy licking and piercings for ears tits and belly buttons. In the last thread someone mentioned something about naming your brothel and that is a badass idea and I am going to steal it. Also the traits are mostly nothing but flavor right now. [IMG] newStrumpets2-28.swf (6.02 MiB) 1024x768, Compressed. 25 frames, 24 fps (00:01). Ver15, AS1/AS2. Network access: No. Text: Yes. Bitmaps: Yes. Audio: No. Video: No. <METADATA> [find in archive] >> Anonymous 6jul2016(we)09:11 No.35145 A P2R1 Always happens. I open this to fap and end up playing the damn thing for an hour and a half. Minor notes: Males are still called 'she' and 'her'. Stamina doesn't read out during sex training in the brothel. Name plates/Stats sometimes get mixed up between characters. Seems to happen the most in training sessions at home. >> Anonymous 8jul2016(fr)02:55 No.35209 B P3R2 Automation for some parts or at least a way to speed click through some stuff would be nice. The game requires you to have like 7-8 girls minimum but at that point each day takes like 5mins. >> Anonymous 8jul2016(fr)06:28 No.35210 C P4R3 Yay! Some yuri lovin'. Like the new accessories. Not sure if the bead head ware is supposed to show up on all genders? Also, totes welcome for the idea! Looking forward to a whole range of names from classy to trashy. :D >> Anonymous 8jul2016(fr)13:21 No.35220 D P5 >>35210 >Not sure if the bead headwear is supposed to show up on both sexes? FTFY. >> teitoku 16aug2016(tu)07:58 No.37743 E P6R4 Ah. Well. If ideas the game author will borrow... ... then I have had an idea for this game for some time. As I'm a developer myself, I wonder how the game internals function, and I've formulated one idea for a decent tweak or enhancement. Not sure precisely how you implemented this, but ... when you arrow left/right through a list of girls for an action, you're often seeing the characters that are out on missions or have expended their stamina. It appears the code is made to loop through all the characters as they are. Myself, I'd rather it were coded so that the function auto-culls characters who have no actions for that day, so that I'm seeing only characters who will have an action to use. Instead of looping through the list of all owned characters, use a second array or sortable list, based upon an integer value pointing to the character which is neither on a mission nor is out of stamina. Have a method which will re-validate and re-cull the list, to provide a "pick-list" to iterate through instead, that only shows those characters which may be valid. Call this method at the beginning of the day, and at the end of *any* method which consumes character stamina or sends them on a mission. In the house's bedroom, library, sick-room, strength-training, and kitchen rooms, I'd still like to see all characters, stamina-expended or not, on a mission or not, but that's perhaps the *only* rooms which should use the existing character list, instead of my suggested pick-list. For instance, when picking a character to send on a mission, character #1 should always be discluded from this pick-list, especially if the "main" character should never be allowed to be sent out on a mission. I'd just rather not have to "see" characters that cannot be selected for an action be visible in that state. >> Anonymous 23aug2016(tu)20:12 No.38372 F P7R5 >>37743 preaching to a brick wall brah >> Anonymous 26aug2016(fr)15:22 No.38455 G P8R6 you know what we really need, the bail out girl and bribe cops buttons while you are on the street having to get out of the streets go to the prison and back to the streets every few girls once you are at the fancier streets is a real pain in the tukus, make it an upgrade if you want (delivery girl), but it will save so much time >> teitoku 30aug2016(tu)22:36 No.38617 E P9R7 >>38455 I don't see that so much as "difficult" as "necessary". It's a simulation of a prostitution business; certain runarounds like that are part of it. Besides, adding too much functionality/buttons to the street view makes it look too "busy" from a playable perspective. But really, sticking most of your girls on quests or in the brothel, checking police interest every two-three days, and doing just enough streetwork daily to meet Bea's goals are all that's necessary. >> Anonymous 1sep2016(th)02:45 No.38655 H P10R8 Where's the Yaoi? |
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