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This is the wiki page for Flash #171178
Visit the flash's index page for basic data and a list of seen names.


petAIsupreme2.swf
1,2 MiB, 00:00 | [W] [I]

Threads (1):

[CJTX8ZH]F http://boards.4chan.org/f/thread/2808266/programming-ai…
ARCHIVEDDiscovered: 10/6 -2015 05:17:42 Ended: 10/6 -2015 08:17:15Flashes: 1 Posts: 8
File: petAIsupreme2.swf-(1.19 MB, 1024x600, Other)
[_] Programming AI v2 - Pet AI Supreme Anon 2808266 Move with WASD. I'll keep all my updates titled "Pet AI Supreme" so anyone interested in following development can search them up on swfchan com - still planning on starting dev blog later. Old version here: swfchan com/35/171108/?petAIversion1.swf I will still be using a system of needs but I'm working on randomizing things so a creature doesn't always chase his balanced needs and can have something more like free will. Starting from scratch, so will program ability for them to learn/be taught next. As you can see I've decided the most important thing is to be able to interact with the pets, not just clicking on them, but walk around with them - so I made the green square main player (move with WASD) - I also want to have multiple spawnable creatures so I rewrote the code. Basically total rewrite of the program from scratch, but it had to be done. lots of bugs and glitches in this, but just click 'restart' when needed. have fun for 20 seconds, mess around. Marked for deletion (old).
>> [_] Anon 2808274 Thanks for posting colorfull squares. How often you will post updates?
>> [_] Anon 2808291 >># Hopefully every other day.
>> [_] Anon 2808304 hope you can take this somewhere interesting. good luck.
>> [_] Anon 2808338 >># Top buttons don't do anything yet or are they just not working for me. It just has the icon to click them and I'm curious.
>> [_] Anon 2808378 >># Thanks! >># The yellow one is least responsive right now, the other ones are commands, like make the dog seek out player, or go to the fireplace, they'll usually only listen to you after they've already fulfilled each of their basic survival needs. They run a quick lil circuit and then usually come to the player.
>> [_] Anon 2808382 If you have a lot of dogs they seem to tend to collapse into one after a while. They'll all start to follow you and then all just act as one group.
>> [_] Anon 2808397 >># Good point, time to add some space between them. Also going to randomize size, speed, and color so we can have some different identities going. More actual personality programming like anger, depression, happiness etc. later.



http://swfchan.net/35/171178.shtml
Created: 10/6 -2015 05:25:25 Last modified: 17/10 -2018 20:10:18 Server time: 06/05 -2024 22:05:44