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This is resource XNGV0QK, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/3185831/time-for-chill Recognized format: Yes, thread post count is 12. Discovered flash files: 1 File: bythewall.swf-(5.8 MB, 1280x800, Other) [_] Anonymous 12/06/16(Tue)18:56:36 No.3185831 Time for chill >> [_] Anonymous 12/06/16(Tue)19:02:00 No.3185835 >>3185831 >they're making another game not machinarium related life is suffering >> [_] Anonymous 12/06/16(Tue)19:20:02 No.3185844 Machinarium was too good. >tfw point and click games are on life support ;_;7 >> [_] Anonymous 12/06/16(Tue)20:02:54 No.3185877 >>3185844 Botanicula was fun >> [_] Anonymous 12/06/16(Tue)20:05:25 No.3185882 >>3185877 I wouldn't consider Botanicula a true point and click. We've had like, 1 game from that genre every 2 years, it's been pretty shit. All because people don't buy them. >> [_] Anonymous 12/06/16(Tue)20:15:28 No.3185888 >>3185882 How about tormentum? I guess you also don't like the tell tale style of point and click otherwise I would have recommended those >> [_] Anonymous 12/06/16(Tue)20:15:43 No.3185889 >>3185882 I tried botanicula but it bugged out when in one room everything was playing at once and I couldn't progress further and I've never tried to it play again since I guess I should watch some let's play or something to see if the "story" actually wraps up at the end >> [_] Anonymous 12/06/16(Tue)20:19:10 No.3185891 >>3185888 Telltale games are essentially CYOA VNs, not point and click. Never heard of it, I'll check it out. >has mobile versions >Tormentum – Dark Sorrow received average reviews from critics. I'm not holding my breath though. >> [_] Anonymous 12/06/16(Tue)21:16:02 No.3185918 >>3185844 They had their time, and left gold behind. Monkey Island for the win. >> [_] Anonymous 12/06/16(Tue)22:24:11 No.3185939 >>3185891 The Dark Eye: Chains of Satinav and it's sequel were pretty good. Much better than Daedalic's other stuff, imo. Not a whole lot like Machinarium, but still a fun point-and-click with an interesting story. Might check it out. >> [_] Anonymous 12/06/16(Tue)22:31:04 No.3185942 >>3185939 Actually, Tormentum looks pretty good, nice concentration on puzzles over collecting items I see, which is probably why it was able to be ported comfortably to mobile. Not sure I like the look of Dark Eye but I'll keep an eye on it. >$20 See, this is why point and clicks are dying, nobody wants to gamble $20 on a game that could end up being only 3 hours long with no replayability. Even Samorost 3, as nice as that game is, suffers from this. The genre just needs a revamp. Some replayability would go a long way, a game with a narrative device like Bastion's would go well I think, or even just actual branching paths... >> [_] Anonymous 12/06/16(Tue)23:43:49 No.3185968 autechre af |
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