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This is resource YHCHUOQ, an Archived Thread.
Discovered:18/12 -2016 11:47:13

Ended:18/12 -2016 23:29:56

Checked:19/12 -2016 00:55:29

Original location: http://boards.4chan.org/f/thread/3190520
Recognized format: Yes, thread post count is 32.
Discovered flash files: 1





File: ゴンドラ.swf-(3.4 MB, 1280x720, Anime)
[_] Anonymous 12/18/16(Sun)05:42:21 No.3190520

Marked for deletion (old).
>> [_] Anonymous 12/18/16(Sun)07:30:17 No.3190549

  gondola best mem

>> [_] Anonymous 12/18/16(Sun)09:06:45 No.3190566

  This isn't Gondola

>> [_] Anonymous 12/18/16(Sun)09:22:45 No.3190568

  >>3190520
  I dunno what it is, but this is actually kind of charming.

>> [_] Anonymous 12/18/16(Sun)10:08:54 No.3190576

  >>3190520
  The fuck is this CGI shit?

>> [_] Anonymous 12/18/16(Sun)10:34:39 No.3190581

  >>3190520
  sauce?

>> [_] Anonymous 12/18/16(Sun)11:11:22 No.3190587

  This was amusing.

  >>3190576
  All animation is digital and computer generated today. Even something you would like to believe
  is "traditionally animated" has to be processed through a computer because it's cheaper than the
  old method which involved painting on plastic and taking photographs of it.

  Implying that this "CGI shit" is somehow less enjoyable than what you might refer to as "Non-CGI
  shit" is just a sign of you becoming more biased as you age. The fact of the matter is this type
  of animation is a cost-effective way to depict animated characters as being more Life-like by
  giving them more dimensions of movement within the frame.

>> [_] Anonymous 12/18/16(Sun)11:28:24 No.3190590

  >>3190520
  Such realistic reactions. You don't see this in anime too often.

>> [_] Anonymous 12/18/16(Sun)12:05:43 No.3190599

  >>3190587
  I think he was complaining more about how it was run through a 3d rendering program, commonly
  called CGI.

>> [_] Anonymous 12/18/16(Sun)12:13:12 No.3190603

  >>3190599
  Whether they know what they're talking about or not their opinion is still likely based on an
  incomplete study of the subject.

  No one type of animation is any better or worse than another. The only difference is in the
  viewer's bias.

>> [_] Anonymous 12/18/16(Sun)12:35:30 No.3190611

  How are they getting dragon from gondola?

  Even if they're pronouncing it as gondora.

>> [_] Anonymous 12/18/16(Sun)12:41:24 No.3190613

  >>3190611
  dora-gon. Japanese pronunciation.

>> [_] Anonymous 12/18/16(Sun)12:42:54 No.3190615

  >>3190611
  the fuck?
  gonDORAGONdora
  ???
  ドラゴン

>> [_] Anonymous 12/18/16(Sun)12:52:46 No.3190624

  >>3190603
  >No one type of animation is any better or worse than another.
  I can confidently say that 2d vector animation is better than 2d raster animation because it can
  be rescaled and sized (in proportion) without any quality loss. The video will pixelize
  noticeably at sizes larger than it is rendered at.

  Flipbooks and Phenakiscopes don't have enough space to be relevant for any sort of real animation
  beyond children's toys and science museums.

>> [_] Anonymous 12/18/16(Sun)12:58:53 No.3190630

  >>3190624
  "Quality" is subjective within the entire medium of animation. It can only be objective between
  products of the same type of animation.

>> [_] Anonymous 12/18/16(Sun)13:08:29 No.3190636

  >>3190630
  You can compare ones that you view in the same place. So while I wouldn't compare flipbooks to a
  kids tv show (unless the tv show was animated with a flipbook), I can make these comparisons:
  a video of some vector animation to the original animation
  some traditional/digital animation to a remake of it in vector
  a traditional animation vs one in vector, of different subjects

  I can make the last comparison because they are viewed from a monitor usually, so the video could
  be pixelated at sizes larger than the video clip was recorded at, possibly making it unwatchable,
  while the vector animation wouldn't have any problems.

>> [_] Anonymous 12/18/16(Sun)13:13:44 No.3190642

  >>3190636
  Yes, you can compare all of these things but >>3190576 this post did not make any such comparison.

>> [_] arvon2 12/18/16(Sun)13:18:39 No.3190645

  FUCK Tesagure.

>> [_] Anonymous 12/18/16(Sun)13:19:13 No.3190646

  >>3190642
  Sure he was wrong, but "No one type of animation is any better or worse than another" is a false
  statement as well.

>> [_] Anonymous 12/18/16(Sun)13:20:54 No.3190648

  >>3190646
  The goal of animation is to produce the illusion of movement.

  All forms of animation accomplish this and so are successful. Individual tastes only determine
  the ability to sell it as a product.

>> [_] Anonymous 12/18/16(Sun)13:26:27 No.3190651

  >>3190648
  >The goal of animation is to produce the illusion of movement.
  In the specific way that the animator/director intends. If they made a vector animation, but had
  to release it in a video format, the vector version is better.

  Also licensing, translation and other aspects other than taste come into play when selling it.

>> [_] Anonymous 12/18/16(Sun)13:28:58 No.3190655

  >>3190651
  Licensing and translation are just means of making a sale. The actual demand for the product
  determines whether it *can* sell and that demand is directly related to the consumer's opinion
  about the production regardless of whatever means it reaches them.

>> [_] Anonymous 12/18/16(Sun)14:02:48 No.3190681

  This is the Japanese equivalent of the old George Carlin bit where he says the spelling of his
  name is never-ending:
  G-E-O-R-G-E...O..R...G...E...O...R...G...E...O...R...G..E..
  etc.

  the beginning and end overlap and become indistinct

>> [_] Anonymous 12/18/16(Sun)14:18:10 No.3190692

  >>3190645
  >Tesagure
  THANK YOU!

>> [_] Anonymous 12/18/16(Sun)15:32:38 No.3190711

  >>3190590
  I think this was probably just some video of real people somebody animated.

>> [_] Anonymous 12/18/16(Sun)15:41:37 No.3190717

  >>3190711
  Real people don't have voices pitched that high, even nips.

>> [_] Anonymous 12/18/16(Sun)15:43:58 No.3190718

  >>3190717
  You'd be surprised

>> [_] Anonymous 12/18/16(Sun)16:33:19 No.3190732

  >>3190603
  >No one type of animation is any better or worse than another.
  that is true but 3DCG does not fair well with traditional 2d styles it makes the characters look
  clunky. You should make your own styles better suited for 3d. for instance toy story is a good
  looking 3d animation ( it has it's own style) while the new berserk anime tries to emulate
  anime's 2d style and it looks ugly

>> [_] Anonymous 12/18/16(Sun)16:44:11 No.3190735

  >>3190717
  https://www.youtube.com/watch?v=MksmHosHWHI&feature=youtu.be&t=314

>> [_] Anonymous 12/18/16(Sun)16:56:47 No.3190737

  >>3190735
  taht anon said real people and these "people" are over reacting clearly for the show which is
  aimed for women their age
  I mean look at that cabin... it's fucking pink

>> [_] Anonymous 12/18/16(Sun)17:15:03 No.3190744

  this is so funny, I would watch it forever

>> [_] Anonymous 12/18/16(Sun)17:25:57 No.3190747

  >>3190520
  >the way they all kinda flip out in unison

  I feel it. That's an abstract kind of feel



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Created: 18/12 -2016 11:47:13 Last modified: 25/4 -2017 09:21:09 Server time: 28/03 -2024 20:56:56