File: Top 10 Softlocks in Speedrunning.swf-(9.88 MB, 320x176, Other)
[_] Anonymous 05/09/17(Tue)14:03:28 No.3242785
>> [_] Anonymous 05/09/17(Tue)15:55:59 No.3242809
what's the point of this
>> [_] Anonymous 05/09/17(Tue)22:34:08 No.3242902
What the fuck I can't escape this video it keeps showing up in my suggested on youtube as well
and I don't even watch speedrunning.
>> [_] Anonymous 05/10/17(Wed)03:28:52 No.3242972
IT IS A VIRUS
>> [_] Anonymous 05/10/17(Wed)12:30:29 No.3243045
>>3242785
Is speedrunning the most extreme form of autism?
>> [_] Anonymous 05/10/17(Wed)12:34:59 No.3243047
>>3243045
speed running narrative driven games is, I'll never understand skipping 3/4 of a game just to see
the credit roll as fast as you can. These games have very simple game mechanics that aren't very
exciting on their own. Speed running mechanically driven games, like platformers makes sense,
because it's a display of mechanical skill, and not running in a straight line from one glitch to
the other.
>> [_] Anonymous 05/10/17(Wed)17:17:41 No.3243092
>>3243047
When you're speedrunning, you're not playing the game, you're playing Speedrun. Look at shit like
this and tell me this isn't impressive: https://www.youtube.com/watch?v=kpk2tdsPh0A
>> [_] Anonymous 05/10/17(Wed)18:09:02 No.3243110
>>3243047
>>3243092
yeah, it really has little to do with playing through a game normally as fast as you can
but more with finding extreme obscure glitches
It depends on what you would consider not using "cheats". Because there isn't a single
speedrunner who doesn't use every glitch possible.
>> [_] Anonymous 05/11/17(Thu)00:47:54 No.3243191
OOT was really just a whole bunch of bugs held together with scotch tape and a wish, wasn't it?
>> [_] Anonymous 05/11/17(Thu)00:57:51 No.3243193
>>3243191
Final Fantasy 3/6. Now there was a bugged out glitch fest.
>> [_] Anonymous 05/11/17(Thu)01:03:29 No.3243195
>>3243110
>Because there isn't a single speedrunner who doesn't use every glitch possible.
There's entire categories for glitchless runs
>> [_] Anonymous 05/11/17(Thu)01:04:17 No.3243197
>>3243092
That's not a narrative-driven game, which is what the guy you replied to was talking about.
It is impressive, though.
>> [_] Anonymous 05/11/17(Thu)07:26:03 No.3243234
>>3243092
I would love a game where you research and build magic spells with the same level of autistic
detail that is displayed in SM64 glitch videos.
>> [_] Anonymous 05/11/17(Thu)10:05:09 No.3243241
>>3243195
Define "glitch"
It's gonna be lots of "tricks" and "optimization" then
Still probably miles from what a "normal" playthrough would look like in the mind of TJ "Henry"
Yoshi.