STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228058
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/98476628?noj=FRM98476628-26DN" width="1" height="1"></div>

This is resource Q527H7A, an Archived Thread.
Discovered:2/4 -2017 01:34:51

Ended:2/4 -2017 06:22:15

Checked:2/4 -2017 09:56:51

Original location: http://boards.4chan.org/f/thread/3230709/one-of-his-bet…
Recognized format: Yes, thread post count is 11.
Discovered flash files: 1





File: The ol koopa on the stairs trick!.swf-(1.42 MB, 720x480, Hentai)
[_] Anonymous 04/01/17(Sat)19:26:42 No.3230709

  One of his better ones IMO

>> [_] Anonymous 04/01/17(Sat)19:29:23 No.3230710

  >>3230709
  mouse seeking?
  very nice

>> [_] Anonymous 04/01/17(Sat)20:34:40 No.3230735

  Interesting bug: It doesn't loop properly if you seek to any frame past 1808. Wonder why that is.

>> [_] Anonymous 04/01/17(Sat)20:56:58 No.3230743

  >>3230735
  1808 is probably the point at which the command is executed to loop for some reason and the rest
  of the frames are likely just left over buffer space or something. not sure why it was done like
  that but I don't have the knowhow to make any sort of good .SWFs

>> [_] Anonymous 04/01/17(Sat)22:28:28 No.3230762

  holy shit.... ive watched this a million times and never saw that this was a reference to that
  infinite 1up trick...

  i feel dumb

>> [_] Anonymous 04/01/17(Sat)22:54:22 No.3230769

  >>3230762
  To be fair, that is one of the sexiest koopas I've ever seen. You probably weren't thinking about
  old game exploits at the time...

>> [_] Anonymous 04/01/17(Sat)23:10:09 No.3230771

  requesting the superior version

>> [_] Anonymous 04/01/17(Sat)23:14:40 No.3230773

  >>3230762
  When I saw it I shat bricks.

>> [_] Anonymous 04/01/17(Sat)23:34:18 No.3230779

  >>3230762
  Same here! Only did it finally click

>> [_] Anonymous 04/01/17(Sat)23:44:38 No.3230782

  >>3230762
  >>3230779
  Thought that was common knowledge since this flash appeared.

  The reason it won't track correctly past frame 1806 is that frame 1807 contains
  gotoAndPlay(60);
  which sends the playhead back to frame 60, establishing the loop. Although there are more literal
  frames after that point, there are no more keyframes; this is dead space the playhead never
  covers, probably left from laziness or inattention during authoring.

>> [_] Anonymous 04/02/17(Sun)00:18:42 No.3230793

  >>3230762
  Jesus Christ Minus 8 is a Genus, or we are all idiots.



http://swfchan.net/37/Q527H7A.shtml
Created: 2/4 -2017 01:34:51 Last modified: 2/4 -2017 09:56:57 Server time: 26/04 -2024 08:47:01