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This is resource R319ZI6, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/3228510/gondola-d Recognized format: Yes, thread post count is 7. Discovered flash files: 1 File: ゴンドラ.swf-(3.4 MB, 1280x720, Japanese) [_] Gondola D: Anonymous 03/26/17(Sun)10:27:13 No.3228510 >> [_] Anonymous 03/26/17(Sun)10:50:13 No.3228515 That is extremely cute >> [_] Anonymous 03/26/17(Sun)11:29:27 No.3228522 >How to make moe >Step 1: Add blip noises to every single movement https://www.youtube.com/watch?v=7hxIi8j3QR0 >> [_] Anonymous 03/26/17(Sun)13:44:30 No.3228561 >>3228510 sauce? >> [_] Anonymous 03/26/17(Sun)13:54:28 No.3228565 >>3228522 It isn't actually excessive at all >> [_] Anonymous 03/26/17(Sun)14:13:46 No.3228572 >>3228565 Assuming my math holds up, that's a whip crack every 6.7 seconds, roughly. That means that, in the time it's taken you to read this comment, it would have cracked at you fucking twice. If it were either toned down a bit, or if there were more effects (ie, every character gets thier own sound, even if it were different crack sounds) it would be different. It's an old foley trick designed to grab and hold attention, and to emphasize movement as snappy and urgent. Its being utilized here to create a false sense of tension. Because the cracks demand your attention and add weight to otherwise mundane movements, it creates an emotional investment in the show's drama that is otherwise unearned by it's writing. I mean, shit, even the most pandering anime knows to dole out the cutsey swishes in reasonable rations. >> [_] Anonymous 03/26/17(Sun)16:05:42 No.3228604 >>3228522 pretty weird i've seen this a hundred times but now that you've told me about them the bloop sounds stick out so much |
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