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This is resource U3M33JO, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/3239723/finally-done Recognized format: Yes, thread post count is 44. Discovered flash files: 1 File: Nemesis.swf-(6.97 MB, 1280x720, Game) [_] FINALLY DONE Anonymous 04/29/17(Sat)23:02:19 No.3239723 We finished this game that I'm sure zero people remember after only briefly posting weekly progress for a few months almost a year ago. Marked for deletion (old). >> [_] Anonymous 04/29/17(Sat)23:11:27 No.3239724 Sorry, I never really browsed /f/ until maybe last week. This does look very exciting so far. Well done! I look forward to failing miserably at it at least a thousand times. >> [_] Anonymous 04/29/17(Sat)23:13:42 No.3239727 You stole the mechanics from Luftrausers. Pathetic. >> [_] Anonymous 04/29/17(Sat)23:20:02 No.3239732 >>3239727 >You stole the mechanics from Luftrausers. Pathetic. luftrausers was much more fun than this shit >> [_] Anonymous 04/29/17(Sat)23:40:18 No.3239740 >>3239723 >X+C instead of Z+X why >> [_] Anonymous 04/29/17(Sat)23:44:09 No.3239741 >there's still no way to shoot behind you fucking christ, anon, these controls suck. fix them already. >> [_] Anonymous 04/29/17(Sat)23:47:07 No.3239742 I remember this game, I like it >> [_] Anonymous 04/29/17(Sat)23:47:37 No.3239743 >>3239741 that's the difficulty factor :^) >> [_] Anonymous 04/29/17(Sat)23:50:34 No.3239746 >>3239732 this. also runs much smoother. this shit barely works in my shitbook >> [_] Anonymous 04/29/17(Sat)23:51:26 No.3239747 >>3239746 There are graphic settings >> [_] Anonymous 04/29/17(Sat)23:56:00 No.3239750 The music in this game is very cool :) >> [_] Anonymous 04/29/17(Sat)23:58:50 No.3239752 >>3239743 >>3239750 >10 posts, 9 posters I have a lot of suspicion >> [_] Anonymous 04/30/17(Sun)00:08:30 No.3239756 >>3239723 So... Luftrausers clone? I still have to give props to you though, this is really nicely put together. Love the menu screen and the palette, music is good too. Suggestions for changes: A target reticle and more inertia so you don't drop like a brick. The ship is so tiny that you can't see where it's aiming, unless you use the sniper on the starting ship. A small indicator of where you're aiming would be helpful. Turn speed could use some work too, I think. It's really hard to aim because you turn so fast. >> [_] Anonymous 04/30/17(Sun)00:12:57 No.3239758 >>3239756 Not like the turn speed matters, you can't even hit them unless you do a complete 180 and turn back instantly, and even then you barely knocked down a few. It sometimes feels as though the shotgun does jack shit. >> [_] Anonymous 04/30/17(Sun)00:16:34 No.3239761 >>3239756 Thanks a lot for your feedback! Your turning is slower for the first half second or so as you press the button to allow for more precision adjustments. As for the targeting reticle, it only seemed to be an issue with firing at planes, and because planes track you relatively close to 180 degrees behind you, we found that of the 3 planes the only weapon that sorely needed it was the sniper because of how thin it was. On the keener your 180 degree quickturn lines you up nicely, and missing a couple shots if you are trying traditional methods of turning to fire isn't a big deal because they come out so fast. The Vandal's sawblade is kind of aiming independent because of the way it works. Taking those things into consideration, we decided to keep it a Sniper specific thing, both because of the needs of that weapon and because it's the first plane people play, so playing it will hopefully acclimate them to their positioning after a short while. I know turn speed seems fast but we prioritized the experience for the player who is more used to the controls with the thinking that a new player will eventually come to appreciate the speed for the maneuverability it provides. Still, with stuff like this, it's tough to make a decision that covers all the bases, so it's possible that some of that thinking isn't representative of how it feels from a player perspective. Thanks again! >> [_] Anonymous 04/30/17(Sun)00:17:47 No.3239763 Sniper's not great. Quick turn button is useless shit in a game with such a quick turning speed. God damn, Vandal's a beast compared to the other two planes. >> [_] Anonymous 04/30/17(Sun)00:31:56 No.3239767 >>3239750 >>3239752 Im not OP, but I did make the music so, you half uncovered the mystery. >> [_] Anonymous 04/30/17(Sun)00:32:56 No.3239768 If this is a way for the group of people to practice making a game or even sharpen their skills at working on a project, that's great! I would go for something more original next time if you want to make a game/project you intend on selling, since this one looks like a reskinned Luftrausers. >> [_] Anonymous 04/30/17(Sun)00:38:15 No.3239771 >>3239768 >>3239768 (This is the programmer) You hit the nail on the head. For me personally, I was just sick of doing nothing. At the beginning I had the same reservations, but I've learned so much and I realize now that having a clear definite view of what to shoot for was the thing that even made this project get finished. There's a reason we shoutout the Luftrausers crew by name in the credits. Without that framework for the idea, we would have nothing, but now that we have the skills and practice and a basic understanding of how this stuff works, we can form our own reasonable framework. >> [_] Anonymous 04/30/17(Sun)00:38:32 No.3239773 >>3239767 Do you have the track uploaded anywhere? I really like it. >> [_] Anonymous 04/30/17(Sun)00:40:38 No.3239774 Nice Luftrauser clone faggot >> [_] Anonymous 04/30/17(Sun)00:46:25 No.3239775 >>3239773 Thanks! Check it out here 4willer2.bandcamp.com >> [_] Anonymous 04/30/17(Sun)01:25:19 No.3239786 Fancy enemies are neat, particularly Gheb. Look forward to your next endeavor. >> [_] Anonymous 04/30/17(Sun)02:05:47 No.3239796 >>3239786 Dunno if we'll do flash again, so be sure and follow us on twitter if you have it! It's in the credits. Any info about upcoming stuff and updates will go there. >> [_] Anonymous 04/30/17(Sun)03:55:09 No.3239816 >>3239723 the weapons are piss poor weak >> [_] Anonymous 04/30/17(Sun)04:03:58 No.3239817 >>3239767 How many people went into making this? >> [_] Anonymous 04/30/17(Sun)04:18:40 No.3239818 >>3239817 3 total. Programming, art, and sound divided up. >> [_] Anonymous 04/30/17(Sun)04:26:26 No.3239819 >>3239740 >I am incapable of imagining that there are people who aren't native English speakers Cunts like you are the reason there are still wars >> [_] Anonymous 04/30/17(Sun)04:26:57 No.3239820 >>3239743 here's a new difficultly: not going to bother with this shit unless you fix it. hope you enjoy being known as the guy who ripped off Luftrauser. >> [_] Anonymous 04/30/17(Sun)04:30:09 No.3239822 >>3239820 Have you tried playing Keener and pressing c? >> [_] Anonymous 04/30/17(Sun)04:54:54 No.3239825 >>3239819 r u still gay tho? >> [_] Anonymous 04/30/17(Sun)05:05:07 No.3239827 >>3239723 Shitty Chinese remake of Luftrausers. Cool menu though >> [_] Anonymous 04/30/17(Sun)05:07:30 No.3239828 >>3239819 lol people like you are why there are 1.1 million suicide attempts every year >> [_] Anonymous 04/30/17(Sun)06:48:37 No.3239840 >>3239828 This. it took more than one of you over a year to shit this out? KYS,or if youre too pussy,go learn RPG maker or some shit,i could crap out a better game in a month by myself >> [_] Anonymous 04/30/17(Sun)06:50:02 No.3239841 neither game is fun. back then luftrausers wasn't worth playing for more than a couple of minutes either. remaking a shitty game was probably the dumbest idea you could think of >> [_] Anonymous 04/30/17(Sun)07:08:42 No.3239847 >>3239723 oh shit i remember that, assumed the thing just never went anywhere >> [_] Anonymous 04/30/17(Sun)07:17:05 No.3239850 >>3239847 You assumed correctly. >> [_] Anonymous 04/30/17(Sun)07:22:32 No.3239852 >>3239723 it looks nice but the gameplay is lacking I mean I didn't even like the original luftrauser, just a short fun for not even 2 minutes before I get bored because it doesn't go anywhere >> [_] Anonymous 04/30/17(Sun)08:53:31 No.3239865 >>3239723 eh, a worse version of luftrausers >> [_] Anonymous 04/30/17(Sun)09:38:09 No.3239874 As someone who's never played Luftrausers, I thought this game was great. Very crisp, simple controls, good soundtrack, and nice design. The red sun in the back is v. striking. >> [_] Anonymous 04/30/17(Sun)09:56:31 No.3239881 >>3239723 Crash limit is worse than LuftRauser. Cant kamikazi as much which sux. Flight controls are worse too. >> [_] Anonymous 04/30/17(Sun)10:00:11 No.3239882 Most of you say "it's luftfauser but worse!" Honestly, I think this one is better than luftrauser, somehow more technical (note sure if this the right word, sorry for my poor english) (but yeah, the third plane is way stronger than the first two, and the secret one is interresting but not very "efficient") so, great job! >> [_] Anonymous 04/30/17(Sun)10:56:26 No.3239894 >>3239723 first flaw is that it takes forever to fucking start the game while in the original you'd just start the flash and almost immediately start playing second flaw is that steering doesn't feel as good and it's not as satisfying to stop flying and start flying again made me not want to keep playing it, sorry. otherwise well done! >> [_] Anonymous 04/30/17(Sun)12:03:42 No.3239916 Entertaining. Looks nice. The steering is VERY ROUGH. I think if you want to focus on anything, it should be that. At the moment, this is nearly unplayable due to the rotation speed when turning. |
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