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Since it's exceptionally easy to only block the actual ads on swfchan (no ads are actually served from swfchan's own domain) and because the current ruleset is actually causing visitors to see more ads I thought this matter would be quickly resolved. However, I have been trying to contact EasyList for over three weeks now with no response. Therefore I feel the need to ask my visitors to e-mail them as well to bring attention to this issue and show that regular users of EasyList care about swfchan, not just the guy running the site.
They have two e-mails: firstname.lastname@example.org and email@example.com. The first one is the primary mail but I've sent mail to both and received a reply from neither. Have sent using different mail accounts as well so I know there was no sending issues on my end. I should have written this announcement earlier but this whole thing felt like such an open-and-shut case that I would never have imagined swfchan still being blocked like this after three weeks. Big thanks to anyone helping out!
Note: I'm not writing this because of money, the site's income is actually the same as before (less visitors but less blockers equal same ad views). I am however worried that in the long run, in a year or so, this may lead to less links leading to swfchan which would sure enough finally kill it off the web, especially with the dwindling flash support these days. I also don't think this is a fair practice by EasyList, there's no reason what-so-ever to block swfchan itself. I don't serve ads and an adblocker should block ad providers, not sites that use ad providers. I also don't limit anyone blocking ads from using the site in any way. It feels like the EasyList authors took just a minute to look at swfchan, said "fuck it" and proceeded to block the whole thing instead of only the ads.
So if you have a moment I'd really appreciate it if you took the time to e-mail them about this. Just be polite and ask EasyList to block only the ads on swfchan, not the actual content on swfchan itself. There's a discussion thread over here.
This is resource G806GOE, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/3263036/care-to-dance-…
Recognized format: Yes, thread post count is 6.
Discovered flash files: 1
File: frolic.swf-(4.3 MB, 500x300, Loop) [_] Care to dance, /f/? Anonymous 07/17/17(Mon)10:16:06 No.3263036 Marked for deletion (old). >> [_] Anonymous 07/17/17(Mon)10:56:54 No.3263042 Whatever happened to the BioShock series anyway? Infinite came out in 2013 and Burial at Sea was finished in 2014. I'm all for not over-using a game franchise but it should be right about time now to announce an upcoming fourth game if there's one in development. I can't imagine that Infinite did poorly in sales seeing how big waifu status Elizabeth had online. >> [_] Anonymous 07/17/17(Mon)19:12:38 No.3263143 >>3263042 Starbreeze (aka the guys who also own PAYDAY and Psychonauts) are working on a neww Systemshock Bioshock on the moon please >> [_] Anonymous 07/17/17(Mon)20:09:28 No.3263158 >>3263143 they don't own psychonauts or system shock, they are only publishing Psychonauts 2 and System Shock 3. https://en.wikipedia.org/wiki/Starbreeze_Studios#2010.E2.80.94onward they don't seem to own Bioshock. 2K Games seems to own Bioshock, since they have published all three titles and their expansions. and studios owned by 2K have developed the Bioshocks so there's no reason why bioshock shouldn't be able to get developed at the same time as systemshock, they actually dont have anything to do with each other except maybe some borrowed mechanics and the word "shock" seems like Night Dive Studios actually own System Shock 3 https://en.wikipedia.org/wiki/Night_Dive_Studios on the systemshock 3 developers' wiki https://en.wikipedia.org/wiki/OtherSide_Entertainment it says that Night Dive Studios will publish the game. as will Starbreeze? i guess you can have several publishers. game development can get really messy if you start to look behind just the titles. i didnt bother now but if you follow the actual people working at the companies you can see really nice connections in some places, or odd ones... to me it's mostly about the people making the games, not the companies. i don't understand loyalty to companies if the same people is not still there, a good example is blizzard. just a name, the people that mattered has long left the company and you can really tell it's not the same people making their games nowadays. that diablo 3 in-game shop was a dead giveaway to that >> [_] Anonymous 07/17/17(Mon)22:15:06 No.3263194 >>3263042 Infinite was shit and kinda bombed, not hard but I still don't think it did well. Levine went off the rocker a bit and the series died with him firing the team. >> [_] Anonymous 07/17/17(Mon)23:12:57 No.3263207 >>3263143 Starbreeze is a publisher, not a studio. Overkill is the studio that made Payday.