File: trial ikinari elf edited no timer.swf-(3.92 MB, 1000x1000, Hentai)
[_] Timer only counts upward so trial never ends trial ikinari elf no timer 04/05/18(Thu)16:36:19
No.3327321
Sorry guys, there's no way to get the full version, the data is actually missing from the file.
I'm nowhere near proficient enough to rebuild the auto function so you don't have to click, as
annoying as that is, because I know next to nothing about actionscript, but hopefully you can
enjoy it more without that pesky timer.
Marked for deletion (old).
>> [_] Anonymous 04/05/18(Thu)17:25:46 No.3327328
>>3327321
cool black screen bro
>> [_] Anonymous 04/05/18(Thu)17:36:37 No.3327331
>>3327328
Moyasix's shit is fucked, you have to download it to get it to run.
>> [_] trial ikinari elf no timer 04/05/18(Thu)18:21:01 No.3327338
>>3327328
Yeah, like >>3327331 said. I couldn't open the original at first either, I had to download it
locally before I could get it to work.
>> [_] Anonymous 04/05/18(Thu)18:39:35 No.3327347
just hit 33 !
>> [_] Anonymous 04/05/18(Thu)18:42:47 No.3327349
>>3327321
EPIC
>> [_] trial ikinari elf no timer 04/05/18(Thu)20:22:58 No.3327370
If anyone's still interested, I'm actually still working and I may have spoke preemptively when I
said there wasn't anything else in this file to enable. I started this with absolutely no
actionscript experience, and still have almost 0 experience, but I'm finding evidence that
suggests that enabling full functionality on this may be possible. I'll still keep at it and if I
succeed I will post results. Someone with more experience than I would probably have this done in
a heartbeat, but cut me some slack, I'm new.
>> [_] Anonymous 04/05/18(Thu)23:15:54 No.3327393
>>3327370
do it faggot
>> [_] Anonymous 04/06/18(Fri)01:34:58 No.3327420
What the fuck. If you bothered to look at the source to alter the trial timer, why didn't just
you fucking remove it altogether?
Just set the trialFlg to false in function frame1(), christ.
Also if you want this to work online, remove this part (or replace the if condition with false)
> if(this.localStr == "http:" || this.localStr == "https:")
> {
> stop();
> this.hidden_mc.visible = true;
> this.hidden_mc.width = 1000;
> this.hidden_mc.height = 1000;
> }
>> [_] Anonymous 04/06/18(Fri)02:12:26 No.3327427
>>3327370
im waiting
>> [_] Anonymous 04/06/18(Fri)02:21:14 No.3327428
>>3327427
Don't hold your breath, the dumbfuck evidently has no idea what he's doing. If there's content to
be enabled in this, OP should just share what it is instead of trying to do anything himself.
I'm too lazy to look for it myself. I just fixed the flash to work online and actually removed
the timer instead of breaking it: >>3327425
>> [_] trial ikinari elf no timer 04/06/18(Fri)02:34:45 No.3327429
>>3327428
Yeah, I got frustrated and went to go play metal gear. I have literally no idea what I'm doing.
Like I said, this is the first time I've ever actually opened a flash file and my programming
experience is extremely limited. I did find that trial flag after I posted this but wasn't going
to reupload since it was redundant. Anyway, if you look at the sprites and shapes you can see at
the very least what looks to be the side position as evidenced by shapes 164 and 169, and if you
look in the body_all_10 script you can see a switch case statement for front, back, and side with
all of the accompanying positions for the body parts. I've tried fucking around with the click
event handlers for the different buttons to enable them but no matter what I do it just crashes
after I alter stuff. If you want to take a look at them, be my guest.
>> [_] Anonymous 04/06/18(Fri)02:52:04 No.3327434
Yo OP. How do you unlock the auto options or other views?
Are they even implemented?
>> [_] Anonymous 04/06/18(Fri)02:52:50 No.3327435
>>3327429
>and my programming experience is extremely limited.
I know. That's the issue. Basic programming knowledge is all you need.
I'm not familiar with flash or actionscript either, I only have minimal working programming
knowledge, enough to understand the source instead of randomly poking around.
>shapes 164 and 169
How do you think those are enough for full position? A quick look through images, sprites and
shapes makes it seem pretty clear that there are no assets for other poses.
>> [_] Anonymous 04/06/18(Fri)02:56:16 No.3327437
I mean, this is pretty good for a flash game OP.
Lot of folk shitting on you but they'd be praising it if it hadn't started with a black screen.
>> [_] Anonymous 04/06/18(Fri)03:04:02 No.3327438
>this.autoFlg = !!this.autoFlg?false:true;
haha what the fuck
OP did you add that or is moyasix retarded?
>>3327434
There are no other views in the data. The trial flag present in this version disables some
options, see if >>3327425 has any more functionality.
>> [_] Anonymous 04/06/18(Fri)03:05:21 No.3327439
>>3327438
Aye that's what I'm playing.
Other options haven't unlocked yet if they're there.
>> [_] Anonymous 04/06/18(Fri)03:31:22 No.3327445
>>3327438
>The trial flag present in this version disables some options
To be precise:
it grays out reset button in enableMenuBtn()
it disables loading and saving of flash cookies - loadSharedObject(), saveSharedObject()
it disables reset button - clickResetBtnHandler(), outResetBtnHandler(), overResetBtnHandler()
The auto button is not affected by trial flag, but it has a gameplay limit. Your totalCnt needs
to be above autoLmtCnt. autoLmtCnt is set to 1000, totalCnt starts at 0 and increases as you play
the game.
In other words, the auto option is unlocked at 1000 points. Similarly, back and side poses are
unlocked at 300 and 600 points respectively. Just like the tutorial frames say when you start the
flash. However, none of them actually work in the trial flash since the assets aren't in the
data. (They're easy to hack/test by setting totalBackCnt, totalSideCnt and autoLmtCnt in
trial_fla.body_all_10 to 0)