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This is the wiki page for Flash #206333
Visit the flash's index page for basic data and a list of seen names.


trial ikinari elf edited no timer.swf
3,92 MiB, 00:02 | [W] [I]

Threads (1):

[UR167FT]F ! http://boards.4chan.org/f/thread/3327321/timer-only-cou…
ARCHIVEDDiscovered: 5/4 -2018 22:37:55 Ended: 6/4 -2018 09:33:04Flashes: 1 Posts: 18
File: trial ikinari elf edited no timer.swf-(3.92 MB, 1000x1000, Hentai)
[_] Timer only counts upward so trial never ends trial ikinari elf no timer 3327321 Sorry guys, there's no way to get the full version, the data is actually missing from the file. I'm nowhere near proficient enough to rebuild the auto function so you don't have to click, as annoying as that is, because I know next to nothing about actionscript, but hopefully you can enjoy it more without that pesky timer. Marked for deletion (old).
>> [_] Anon 3327328 >># cool black screen bro
>> [_] Anon 3327331 >># Moyasix's shit is fucked, you have to download it to get it to run.
>> [_] trial ikinari elf no timer 3327338 >># Yeah, like >># said. I couldn't open the original at first either, I had to download it locally before I could get it to work.
>> [_] Anon 3327347 just hit 33 !
>> [_] Anon 3327349 >># EPIC
>> [_] trial ikinari elf no timer 3327370 If anyone's still interested, I'm actually still working and I may have spoke preemptively when I said there wasn't anything else in this file to enable. I started this with absolutely no actionscript experience, and still have almost 0 experience, but I'm finding evidence that suggests that enabling full functionality on this may be possible. I'll still keep at it and if I succeed I will post results. Someone with more experience than I would probably have this done in a heartbeat, but cut me some slack, I'm new.
>> [_] Anon 3327393 >># do it faggot
>> [_] Anon 3327420 What the fuck. If you bothered to look at the source to alter the trial timer, why didn't just you fucking remove it altogether? Just set the trialFlg to false in function frame1(), christ. Also if you want this to work online, remove this part (or replace the if condition with false) > if(this.localStr == "http:" || this.localStr == "https:") > { > stop(); > this.hidden_mc.visible = true; > this.hidden_mc.width = 1000; > this.hidden_mc.height = 1000; > }
>> [_] Anon 3327427 >># im waiting
>> [_] Anon 3327428 >># Don't hold your breath, the dumbfuck evidently has no idea what he's doing. If there's content to be enabled in this, OP should just share what it is instead of trying to do anything himself. I'm too lazy to look for it myself. I just fixed the flash to work online and actually removed the timer instead of breaking it: >>#
>> [_] trial ikinari elf no timer 3327429 >># Yeah, I got frustrated and went to go play metal gear. I have literally no idea what I'm doing. Like I said, this is the first time I've ever actually opened a flash file and my programming experience is extremely limited. I did find that trial flag after I posted this but wasn't going to reupload since it was redundant. Anyway, if you look at the sprites and shapes you can see at the very least what looks to be the side position as evidenced by shapes 164 and 169, and if you look in the body_all_10 script you can see a switch case statement for front, back, and side with all of the accompanying positions for the body parts. I've tried fucking around with the click event handlers for the different buttons to enable them but no matter what I do it just crashes after I alter stuff. If you want to take a look at them, be my guest.
>> [_] Anon 3327434 Yo OP. How do you unlock the auto options or other views? Are they even implemented?
>> [_] Anon 3327435 >># >and my programming experience is extremely limited. I know. That's the issue. Basic programming knowledge is all you need. I'm not familiar with flash or actionscript either, I only have minimal working programming knowledge, enough to understand the source instead of randomly poking around. >shapes 164 and 169 How do you think those are enough for full position? A quick look through images, sprites and shapes makes it seem pretty clear that there are no assets for other poses.
>> [_] Anon 3327437 I mean, this is pretty good for a flash game OP. Lot of folk shitting on you but they'd be praising it if it hadn't started with a black screen.
>> [_] Anon 3327438 >this.autoFlg = !!this.autoFlg?false:true; haha what the fuck OP did you add that or is moyasix retarded? >># There are no other views in the data. The trial flag present in this version disables some options, see if >># has any more functionality.
>> [_] Anon 3327439 >># Aye that's what I'm playing. Other options haven't unlocked yet if they're there.
>> [_] Anon 3327445 >># >The trial flag present in this version disables some options To be precise: it grays out reset button in enableMenuBtn() it disables loading and saving of flash cookies - loadSharedObject(), saveSharedObject() it disables reset button - clickResetBtnHandler(), outResetBtnHandler(), overResetBtnHandler() The auto button is not affected by trial flag, but it has a gameplay limit. Your totalCnt needs to be above autoLmtCnt. autoLmtCnt is set to 1000, totalCnt starts at 0 and increases as you play the game. In other words, the auto option is unlocked at 1000 points. Similarly, back and side poses are unlocked at 300 and 600 points respectively. Just like the tutorial frames say when you start the flash. However, none of them actually work in the trial flash since the assets aren't in the data. (They're easy to hack/test by setting totalBackCnt, totalSideCnt and autoLmtCnt in trial_fla.body_all_10 to 0)


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Created: 5/4 -2018 22:39:26 Last modified: 24/7 -2019 08:35:45 Server time: 27/04 -2025 21:50:03