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This is resource NT98K70, a Archived Thread.
Original location: http://boards.4chan.org/f/res/1146057 Recognized format: Yes, thread post count is 13. Discovered flash files: 1 File[ActionScript3.0.swf] - (25 KB) [_] [?] It's beautiful Anonymous 12/27/09(Sun)21:34 No.1146057 It doesn't lag, even at 5000. >> [_] Anonymous 12/27/09(Sun)21:42 No.1146065 >>1146057 Does it have sound? >> [_] Anonymous 12/27/09(Sun)21:43 No.1146066 >>1146065 Nope. >> [_] Anonymous 12/27/09(Sun)21:44 No.1146068 >>1146066 Lol_Trolled.jpg >> [_] Anonymous 12/27/09(Sun)21:45 No.1146071 >>1146068 How so? >> [_] Anonymous 12/27/09(Sun)21:48 No.1146074 >>1146071 It's a lame meme for gifs, here at 4chan's /gif/, /b/ and /x/. >> [_] Anonymous 12/27/09(Sun)21:49 No.1146075 >>1146074 Oh, lol. Thanks for letting me know that. >> [_] Anonymous 12/27/09(Sun)22:24 No.1146105 imagine the h-games that could be done with this >:D >> [_] Anonymous 12/28/09(Mon)01:36 No.1146177 I'm still trying to figure how the fuck to use objective-c. >> [_] Anonymous 12/28/09(Mon)01:38 No.1146180 Mother of god.... >> [_] Anonymous 12/28/09(Mon)04:26 No.1146269 why the fuck am i seeing a 404 thumbnail in here and why the fuck can i post files in threads on /f/ and why the fuck is the flash 404'd? >> [_] Anonymous 12/28/09(Mon)04:27 No.1146270 >>1146269 ok it fixed itself as soon as the html page updated. guess it has something to do with the message at the top: "Major server overhaul complete—site should be significantly faster now. Fixing /rs/ is next on the to-do list and will be done in ~48 hours. Spam is also still a big issue. That'll be dealt with later this week." moot's fucking around. hopefully he'll fucking fix /f/'s filesize limit now >> [_] Anonymous 12/28/09(Mon)04:36 No.1146277 >>1146057 >It doesn't lag, even at 5000. lags at ~4k on my 2 year old rig tip: hold + button then right click to make it continue to rise without you having to sit there like a moron pressing a button why don't it lag for you "even at 5000"? notice the small drawing distance + the balls are just sprites + might be that the blurred balls are sprites also (probably). still a good improvement from as2.0, version two could not manage this amount of calculations at this frame rate (whatever the frame rate is, 20-30 is my guess) |
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