File[eve-tracking101.swf] - (391 KB)
[_] [G] hurf durf Anonymous 01/31/10(Sun)05:19 No.1170703
Marked for deletion (old).
>> [_] Anonymous 01/31/10(Sun)07:06 No.1170760
tl;dr
>> [_] Anonymous 01/31/10(Sun)08:08 No.1170781
how about a game that isn't a fucking science project
>> [_] Anonymous 01/31/10(Sun)09:11 No.1170801
>>1170781
Is the ship you're shooting at big? Do you have a small calibre gun? are you orbiting or moving
parallel to your target? OMG IT SO HARD.
>> [_] Anonymous 01/31/10(Sun)09:18 No.1170802
If the text wasn't so fucking small I migt try and play this.
>> [_] Anonymous 01/31/10(Sun)12:05 No.1170892
...OK, I'm getting my 5 free days
>> [_] Anonymous 01/31/10(Sun)12:25 No.1170909
It's actually not that deep, it just seems to be how to use all of the game wierd finicks and
such to your advantage.
>> [_] Anonymous 01/31/10(Sun)13:41 No.1170964
>>1170801
There was a more fun version of this for DOS. There was a pink square and a blue square. you
launched dots at each other. you gave the angle of the shot and the power. if u shot too hard the
dot went off the screen and the system locked up.