File: Welcome to Dark Souls.swf-(9.99 MB, 428x240, Other)
[_] Anonymous 07/27/18(Fri)23:23:04 No.3348925
Marked for deletion (old).
>> [_] Anonymous 07/28/18(Sat)04:04:02 No.3348959
>>3348925
who the fuck dies to moonlight butterfly
>> [_] Anonymous 07/28/18(Sat)05:51:56 No.3348965
>>3348959
Anyone who likes this shitty game series.
>> [_] Anonymous 07/28/18(Sat)08:20:58 No.3348977
>>3348965
why do you think it's shitty?
>> [_] Anonymous 07/28/18(Sat)08:34:01 No.3348979
>>3348977
Cause he dies all the time like a casual.
>> [_] Anonymous 07/28/18(Sat)09:54:24 No.3348994
>>3348925
>darksouls
>hard
fucking casualshit
>> [_] Anonymous 07/28/18(Sat)10:18:28 No.3348998
>>3348994
first time I played DkS1 I used fucking katana because teen and edgy cunt and it was tough as
balls
in my second playthrough I used dark knight's halberd and it was ezpz
this time, when the remastered edition came out, I went full on autismostrength and the whole
game turned out to be a child's play with great swords and great hammers
>> [_] Anonymous 07/28/18(Sat)10:22:43 No.3349000
>>3348998
what I'm trying to say is the difficulty depends on what your weapon of choice is and since the
weapon upgrading force you to choose only a few weapons you can get stuck with a literal
toothpick that does fuck all
>> [_] Anonymous 07/28/18(Sat)11:43:49 No.3349008
>>3348994
It's that the game substitutes invisible coin blocks and time wasting corpse runs for difficulty.
When you die in dark souls games, it's not because you were bad or played poorly. It's because
something killed you that you literally could not have known about before it happened.
What dark souls does best is hiding the fact that all it's dangers are trivial if they are
entirely surprises.
>> [_] Anonymous 07/28/18(Sat)12:11:29 No.3349010
song sauce?
>> [_] Anonymous 07/28/18(Sat)14:51:55 No.3349037
>>3348979
reread the question
>> [_] Anonymous 07/28/18(Sat)20:37:18 No.3349083
>>3348998
1st run; max dex, raw katana, hollow knight armor
3rd run; Str/Int Pyro, demon axe, stone armor