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Threads (3):
File: catninja.swf-(2.92 MB, 800x600, Game) [_] Anon 3504709
/ > /gg/ > Thread 21405 Age: 151.65d Health: 0% Posters: 1 Posts: 1 Replies: 0 Files: 1+3 >> Anon 82796 [IMG] catninja.swf (2.93 MiB) 800x600, Compressed (Deflate). 2 frames, 60 fps (00:00). Ver10, AS3. Network access: Yes. Text: Bitmaps: Yes. Audio: Yes. Video: <METADATA> [find in archive]
File: catninja.swf-(2.92 MB, 800x600, Game) [_] sub-5 minute challenge Anon 3225207 beat the game in under 5 minutes if you can... I can confirm it is possible with a certain level skip glitch :^) oh by the way, you'll probably need at least under 4 deaths to get under 5 minutes (that's ez though) Marked for deletion (old). >> [_] Anon 3225213 This game sux. Don't post such a games anymore. >> [_] Anon 3225215 >># it good can confirm u just mad because you died a few times >> [_] Anon 3225217 >># inverting controls is a great way to make a game twice as hard and 100x more annoying. ill pass >> [_] Anon 3225218 >># don't worry with a little practise the whole game is easy >> [_] Anon 3225224 >># yeah that's where I stopped playing as well was pretty good until that point tho >> [_] Anon 3225253 >># It's like Super Meat Boy but shit >> [_] Anon 3225256 >How can my game be the most annoying shit on earth? >I now, I'll make the hitbox five times bigger than the sprite and enemy bullet will home in. >> [_] RepostChan 3225257 >># Called it after the embarrassingly terrible hitboxing. MS Paint assets? Sloppy controls? Dev signs that think they're clever? More time spent on particle effects than on level/boss/character design? Yup, another shitty flash game circa 2004. >> [_] Anon 3225291 >># its a pretty neat game except when they are calling the player stupid or saying that he sucks after dying. it's a poor attempt at being funny. >> [_] Anon 3225299 no way someone can beat this in 5 minutes, i played to room 1 million (no way to tell the level number i guess?). 109 deaths, 33 crystals (many missed). it doesnt save progress if you open the flash again >> [_] Anon 3225301 >># >Yup, another shitty flash game circa 2004. actually the flash file contains a date: Dec 21, 2013 trackmill.com was not registered until 23sep2008 >> [_] Anon 3225307 >># >certain level skip glitch :^) tell me >> [_] Anon 3225312 >># this >insert mines in game with no warning >insult player when they die nice dude >> [_] Anon 3225323 >># 224 deaths (Some bullshit extra ones because your corpse sticks around for a few frames when you respawn and can get hit killing you again.) 49 (I think all) crystals Controls slippery and make landing on 1 block wide things nearly impossible. Some bullshit traps you can't see till your in them and some blind jumps. Homing missiles have turning circles on par with a lazy susan. Had to kill the boss twice since for the final hit his hit box shrinks for the last hit and you can fall through him rather than hitting him. 3/10 game, could have been better. |
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