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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/18833630?noj=FRM18833630-5DN" width="1" height="1"></div>

This is resource YOTY72Q, an Archived Thread.
Discovered:26/9 -2019 00:16:17

Ended:27/9 -2019 05:46:40

Checked:27/9 -2019 06:34:47

Original location: http://boards.4chan.org/f/thread/3403426/fear-not-for-f…
Recognized format: Yes, thread post count is 33.
Discovered flash files: 1


success.swf
FIRST SIGHT [W] [I] | WIKI

There are 3 links ending with .swf in this thread (2 more than the discovered amount of flash files).



File: success.swf-(13 KB, 720x1018, Other)
[_] Fear not, for /f/ is no longer endangered Anonymous 09/25/19(Wed)18:12:12 No.3403426

  I just converted this pic to a swf to show you as fast as possible. Post-deprication of the
  original flash player in 2020, the 4chan devs will put into place a permanent replacement which
  will no longer require the flash player to be installed.

  tl:dr your ass is safe /f/. Flash will live forever.

Marked for deletion (old).
>> [_] Anonymous 09/25/19(Wed)18:14:55 No.3403427

  Cool.

>> [_] Anonymous 09/25/19(Wed)19:28:31 No.3403430

  Fuck you. Support Flasm idiot.

>> [_] Anonymous 09/25/19(Wed)20:00:17 No.3403432

  Oh

>> [_] Anonymous 09/25/19(Wed)20:28:11 No.3403437

  The ride never ends.

>> [_] Anonymous 09/25/19(Wed)20:43:28 No.3403438

  break out the bubbly baby.

>> [_] Anonymous 09/25/19(Wed)20:46:45 No.3403439

  Yay!

>> [_] f4r !HanakoDlmg 09/25/19(Wed)20:51:00 No.3403440

  neato

>> [_] Anonymous 09/25/19(Wed)21:18:20 No.3403443

  I see newgrounds already has their own replacement rolled out. The future looks bright lads.

>> [_] Anonymous 09/25/19(Wed)23:39:22 No.3403455

  we really are here forever now

>> [_] Anonymous 09/25/19(Wed)23:58:01 No.3403460

  >>3403455
  And I, for one, would have it no other way

>> [_] Anonymous 09/26/19(Thu)00:35:39 No.3403463

  >>3403426
  >a permanent replacement which will no longer require the flash player to be installed.
  Is it a JS that loads 100MB of tracking scripts before playing the swf?

>> [_] Anonymous 09/26/19(Thu)00:50:15 No.3403467

  >>3403430
  >command line

>> [_] Anonymous 09/26/19(Thu)01:19:31 No.3403469

  Not only do 4chan mods remember what /f/ is, they're talking about saving it!
  Today is a damn good day already.

>> [_] Anonymous 09/26/19(Thu)02:01:23 No.3403474

  Hooray~

>> [_] Anonymous 09/26/19(Thu)03:08:52 No.3403479

  >>3403467
  >

>> [_] Anonymous 09/26/19(Thu)04:10:00 No.3403481

  Although it's nice to hear that /f/ won't just be killed off I doubt Ruffle will serve as a good
  substitute to the real flash plugin. As long as only unpaid volunteers work on it there's just
  too much work involved so it'll never get to a point that manages 100% of the swf files in
  existance.

  On the GitHub page it says "Ruffle [...] can currently run early Flash animations" but I tried a
  flash from around 2005 and it couldn't display it (the flash uses v5 of the SWF format).

  Their GitHub: https://github.com/ruffle-rs/ruffle
  Their demo page: http://ruffle-rs.s3-website-us-west-1.amazonaws.com/builds/web-
  demo/index.html?file=synj1.swf
  The flash I tried: http://eye.swfchan.com/flash.asp?id=206999&n=Alan+Watts+-+Zen.swf

  The demo page has a browse button at the top. I don't think the flash I tried has any fancy
  ActionScript in it. It's true that Ruffle says that "ActionScript support is still forthcoming"
  but I think they should still be able to manage simple preloaders/start/stop or at the very least
  just skip past them and still play the animation on the main timeline.

  Don't get me wrong, I hope they continue on Ruffle but this isn't the first project I've seen
  since Flash's end-of-life announcement back in 2017 and usually there's a bunch of activity until
  the project can play extremely old and basic flashes and then it dies off. Once you get to SWF v7
  things start to get really advanced and in SWF v9 ActionScript 3 was added. The latest version is
  43.

>> [_] Anonymous 09/26/19(Thu)04:38:44 No.3403482

  Btw to get an idea of how much work is involved in parsing a SWF file, check out the v19 specs:
  https://www.adobe.com/content/dam/acom/en/devnet/pdf/swf-file-format-spec.pdf
  This is without ActionScript 3 support. The PDF mentions the DoABC tag but doesn't cover any byte
  code. But maybe ActionScript stuff could be lifted over from JPEXS?

>> [_] Anonymous 09/26/19(Thu)04:48:10 No.3403483

  I have absolutely no idea of the quality of the respective codebases and don't care to look into
  them, but wouldn't it make a lot more sense to breath life back into Gnash (which already
  implements a good subset of Flash) instead of starting from scratch just for the sake of having a
  wank with Rust?

>> [_] Anonymous 09/26/19(Thu)04:51:50 No.3403486

  >>3403426
  Thank you, Anon!

  This is very good news!

>> [_] Anonymous 09/26/19(Thu)05:24:57 No.3403487

  >Flash death in 2020

  Was never worried about my ability to play swf files but ok.

>> [_] Anonymous 09/26/19(Thu)08:32:15 No.3403494

  >>3403463
  based

>> [_] Anonymous 09/26/19(Thu)08:33:16 No.3403495

  >>3403481
  well donate then nigger

>> [_] lcg 09/26/19(Thu)10:33:09 No.3403503

  Finally some good news

>> [_] Anonymous 09/26/19(Thu)16:02:02 No.3403526

  >>3403483
  OP here, I already tried doing this, but gnash breaks many modern flashes, especially interactive
  ones. The reason ruffle was chosen was because it is still in active development and these issues
  can be resolved

>> [_] Anonymous 09/26/19(Thu)16:33:24 No.3403530

  >>3403487
  ye this is what I don't get
  just cuz you can't play it in your browser (which in itself isn't that much of a guarantee, you
  could always a get a different browser or some extension) doesn't mean all your swf files are
  suddenly useless
  don't you people have flash player installed?

>> [_] Anonymous 09/26/19(Thu)17:16:08 No.3403536

  >>3403530
  Tried it and it sucked compared to the ones that come with web browsers. I forgot why exactly but
  I think flashplayer was more laggy.

>> [_] Anonymous 09/26/19(Thu)17:24:17 No.3403537

  Thank God

>> [_] Anonymous 09/26/19(Thu)19:13:20 No.3403549

  one thing that really irritates me with all these re-implementations of the flash player is the
  focus on writing something to run in browser either in js or wasm, (wasm is shite). They should
  write in native code, and should definitely incorporate the already existing open sourced AS3 vm.
  Could be worse at least they are not using javascript like that failed shumway horseshit.

>> [_] Anonymous 09/26/19(Thu)19:15:40 No.3403550

  >>3403426
  At least there's some sort of update, thanks.

>> [_] Anonymous 09/26/19(Thu)21:01:16 No.3403563

  >>3403549
  the thing is, this does not run the programs in a virtual environment, ruffle serves as a
  converter into wasm, rather than just another external file processor like flash player.

>> [_] Anonymous 09/26/19(Thu)21:44:28 No.3403568

  Bravo OP

>> [_] Anonymous 09/26/19(Thu)23:11:14 No.3403579

  >>3403563
  Ok so you are basically saying that it dynamically recompiles the action script into wasm? Well
  even if that is the case, flash is allot more than just some action script. Many flash files have
  little or no scripting at all, they are just pure vector data. The hardest part of
  re-implementing flash is not the scripting its the rendering. That insanely fast real-time vector
  rendering that has to be done right or it will be really slow and look shitty.



http://swfchan.net/41/YOTY72Q.shtml
Created: 26/9 -2019 00:16:17 Last modified: 27/9 -2019 06:34:53 Server time: 05/01 -2025 05:25:46