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A Very Merry Christmas! |
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File: nya_nya HQ.swf-(2.37 MB, 1280x720, Loop) [_] !Wulf.Eb.mY 3302086 As asked for, a HQ version made from FLV, sources now on top right. Also this one uses the full song rather than the clip from the coub. >> [_] Anon 3302090 Nice someone finally found the song >> [_] Anon 3302106 You call this HQ? Seriously? Are you blind and can't see all the jaggies and artifacts? Also you can't toggle the text off, this is poor desu. >> [_] Anon 3302118 >># How to make HQ: Import gif frames into flash Vector trace everything using onion skin, no tweening Add sauce in space outside of main canvas Start song at important chorus instead of playing the whole song Done. >> [_] Anon 3302119 >># >long silence at the beginning >drags on before the music section we care about starts >smoothing disabled in video so visuals are pixly >source text covering visuals at all time what's the point? i'm keeping the old version >> [_] Anon 3302123 >># Best thing on /f/ today gr8 job >> [_] !Wulf.Eb.mY 3302133 >># >># >># Go make your own version then. I wasn't originally planning on making a HQ version. The pixellation comes from the source I grabbed it from. I didn't go and download every bluray episode of Gabriel Dropout to find the actual scene and cut it out from it. I didn't call it HD, this is the equivalent of 480p quality, which is why I downscaled it and used a gif for the original version. I'm not going to recreate the video, I don't care enough about this flash to do that. I'm far too lazy to create a cut version of the song that still sounds good. Why the hell does it matter if the sauce can't be hidden, it's in a section of the video that is static empty space. Instead of bitching about my edit, go make your own and prove yourselves superior to a tripfag. >> [_] Anon 3302141 >># sorry if we were too hard on you friend, we're just picky about remakes >> [_] !Wulf.Eb.mY 3302142 >># It's fine, I actually just learned I can JPEXS Hat HD and just replace binaries and text and make it work. I'm just trying to figure out how to set it to start the audio 14 seconds later. Editing ActionScript in this decompiler breaks everything. >> [_] Anon 3302147 >># download audacity, cut audio, export wav, import into flash, export using mp3 128kbps alternatively export as mp3 from audacity using a mp3 plugin. dont try to use actionscript to skip intro in the audio, it just waste bytes you can put on quality >> [_] !Wulf.Eb.mY 3302153 >># I mean the thing comes out to like 3 MB with the full song, at most adding some AS would add like 1kB. The hard part is where do I cut at the end. After the sneeze? It's a pretty rough loop if it restarts immediately at the first "nya" and ends on a pretty silent part. >> [_] !Wulf.Eb.mY 3302157 >># Here's where it's at right now: puu(d o t)sh/yIGVY >> [_] Anon 3302159 >># >grey screen after loading you dun fucked it up >> [_] !Wulf.Eb.mY 3302160 >># It's playing for me. >> [_] Anon 3302161 oh god, that sneeze, that's too cute. this has to be illegal >> [_] !Wulf.Eb.mY 3302163 >># The question is: in the final edit, do I keep it, or delete it? It has a long break of no "nya" before it and a more extreme obvious loop break. >> [_] Anon 3302164 >># oh I had scriptsafe on sorry, my bad also did you keep the AMM's tracker in it as well? >> [_] !Wulf.Eb.mY 3302165 >># I literally only replaced binaries and changed the source text. I have no idea what AMM's tracker does so I left it untouched. >> [_] Anon 3302170 >># ah, I really don't know. It might be nice as a marker for the loop restarting, however if you want a seamless loop it might have to be omitted >> [_] Anon 3302177 >># >only replaced binaries you mean to tell me you changed a bunch of 1s and 0s with another bunch of 1s and 0s? >> [_] !Wulf.Eb.mY 3302180 >># Hell yeah bud. In layman's terms, I used a decompiler to isolate files within the SWF and manually replaced those files with the ones I want to use. Think of like a ZIP file. You can see what's inside of it and unzip it, replace stuff, then rezip it. |
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