STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228138
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/36001430?noj=FRM36001430-18DN" width="1" height="1"></div>

This is resource PG35RGX, an Archived Thread.
Discovered:8/5 -2020 21:14:50

Ended:9/5 -2020 03:29:24

Checked:9/5 -2020 15:22:19

Original location: https://boards.4chan.org/f/thread/3427696/i-need-help-wi…
Recognized format: Yes, thread post count is 5.
Discovered flash files: 1





File: broken flash.swf-(424 KB, 1920x1080, Other)
[_] I need help with /f/lash Anonymous 05/08/20(Fri)15:12:46 No.3427696

  This is just a small Flash I'm in the current process of making. I'm trying to add a player in to
  the flash, something to start, stop, rewind, and fast forward the flash. Unfortunately, it keeps
  playing the audio from the very first scene in the flash every time it's reversed. I tried
  multiple buffers (literal frames with nothing in them for the sole purpose of separating the
  scenes) but it doesn't seem to be working. Anybody have some advice on what to do?

>> [_] Anonymous 05/08/20(Fri)15:58:22 No.3427704

  >>3427696
  how do you play the sound inside flash? on a fram entering? as what? event or stream? or through
  actionscript?
  also what do you mean by reversed?

  maybe what you looking for is audio channels in AS3
  you can start and stop them independently at will
  so at the start you mute all your channels (soundmixer.stopAll or something like that), so that
  they don't continue playing when replaying the flash

>> [_] Anonymous 05/08/20(Fri)19:23:42 No.3427728

  >>3427704
  The sounds playing are played in frames within a movieclip. Specifically, they are played in the
  transition movieclip; bothe being event sounds.
  If you click on the play button, it'll take you to a test animation with the play, stop, forward
  and reverse buttons in them. Pressing the reverse button backs up the test animation five frames,
  but it also plays the sounds in that movie clip, almost as if it warps back to the beginning of
  the animation before backing it up five frames.

  I'm using Flash 8 with AS2 (It's legally free, and runs well). Can audio channels be manipulated
  with AS2?

>> [_] Anonymous 05/08/20(Fri)20:15:25 No.3427733

  >>3427696
  I hope you can finish it this year, I'd love to see the finished thing

>> [_] Anonymous 05/08/20(Fri)21:20:43 No.3427744

  >>3427704
  Update on the issue.
  I did some research on what you suggested, and you were right. It does seem to fix the issue by
  calling them from AS2 scripts. Thanks for the help /f/am.

  >>3427733
  I actually need to have it done (or at least mostly done) by next Sunday due to assignment
  deadlines, so I'll make sure to have it done as well as posted here by then. Thanks.



http://swfchan.net/42/PG35RGX.shtml
Created: 8/5 -2020 21:14:50 Last modified: 9/5 -2020 15:22:30 Server time: 18/05 -2024 05:57:12