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This is resource B68VCR1, an Archived Thread.
Original location: https://boards.4chan.org/f/thread/3457886 Recognized format: Yes, thread post count is 29. Discovered flash files: 1 There are 2 links ending with .swf in this thread (1 more than the discovered amount of flash files). File: Within The Hospital Walls.swf-(10 MB, 1899x1030, Loop) [_] Anonymous 01/18/21(Mon)17:12:48 No.3457886 Marked for deletion (old). >> [_] ta-kun 01/18/21(Mon)17:22:09 No.3457888 >>3457886 >He finished it Sweet work. >> [_] Anonymous 01/18/21(Mon)17:29:43 No.3457890 >>3457888 finished it? there was a wip version? >> [_] ta-kun 01/18/21(Mon)17:31:09 No.3457892 >>3457890 He showed me it once, maybe it was already finished and I misunderstood him or misremembered. >> [_] Anonymous 01/18/21(Mon)17:32:55 No.3457894 >>3457892 well it's been finished for almost 3 years now but better later than never I guess >> [_] Anonymous 01/18/21(Mon)18:03:51 No.3457900 >VerifyError: Error #1014: Class IFormatResolver could not be found. >ReferenceError: Error #1065: Variable TLFTextField is not defined. >ReferenceError: Error #1065: Variable TCMText is not defined. >ReferenceError: Error #1065: Variable Font_26 is not defined. >ReferenceError: Error #1065: Variable MainTimeline is not defined. So I'm guessing that Flash Player Projector is not meant to play this thing. >> [_] Anonymous 01/18/21(Mon)18:17:43 No.3457901 >>3457900 flashplayer_32_sa.exe works. >> [_] Anonymous 01/19/21(Tue)01:00:28 No.3457931 back in my day flashes used to be good >> [_] Anonymous 01/19/21(Tue)01:36:31 No.3457937 >>3457900 what the fuck, it doesn't work for me either?! not even my old version that i saved years ago and it has the same hash as the one OP uploaded so it's the same file. crashes with activex version of flash as well. tried with three versions of adobe's flash projector and crashes in all three what the hell? i know it worked before, otherwise i wouldn't have saved it >> [_] Anonymous 01/19/21(Tue)01:46:36 No.3457938 >>3457937 uhh, if I started the flash projector EXE, went to File>Open and paste the URL to the flash on /f/ it worked and now it works when i just double click the swf file as well...... what the actual fuck >> [_] Anonymous 01/19/21(Tue)02:09:17 No.3457942 >>3457901 Crashes all the same. The errors above were taken from the debug version of the 32. >>3457937 >>3457938 It probably needs to download something to work. For some reason it failed to download it the first time but after you've pasted the URL it cached the thing and can now work locally. >> [_] Anonymous 01/19/21(Tue)02:13:56 No.3457943 Yeah, it pulls stuff from Adobe's FTP of all places. OP, you need to ditch this preloader thingy because they will put the FTP down eventually. Or at the very least work around this so it has fallbacks for when Internet connection isn't available, not to mention make sure it doesn't crash. >> [_] Anonymous 01/19/21(Tue)07:44:22 No.3457971 You need the file textlayout 2.0.0.232.swz Some flashes just need the thing, and for a very stupid reason either. Me, I insert the AS from that file into the flashes that need it (using JPEX), and then it just works. Also if you manage to actually download the file using flash player, it is put somewhere into adobe's cache and then all flashes that require it will work... untill you reinstall windows, that is. >> [_] dedo !drZ3h7esek 01/19/21(Tue)08:46:33 No.3457976 well then, I dunno what to tell you guys, it works fine with my firefox v76.0.1 and on my flash player 11 I still have the original files so I uploaded them here if you wanna have a gander https://www.mediafire.com/folder/ysm7kguxp49zn/Within+The+Hospital+Walls >> [_] Anonymous 01/19/21(Tue)12:53:54 No.3457983 >>3457942 i didn't post that i did but i tried clearing internet explorer's cache (which is what flash projector uses for offline storage) and it still worked afterwards when i double clicked >>3457971 oh lord, i think that's something to do with the new "TLF Text" that Adobe abandoned. you can embed those things into your swfs by changing "Default Linkage" to "Merged into code", i don't remember exactly how you did that but I guess this flash just didn't. hm, where is the swz file stored >> [_] Anonymous 01/19/21(Tue)13:00:31 No.3457984 >>3457983 found it stored here: C:\Users\<me>\AppData\Roaming\Adobe\Flash Player\AssetCache\352V5RPP\<40 random characters>.swz if i rename it the flash doesn't work when i double click and if i rename it back it works again. uh >> [_] Anonymous 01/19/21(Tue)13:06:46 No.3457985 >>3457983 %appdata%\Adobe\Flash Player\AssetCache (that's on XP and 7; idk about 10) All the files in there have cached names, but if you have a file with a size of 183 kb, then that's it. >> [_] Anonymous 01/19/21(Tue)14:12:45 No.3457992 >>3457984 >>3457985 why on god's green earth didn't adobe bake this into the flash player? this means flashes will stop working forever once their server goes offline and people can't download that file >> [_] Anonymous 01/19/21(Tue)14:37:24 No.3457997 Found this old thread about the swz files and it seems like they might be signed, meaning (unless Adobe dropped that practice) past the expatriation date the flash players will reject them? http://web.archive.org/web/20160409090354/https://forums.adobe.com/thread/1837656#7519130 https://fileinfo.com/extension/swz >Adobe Flash Player Cache File "Cache file introduced with version 9 of Adobe Flash Player; contains data that has been digitally signed by Adobe; allows data to be cached within the Flash Player, similarly to how a browser caches data." It probably won't affect too many swf files that we care about but this means that there's another timebomb in flash: 15 years after the required swz files were signed. Hopefully many devs merge them into their swf file instead of using "default linkage" but several devs probably didn't even know about this. >> [_] Anonymous 01/19/21(Tue)14:50:14 No.3457999 >>3457992 Ruffle and possibly others will almost certainly look for those specific requests and emulate those files being downloaded while feeding them from a variable in its memory. >> [_] Anonymous 01/19/21(Tue)14:51:16 No.3458001 >>3457997 Signing verification can potentially be circumvented. Simpler yet, the flashes themselves can be decompiled, fixed and recompiled. >> [_] Anonymous 01/19/21(Tue)15:09:14 No.3458005 >>3458001 >Simpler yet it's not simpler to fix all the problematic flashes instead of just circumventing signing verification, which fixes all the problematic flashes without them needing to be modified >>3457999 yeah, in 8 years >> [_] Anonymous 01/19/21(Tue)15:18:20 No.3458008 >>3458005 Yeah, it was just unpleasant experience speaking. Writing programs right the first time is "simpler" because they won't come back to fuck you in the ass later. It all depends on the number of affected SWFs. >> [_] Anonymous 01/19/21(Tue)15:30:42 No.3458009 I found another flash with the same problem: http://eye.swfchan.com/flash.asp?id=87371&n=TRANSCENDENTAL.swf (it's a flash by Poncho he made September 2010) The swf file just crashes. Tried both the flash projector and the ActiveX plugin (inside Media Player Classic). This time I put the swf file in a folder that I had told flash projector's global settings that it could be trusted (meaning it can connect to internet). Then I opened the flash with the projector and it downloaded yet another swz file, stored as: C:\Users\<me>\AppData\Roaming\Adobe\Flash Player\AssetCache\352V5RPP\<40 random characters>.swz the flash also works in the ActiveX plugin, even outside the trusted folder so now i have two swz files, two heu files and one cacheSize.txt in that folder... does adobe have somewhere you could download all needed swz files? what should i name them since the file name seems to be random? scanned the regedit for clues to how the flash player maps the random name but found nothing >> [_] Anonymous 01/19/21(Tue)15:50:11 No.3458011 >>3458009 If the FTP server allows that, you could just grab all SWZ files from it. >> [_] Anonymous 01/19/21(Tue)15:52:41 No.3458012 >>3458009 Not sure if adobe's FTP is browseable, I wouldn't put my hopes there. I checked on my PCs, it seems textlayout_2.0.0.232.swz always maps to name 8F903698240FE799F61EE DA8595181137B996156.swz IDK if the heu file is important, seems to be some kind of a timestamp that updates when you access a flash that needs this. Btw tell me if your cached filename is the same pls. >> [_] Anonymous 01/19/21(Tue)16:04:59 No.3458013 >>3458011 i've tried http://fpdownload.adobe.com/ but it just redirected me to the flash EOL page or gives me fake 404 messages. here's how i know they are faking 404 messages: >This is not 404: http://fpdownload.adobe.com/pub/swz/tlf/1.1.0.604/textLayout_1.1.0.604.swz >This is 404: http://fpdownload.adobe.com/pub/swz/tlf/1.1.0.604/ i assume the flash projector downloads from http. or do you have an actual ftp url? maybe our best bet is to get them from Waybackmachine: http://web.archive.org/web/*/http://fpdownload.adobe.com/pub/swz/* >>3458012 it's the same, here are my files: 7421C71F94DB4F028E7528B2D278F3FE4DC21273.heu (84 bytes) 7421C71F94DB4F028E7528B2D278F3FE4DC21273.swz (156308 bytes) 8F903698240FE799F61EEDA8595181137B996156.heu (149 bytes) 8F903698240FE799F61EEDA8595181137B996156.swz (186404 bytes) cacheSize.txt (7 bytes) They are stored in folder "352V5RPP", is your folder also named that? I'd like to find Adobe's list of all available swz files. The filenames doesn't seem to be a SHA/CRC/MD5 hash of the content, at least not with the algorithms I tried with. >> [_] Anonymous 01/19/21(Tue)16:14:26 No.3458015 >>3458013 Nah, cache folder's name is random crap. If you delete it, a new random name will be created. >> [_] Anonymous 01/19/21(Tue)16:45:50 No.3458019 >>3458015 Ok, now if we could only figure out what the swz files should be called. and what's up with the heu files, seems to be some kind of metadata. wonder if that's required or will be generated if missing. sure would have been nice if adobe left flash in a better state than its in. but not even the flash projector is truly standalone and needs to download stuff to play certain swf files... |
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