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This is resource CWAK57T, an Archived Thread.
Original location: https://boards.4chan.org/f/thread/3470498/sidescrolling-… Recognized format: Yes, thread post count is 9. Discovered flash files: 1 File: beta.swf-(2.44 MB, 850x400, Game) [_] Sidescrolling shooting game Anonymous 08/14/21(Sat)17:28:58 No.3470498 WASD keys to move mouse to shoot Marked for deletion (old). >> [_] Anonymous 08/14/21(Sat)17:48:22 No.3470499 >>3470498 well this is still a mess >> [_] Anonymous 08/15/21(Sun)12:52:10 No.3470552 >>3470498 looks kinda cute hope this will be finished >> [_] Anonymous 08/15/21(Sun)16:53:41 No.3470571 Holy shit why is the performance so garbage >> [_] Anonymous 08/15/21(Sun)17:14:54 No.3470573 this is really cute i notice a few glitches (missiles dont just go foward+angle but seem to shoot towards a certain point and stop when its there, probably an incorrect boundary check or velocity/targeting implementation) and performance is a bit lousy beyond that i think this can turn out to be something very nice >> [_] anonymous 08/15/21(Sun)19:23:21 No.3470579 >>3470498 keeps crashing >> [_] Anonymous 08/16/21(Mon)01:13:29 No.3470593 >>3470498 >>3470573 To add to that, the flame updates it's rotation during whatever update loop you use, it should only set it's rotation when created to face out the direction it's being shot. >>3470571 It's probably old school flash in general that can do this but it might also be super-unoptimized code. >> [_] Anonymous 08/16/21(Mon)02:06:07 No.3470596 >>3470593 for me, it seems to perform fine until there's a ton of enemies+projectiles onscreen however, what people complaining about performance might be talking about is its performance on ruffle, which is atrocious (for comparison im using the official flash projector) >> [_] Anonymous 08/16/21(Mon)06:17:11 No.3470600 >>3470498 O hey, I remember you! you posted a waaayy simpler pre-beta version of this like a year ago or so, Nice to see that it's still being worked on |
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