File: colors.swf-(9 KB, 465x465, Game)
[_] Filesize friday Anonymous 11/08/24(Fri)19:43:51 No.3514839
>> [_] Anonymous 11/08/24(Fri)20:03:09 No.3514840
>>3514839
Nice GPU crasher!
>> [_] Anonymous 11/08/24(Fri)20:40:40 No.3514841
>>3514840
I know we're the old shit board but I'm running a GTX 770 with a motherboard that's probably
older than most of the people that post on this site and I had no problem clearing it. Are you on
Windows 98?
>> [_] Anonymous 11/08/24(Fri)20:55:40 No.3514843
>>3514841
LOL That's okay anon, I'm "partially" joking. I have a shitty GPU that is giving problems with
Win7. Last time it crashed with a Flash animation. I need to give it a good clean but I'm lazy.
>> [_] Anonymous 11/08/24(Fri)21:11:34 No.3514844
>>3514839
For a small file size, this was a really cool game. Thanks for sharing anon <3
>> [_] Anonymous 11/08/24(Fri)21:24:03 No.3514846
>>3514839
Clear. Works much better on the flash player.
>> [_] Anonymous 11/08/24(Fri)21:30:33 No.3514847
>>3514843
We're Win7 brothers then. All is right in the world
>> [_] Anonymous 11/08/24(Fri)22:44:26 No.3514851
I was half-expecting the radio to play the Trip Nnemonic song when I changed it. I was certainly
thinking it.
>> [_] Anonymous 11/09/24(Sat)12:32:44 No.3514872
>>3514840
works fine for me, even in ruffler
>> [_] Anonymous 11/09/24(Sat)12:47:22 No.3514873
I 'member there is a hacked version where the pad is the width of the whole stage and it makes
for a great visual
>> [_] Anonymous 11/09/24(Sat)14:45:24 No.3514882
>>3514841
Good thing flash doesn't use the GPU and goes all in on the CPU!
>> [_] Anonymous 11/09/24(Sat)15:28:46 No.3514884
I've always loved this flash
>> [_] Anonymous 11/09/24(Sat)17:26:00 No.3514904
>>3514882
Well, it does utilize DirectX for drawing bitmaps/vectors from cache (maybe even BitmapData draws
in some cases) but visually this is a very light program for flash's graphics engine so the
forEach loop that handles physics and setPixel calls for each individual dot is likely the
bottleneck here.
Fun fact: on ruffle you can almost always tell whether it's code or graphics that's causing the
lag, since ruffle is known to be extremely slow with ActionScript while its graphics
optimizations are miles ahead of flash player.