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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52048352?noj=FRM52048352-22DN" width="1" height="1"></div>

This is resource TXGV1YZ, an Archived Thread.
Discovered:9/11 -2024 00:46:38

Ended:9/11 -2024 22:29:24

Checked:10/11 -2024 23:08:53

Original location: https://boards.4chan.org/f/thread/3514839/filesize-frida…
Recognized format: Yes, thread post count is 13.
Discovered flash files: 1





File: colors.swf-(9 KB, 465x465, Game)
[_] Filesize friday Anonymous 11/08/24(Fri)19:43:51 No.3514839

>> [_] Anonymous 11/08/24(Fri)20:03:09 No.3514840

  >>3514839
  Nice GPU crasher!

>> [_] Anonymous 11/08/24(Fri)20:40:40 No.3514841

  >>3514840
  I know we're the old shit board but I'm running a GTX 770 with a motherboard that's probably
  older than most of the people that post on this site and I had no problem clearing it. Are you on
  Windows 98?

>> [_] Anonymous 11/08/24(Fri)20:55:40 No.3514843

  >>3514841
  LOL That's okay anon, I'm "partially" joking. I have a shitty GPU that is giving problems with
  Win7. Last time it crashed with a Flash animation. I need to give it a good clean but I'm lazy.

>> [_] Anonymous 11/08/24(Fri)21:11:34 No.3514844

  >>3514839
  For a small file size, this was a really cool game. Thanks for sharing anon <3

>> [_] Anonymous 11/08/24(Fri)21:24:03 No.3514846

  >>3514839
  Clear. Works much better on the flash player.

>> [_] Anonymous 11/08/24(Fri)21:30:33 No.3514847

  >>3514843
  We're Win7 brothers then. All is right in the world

>> [_] Anonymous 11/08/24(Fri)22:44:26 No.3514851

  I was half-expecting the radio to play the Trip Nnemonic song when I changed it. I was certainly
  thinking it.

>> [_] Anonymous 11/09/24(Sat)12:32:44 No.3514872

  >>3514840
  works fine for me, even in ruffler

>> [_] Anonymous 11/09/24(Sat)12:47:22 No.3514873

  I 'member there is a hacked version where the pad is the width of the whole stage and it makes
  for a great visual

>> [_] Anonymous 11/09/24(Sat)14:45:24 No.3514882

  >>3514841
  Good thing flash doesn't use the GPU and goes all in on the CPU!

>> [_] Anonymous 11/09/24(Sat)15:28:46 No.3514884

  I've always loved this flash

>> [_] Anonymous 11/09/24(Sat)17:26:00 No.3514904

  >>3514882
  Well, it does utilize DirectX for drawing bitmaps/vectors from cache (maybe even BitmapData draws
  in some cases) but visually this is a very light program for flash's graphics engine so the
  forEach loop that handles physics and setPixel calls for each individual dot is likely the
  bottleneck here.

  Fun fact: on ruffle you can almost always tell whether it's code or graphics that's causing the
  lag, since ruffle is known to be extremely slow with ActionScript while its graphics
  optimizations are miles ahead of flash player.



http://swfchan.net/47/TXGV1YZ.shtml
Created: 9/11 -2024 00:46:38 Last modified: 10/11 -2024 23:09:12 Server time: 22/12 -2024 09:40:34