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This is resource JZJ98KT, a Archived Thread.
Original location: http://boards.4chan.org/f/res/1194967 Recognized format: Yes, thread post count is 20. Discovered flash files: 1 File[Owata.swf] - (2.79 MB) [_] [G] Anonymous 02/28/10(Sun)00:00 No.1194967 I have never finished this thing Marked for deletion (old). >> [_] Anonymous 02/28/10(Sun)00:19 No.1194981 controls? >> [_] Anonymous 02/28/10(Sun)00:20 No.1194982 >>1194967 i have. >> [_] UTF !qjX8en2eHk 02/28/10(Sun)00:36 No.1194995 Last boss is the Kid from IWBTG. I'm not kidding. >> [_] Anonymous 02/28/10(Sun)01:25 No.1195020 IT'S LIKE BEING BAD TOUCHED ON A BUS BY 2CHAN'S FLASH >> [_] Like the trips !LLLLLLLLL. 02/28/10(Sun)02:31 No.1195073 the amount of bullshit in this game... >> [_] Anonymous 02/28/10(Sun)03:14 No.1195096 oh fuck, the "you are a lucky player" "please click here" laughed my ass off >> [_] Anonymous 02/28/10(Sun)03:17 No.1195098 Tip: You can climb the chain of the falling spike trap on the first screen. >> [_] Anonymous 02/28/10(Sun)03:18 No.1195101 Fucking, I get past the upward spike YESS Then that shit falls on me >> [_] Anonymous 02/28/10(Sun)03:41 No.1195110 >>1195101 I can (occasionally) get past both (hint: jump from as far left on the moving platform as possible)... but the next screen doesn't make sense. You can't shoot the guy - he swats away your shots. You can't jump over him - he's too tall. You can't go under him either. What the hell? Same thing in the opposite direction. I can kill Pedobear. I can jump up on the sign and the blocks in that room, and enter the next room from as high as I please... but then I fall in the pit and die. The exit sign points down! Why am I dying? >> [_] Anonymous 02/28/10(Sun)03:41 No.1195112 >>1194995 Um, what? Owata was made before IWBTG. Hell, IWBTG was inspired by Owata. >> [_] Anonymous 02/28/10(Sun)03:43 No.1195113 I got to the Tanasinn ... bit . What now? >> [_] Anonymous 02/28/10(Sun)03:55 No.1195122 >>1195110 you need to shoot just over his head to "hit" >> [_] Anonymous 02/28/10(Sun)03:57 No.1195124 When you go left to see the floating platform there and crap, you gotta think "up" >> [_] Anonymous 02/28/10(Sun)04:12 No.1195143 Another path is to go back after the spikes raise, then go under them. Guile will kick you, but if you're lucky he'll do the wrong kick and you'll have plenty of space to go by. Alternatively, if you jump across the rising spikes (when the lowering spikes would kill you), you can go under them from the left and easily dodge either kick. He'll then try to body-slam you on the screen below, jump to the right to dodge. >> [_] Anonymous 02/28/10(Sun)04:13 No.1195144 Me = >>1195124 Okayy, I just never played it enough, Gotta get the floor spike to fake it, so when you jump on the moving platform it should be to the right side ready to go left. So jump on the platform and jump off of it and see the spiked doom spike up. Then wait until it is down, but NOT ALL THE WAY DOWN. Jump on the moving platform when it is moving left, and then jump off to the left side. Don't go too far or else you will get the OTHER spiked doom, but you want you to make it fall, so move left and then right after you got the initial idea when it will drop and jump off to the right. Climb up the chain, and it should get easier. It's more fun up there than down there. This doesn't make sense, does it... >> [_] Anonymous 02/28/10(Sun)04:31 No.1195159 How does one defeat the Tanasinn? >> [_] UTF !qjX8en2eHk 02/28/10(Sun)05:13 No.1195178 >>1195112 I'm aware. They've since added more to the game. When you get the buster from taking the upper path (Super Mario World), return to the starting screen of the game and head left. You can destroy the cat with a charged shot. >> [_] Anonymous 02/28/10(Sun)05:59 No.1195208 >>1195122 i don't get it >> [_] Anonymous 02/28/10(Sun)06:04 No.1195211 >>1195159 at the beginning you can land about six shots by jumping from the second block and blasting a volley right into his face. then you gotta shoot the little things while standing on the ground, jumping and firing from time to time. |
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