File[Half-Life 2 - Blow Me Away.swf] - (2.92 MB)
[_] [?] Half-Life 2 - Blow Me Away Anonymous 08/21/10(Sat)23:30 No.1351676
Welcome, to City17!
Marked for deletion (old).
>> [_] fagfag !TZY0XyYkHs 08/22/10(Sun)01:27 No.1351774
DERP IM FREEMAN DERP
>> [_] Anonymous 08/22/10(Sun)01:47 No.1351788
This is the worst thing ever.
>> [_] Anonymous 08/22/10(Sun)01:54 No.1351804
Ruined my favorite game.
>> [_] Anonymous 08/22/10(Sun)02:33 No.1351861
tl;dw
>> [_] Anonymous 08/22/10(Sun)02:58 No.1351888
Change the song.
I'd give it a 5/10.
>> [_] Anonymous 08/22/10(Sun)03:05 No.1351896
way to poorly sync a Halo 2 song onto a shitty HL2 rendition
-5/10
>> [_] Anonymous 08/22/10(Sun)03:18 No.1351905
clicked on it. heard halo music. closed it
>> [_] Anonymous 08/22/10(Sun)03:24 No.1351912
i like breaking benjamins
i like the fact that a Halo 2 song was used to promote HL2
But seriously.... it looked like a 5year old with downs syndrome drew this. The bridge had like
3059473498023 strats.
>> [_] Anonymous 08/22/10(Sun)03:30 No.1351918
not halo music.......... uhh if you actually watched it then the song is BLOW ME AWAY... UHHHH
stupid jews
>> [_] Anonymous 08/22/10(Sun)03:53 No.1351935
>>1351918
It's been composed for Halo 2
>> [_] Anonymous 08/22/10(Sun)04:04 No.1351939
>>1351861
>saging in /f/
This kid must have just seen the old so cold hl2 machinima and decided to make a shitty flash in
the same vein.
>> [_] Anonymous 08/22/10(Sun)05:42 No.1351971
bad flash, but reminded me of just how fucking epic HL2 was
>> [_] Anonymous 08/22/10(Sun)05:54 No.1351975
The entire time all I could think was:
OH GOD. GRADIENTS. GRADIENTS EVERYWHERE.
>> [_] Anonymous 08/22/10(Sun)09:10 No.1352021
>>1351975
ditto
>> [_] Anonymous 08/22/10(Sun)09:41 No.1352037
Oh wait, this is serious.
>> [_] Anonymous 08/22/10(Sun)10:07 No.1352043
graphics not so good, but he does know how to set up a scene with (enough) "potential" to amuse.
I was quite suppriced on some of the animation curves, not because they are complex, but it was
timeing of accelerateing and braking within the curve, its one of the things that desturb me the
most in bad flashes. some scenes lacked of "interrest", but anyways it can be seen as the grey
shade that keeps it ununiform and with it organic (althou it wouldnt fit the obvious theme wich
means this is more of an fail aspect). camera is very stiff most times and static, and limbs
might move too uniform from time to time. I will not judge the music, maybe he just wants to show
and exaggerate the rebellic aspect. I never played the game tho.
5/10