File[IdleQuest-Final.swf] - (22 KB)
[_] [G] IdleQuest Final Anonymous 10/07/10(Thu)00:48 No.1390230
Marked for deletion (old).
>> [_] Anonymous 10/07/10(Thu)00:49 No.1390232
open this in multiple tabs
leave running for days
win 100 free internets
>> [_] Bidoof 10/07/10(Thu)01:43 No.1390283
Go Emmiline, level 7 Half-Orc Regen Bard! Stall the enemy to death, ha-ha!
BTW: Is Dark Cave good for level 7?
>> [_] Anonymous 10/07/10(Thu)01:44 No.1390285
>>1390283
Nobody knows anymore since 2.0. Would have been excellent in 1.0
>> [_] Anonymous 10/07/10(Thu)01:54 No.1390290
god damnit its a staff not a stick (or a lance if youre a mounted class)
get some fucking self respect adventurer
>> [_] Bidoof 10/07/10(Thu)01:58 No.1390297
>>1390285
Should I go grab 1.0 and post it? It seems to be the more popular version.
>> [_] Anonymous 10/07/10(Thu)02:07 No.1390305
sten disapproves (-100000000)
>> [_] Anonymous 10/07/10(Thu)02:08 No.1390307
>>1390297
It's not really the more popular version I don't think, the improvements in the newer ones really
make a lot of difference for a lot of classes. 1.0 was pretty awful unless you were a
spellcaster. It's just that back then when we didn't have daily updates we used to have 300+ post
threads and a lot more discussion, so all reference values are from back then.
>> [_] Anonymous 10/07/10(Thu)02:12 No.1390309
priest is not the class I was expecting it to be...
>> [_] Bidoof 10/07/10(Thu)02:14 No.1390310
>>1390307
The only thing I hate about the newer versions is how little exp you get compared to the older
ones. It takes way longer now to level.
>> [_] Anonymous 10/07/10(Thu)02:18 No.1390314
>>1390309
Smite only works if you also have Fireball (no, really. I don't really know what the developer
was thinking there, but that's how it is). When it activates, Priest is arguably one of the best
classes now.
>> [_] Anonymous 10/07/10(Thu)02:19 No.1390317
>>1390310
Leveling up was even slower in 1.0, though. Level 9 was considered high back then, dudes with
successful level 13 characters were revered as gods.
Something like 1.5-1.9 are the fast ones and 2.0 is "late level oriented" or some shit so it's
insanely fast and practically a different game.
>> [_] How to specialize your character: a tutorial Helpful Anon !jEESjgUSBw 10/07/10(Thu)02:37
No.1390325
1. What is specialization?
- Your character will tend to level up one skill more than the others. While barely noticeable at
lower levels, at later levels the difference will be enormous with that one skill multiple times
higher than others. This is called a "focus" or specialization. It is generally thought to be a
hidden variable of your character.
- There are also a couple of secondary foci which are skills your character will tend to keep at
a higher level than others, but not as high as the specialization. These will end up being about
2x as high as your other skills. They are generally not considered important.
>> [_] How to specialize your character: a tutorial Helpful Anon !jEESjgUSBw 10/07/10(Thu)02:43
No.1390327
2. How do I select my character's specialization?
1) Non-spellcasters (all except bard, priest, wizard and necromancer)
- Depending on your class, between 30% (Archeologist) and 99% (Rogue) of the time your
character's specialization will be one of the skills he starts with. This is extra easy for
class/race combinations that start with only one skill. Just reroll until you start with the
skill you'd like to specialize in. You can branch into a few to be sure, which is extra useful
for the Archeologist (detailed later).
>> [_] How to specialize your character: a tutorial Helpful Anon !jEESjgUSBw 10/07/10(Thu)02:44
No.1390329
2) Spellcasters. This is trickier - your character will often only level up his specialization
later and it may very well not be one of the skills he started with. Here's a good method:
- Reroll your character until you start with good skills, including one you'd like to specialize
in. This is so you can see progress in that skill early on and don't have to wait until later for
it to show up - a matter of convenience.
- Go to town. Branch your character (refresh so the game saves, open the game up in multiple
windows, load save) into 10 or more copies.
- Wait until level 2. Close those copies which haven't progressed in the focus. Select those
which have progressed the most. Branch into 10.
>> [_] How to specialize your character: a tutorial Helpful Anon !jEESjgUSBw 10/07/10(Thu)02:46
No.1390330
- Repeat at level 3. At this point it's very likely you can see what the focus is already. Branch
into 3-4 to be sure. Remember, the game only saves when you close window or refresh, so if all
copies start focusing on something stupid, just open a new window before closing them and refresh
to overwrite your save.
- To select secondary foci if you desire, you can apply the same method. You'll usually need to
keep branching until at least level 5 until you can identify the secondary foci at a reasonable
level of confidence.
That's it! You can now have the character of your dreams with very little labor. Hope this was
useful.
>> [_] Anonymous 10/07/10(Thu)02:50 No.1390332
Twinking and grinding: the game
>> [_] Anonymous 10/07/10(Thu)03:13 No.1390340
>>1390325
>>1390327
>>1390329
>>1390330
Thanks, just selected for a fireballin' priest. Can confirm smite does a fuckton of damage at
least with this configuration.
>> [_] Anonymous 10/07/10(Thu)03:14 No.1390342
I don't reroll, ever.
Started with a Necromancer who knew Regeneration and Bone Armor. Going to be hard as fuck to kill.
>> [_] Anonymous 10/07/10(Thu)03:19 No.1390346
>>1390342
>I don't reroll, ever
- Anon before his level 5 necro suddenly forgets the whole questing thing and decides he has
always wanted to be a hypnotist, gets 10 levels of Hypnosis
>> [_] Anonymous 10/07/10(Thu)03:23 No.1390348
Yea im with the guy who doesn't reroll. I want my character to be awesome! And for them do it
themselves... Damn if I felt like actually doing something I would play a game.
>> [_] Anonymous 10/07/10(Thu)03:23 No.1390349
The greatest challenge is finding a build that can MAINTAIN momentum past level 20, not just
speed through the early levels. My bets are on Forseeing Priests and Fireball Necros (and
possibly Knights) at the higher levels, my Learning Wizard is failing miserably after reaching
level 19 in like a day.
>> [_] Anonymous 10/07/10(Thu)03:29 No.1390350
>>1390349
If you want more data: He currently has Learning at level 3493, which means he gets insane
amounts of EXP. He also has a very high Quickspell which means he spams the everliving fuck out
of spells. He's godlike as long as his mana reserves last... which is a few seconds at best.
After that, he just can't make the enemies at Ancient Pyramid or Deep Sea Cave die, and they
usually still have about half their HP left at that time. It takes him about 5 minutes to kill a
single enemy. It just doesn't work, he's basically stuck.
He was WAY faster than my knight before, but now I'm thinking if I had kept running my knight, he
would probably have caught up already because he was always doing more damage with his strikes.
Tricky game is tricky.
>> [_] FlashFox !fKW02mC6ts 10/07/10(Thu)03:46 No.1390365
PUT THIS SHIT IN THE ADDRESS BAR AND HIT ENTER TO ACTIVATE IT
THIS MAY OR MAY NOT BREAK YOUR GOLD
MINE IS NOW LIKE 1293123981234 OR SOMETHING
BUT THAT'S THE POINT
javascript:document.embeds[0].SetVariable("Gold", 10000);
POST THESE INTO THE ADDRESS BAR ON THE TAB THE GAME IS RUNNING
HIT ENTER AND THEY GO INTO EFFECT
ALL OF THE FOLLOWING STATS ADD A 0 ONTO THE END
SO 100 IS REALLY 1000
javascript:document.embeds[0].SetVariable("Str", 100);
javascript:document.embeds[0].SetVariable("Con", 100);
javascript:document.embeds[0].SetVariable("Dex", 100);
javascript:document.embeds[0].SetVariable("Cha", 100);
javascript:document.embeds[0].SetVariable("Str", 100);
javascript:document.embeds[0].SetVariable("Int", 100);
javascript:document.embeds[0].SetVariable("Wis", 100);
>> [_] FlashFox !fKW02mC6ts 10/07/10(Thu)03:47 No.1390367
These only work DURING A BATTLE and don't actually affect anything else but that battle.
Never lose a battle again!
javascript:document.embeds[0].SetVariable("Health", 10000);
javascript:document.embeds[0].SetVariable("Mana", 10000);
You can change the number in any of these, btw. These break pretty much everything. Set it well
over your level and your level just starts adding a 1 on the end and becomes ridiculous nonsense
I reccomend you leave Level alone, and don't put too much in EXP.
In making myself ridiculously overpowered my quest soon was 'kill 2010 skeletons'
javascript:document.embeds[0].SetVariable("Exp", 10000);
javascript:document.embeds[0].SetVariable("Level", 100);
That should be everything you need to break the hell out of this game
>> [_] Anonymous 10/07/10(Thu)03:47 No.1390368
Okay, my 3 branches of a fireball priest are dispersing a lot. One is at level 7.9, one is at
level 7.4 and one is at level 7.0. Strange... the one at 7.9 seems to have bought a LOT more
spellbooks than the others and has much more spell levels.
>> [_] Anonymous 10/07/10(Thu)03:52 No.1390373
>>1390230
i has question
does the rogue is intended to atack always with sneak atttack?
or is a bug and it would only be the fisrt attack of every fight?
>> [_] Anonymous 10/07/10(Thu)03:56 No.1390374
>>1390373
Anon is probably not the author of this game, the maker used to post as "OP!tripcodegoeshere"
before releasing Final... but it's probably intended. Rogues always sneak attack instead of
attack and that has been so since 2.0 betas
>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:19 No.1390383
Quick guide to the character classes of v. Final. Format:
Class - Class Skill - Strength - Remarks
Part 1: Melee classes.
Knight - Power Attack - Largest STR gains in the game coupled with a high DEX - Hits hard, hard
to kill. Probably the best rounded of the melee classes.
Paladin - Power Attack - Gets more spells than the knight at the cost of STR. Highest CON, high
CHA - Extremely hard to kill. Most players keep away from this class because it used to suck in
1.0.
Ranger - Sneak Attack - High STR, high DEX, has access to Sidearms - Sidearms and sneak attack
make him a much more offensive character than the other melee classes, and make him advance
faster at lower levels. He also gets a lot less HP due to not having a mount. Underplayed class,
there are few high level rangers out there.
>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:21 No.1390385
Archeologist - Scoundrel's Luck - Gets a lot of spell levels at the expense of everything else.
Has access to sidearms - A mix of fighter and spellcaster. Scoundrel's Luck means he gets a lot
more gold than other classes early on. Another underplayed class.
>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:28 No.1390391
Part 2: Spellcasters
Wizard - Quickspell - Gets more spell levels than the other casters (?) - Quickspell increases
spell casting rate, making the Wizard a very offensive caster. Suffers from mana problems as a
result. Considered best class in game by many.
Necromancer - Bone Armor - Gets a high number of spells. Has access to totems - The combination
of a high amount of spell levels and the extra mana granted by totems makes the necromancer
arguably the most well-rounded of the caster classes. Traditionally the "second best" class in
the game.
Priest - Holy Smite - High WIS - Gets much more mana than the other caster classes, even the
necromancer. Only class to use WIS offensively. Smite is a stronger, faster fireball. Underplayed
class due to getting extremely few spell levels in earlier versions compared to other casters.
>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:29 No.1390392
Bard - Bard Song - High CHA - Another mix of fighter and caster like the Archeologist. The Bard
is more caster than fighter, while the Archeologist is more fighter than caster. Bard song slows
enemies, makes the bard attack faster and do more damage and often makes him almost impossible to
kill if he has regeneration. Gets fewer spell levels in exchange. Always gets better gear at the
same level than other classes due to discounts. Underplayed class, used to be worst class before
2.0 due to hitting momentum problems around level 10.
>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:33 No.1390396
Part 3 - Ranged classes
Rogue - Sneak Attack - Insanely high DEX, extremely fast attack speed, access to sidearms -
Relies on his fast attack speed instead of STR for damage, relies on dodge instead of HP and
armor for defense. Gets fewest spell levels of all classes save maybe the Knight. Uncanny ability
to survive against stronger foes, speeds through the early game, yet usually considered an
"average" class.
Cowboy/Cowgirl - Trick Shot - ??? - Strengths are unknown even though there are many people who
play this class. Has access to Mounts making him very resilient. Trick Shot uses "tricky things"
to give bonus damage to regular attacks.
>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:50 No.1390401
Also, I made this quick reference chart because I'm helpful. Tell me what you think.
http://img546.imageshack.us/img546/8048/idlequestcharacterclass.png
>> [_] Anonymous 10/07/10(Thu)05:02 No.1390404
Good work anon, Ima do spells.
God tier:
Learning, Fireball, Smite, Sneak Attack
High tier:
Regeneration, Power Attack, Scoundrel's Luck, Quickspell, Concentrate
Mid tier:
Resistance, Forseeing
Low tier:
EM, Quicken, Teleport, Sixth Sense
Shit tier:
Bone Armor, Hypnosis
Actually makes your character worse tier:
Poison
Oh god just kill me now tier:
Ice Arrow
>> [_] Anonymous 10/07/10(Thu)05:07 No.1390406
>>1390401
>>1390404
Opinions opinions opinions
>> [_] Anonymous 10/07/10(Thu)05:17 No.1390413
>>1390404
Hey, poison and ice arrow used to be considered pretty solid choices for spells before the
odyssey into twinking that was versions 1.5-Final. Now everybody is all like, omg my 1 day lvl
29103 char is not killing things in 1 hit wth?!? lol u shuda branchevolvererolled him until he
gets 50 wis the first 5 levels m&&& & gnomes suxx
>> [_] Blade and Soul 10/07/10(Thu)05:20 No.1390415
Johnson the level 4 wizard reporting in so far it seems i've focused on concentration for +int
stat and level 3 learning, level 2 heal, level 2 foreseeing, level 1 fireball, level 4 quick spell
>> [_] Anonymous 10/07/10(Thu)05:20 No.1390417
>>1390330
If you really want to powergame, you should branch your character into 2-3 copies just before
level up anyway, to make sure you get the best evolving variant. They usually show some hard to
predict difference after a while. Of course, it does sort of kill the mood.
>> [_] Anonymous 10/07/10(Thu)05:24 No.1390418
>>1390415
Yeah, despite what anon says, Concentration at least used to be a better focus than fireball,
because the +int gives you that much more damage.
>> [_] Blade and Soul 10/07/10(Thu)05:28 No.1390419
>>1390418
im hoping that with the +int it'll reduce the mana cost on fireball since the fireball will be
lower level if it isn't focused on and it will do more damage because of the +int focus and quick
spell will be of more use with fireball with it being lower level at least it sounds good in
theory anyway i'll see what happends
>> [_] Anonymous 10/07/10(Thu)05:30 No.1390420
>>1390419
Yeah, it sounds workable. You could also have gone for a +wis focus to spam for longer (I don't
think anyone has tried that yet or at least posted about it), but we'll see what happens.
>> [_] Blade and Soul 10/07/10(Thu)05:32 No.1390421
>>1390420
right now it seems with only 14 mana i can use level 1 fireball only 3 times hopefully this will
increase with time
>> [_] Anonymous 10/07/10(Thu)05:40 No.1390424
>>1390421
Report back on how it goes.
>> [_] Blade and Soul 10/07/10(Thu)05:41 No.1390426
>>1390424
Im usually around but incase idlequest isnt posted for awhile my email is blade.andsoul@hotmail
.com
i've got msn as well under that name
>> [_] Anonymous 10/07/10(Thu)05:44 No.1390428
This game is such derp
>> [_] Anonymous 10/07/10(Thu)05:54 No.1390431
We need more data on above level 15 characters. It seems like very different characters are good
there than the types that are good early on. Rogues start sucking around level 8 after dominating
until then, Wizards start sucking at high levels after dominating levels 8-15 and nobody knows
anything else.
>> [_] Anonymous 10/07/10(Thu)06:00 No.1390433
I'ma roll a Fireball focus High Elf Bard. Bard class seems to be plagued by the AI using sucky
spells instead of high powered song attacks so that should keep that in check.
>> [_] Blade and Soul 10/07/10(Thu)06:01 No.1390434
>>1390431
i had a level 18 necromancer during 1.6 lol dont think that really helps though
>> [_] Anonymous 10/07/10(Thu)06:06 No.1390437
Oh jeez, after working on a LONG quest in the battlefield, i sold thousands of gems, pushing me
over into the exponentials in gold. Lv 18 Priest specializing in learning (currently 1628) wis
5000+
>> [_] Anonymous 10/07/10(Thu)06:08 No.1390440
Great, now im stuck past the end, killing ninja undefineds, and dying instantly. lv 18 priest
learning spec
>> [_] Anonymous 10/07/10(Thu)06:13 No.1390445
>>1390440
You'll usually bounce back after dying enough times. OP said he was going to make a version where
going past The End makes you win the game to take care of that (but he hasn't posted) so you
could consider yourself a winnar I guess - although it happened in a stupid way. How's the
killing for a high level priest? One-shots?
>> [_] Anonymous 10/07/10(Thu)06:41 No.1390451
List in order of strongest:
Trick Shot ?> Attack!! > Power attack > Attack > Sneak Attack
Smite >> Fireball >> Poison > Ice Arrow
List in order of fastest:
Sneak Attack > Quickspells >> Attack!! >> Attack = Trick Shot = Power Attack > Smite >> Fireball
= Poison = Ice Arrow
>> [_] Anonymous 10/07/10(Thu)06:57 No.1390457
>>1390445
The End???
>> [_] Anonymous 10/07/10(Thu)06:58 No.1390459
>>1390457
last zone in the game, anon decompiled the game back in like 1.6
>> [_] Anonymous 10/07/10(Thu)08:03 No.1390476
THREAD'S GONNA DIE
REPORT IN
Anon the level 7 Fireballin' High Elf Bard, reporting in
>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)08:11 No.1390477
Ivan, level 19 Learning Wizard.
I've gone from 19.49 to level 19.50 and to learning 3495 during this thread. Build's crap later
on, also got a level 12 knight going.
>> [_] Anonymous 10/07/10(Thu)08:13 No.1390478
Level 10 elf priest reporting in, two-shot Smiting things in the Dark Cave now.
>> [_] Anonymous 10/07/10(Thu)08:27 No.1390482
God damn Forgotten Desert
I have a +222 Frosty Bastard Sword and I'm attacking for less than a % of the enemies' hp
>> [_] Anonymous 10/07/10(Thu)08:35 No.1390485
I had a gnomish cowgirl who would do 1000+ damage with level X trickshot but would insist on
doing 20 damage level II fireballs until her mana ran out.
Reeeally frustrating.
>> [_] Anonymous 10/07/10(Thu)08:38 No.1390489
>>1390485
Coping with bad AI is an important point in strategy since 2.0 or so
>> [_] Anonymous 10/07/10(Thu)08:51 No.1390491
I seriously hate being a wizard. Wish I had chosen something else but oh well.
>> [_] Anonymous 10/07/10(Thu)09:16 No.1390495
What version did I get this from then? It seems way too powerful:
http://img40.imageshack.us/img40/1640/idlequest.png