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This is resource QDI8QLQ, a Archived Thread.
Discovered:7/10 -2010 07:50:43

Ended:7/10 -2010 16:44:14

Checked:14/10 -2010 22:58:09

Original location: http://boards.4chan.org/f/res/1390230
Recognized format: Yes, thread post count is 63.
Discovered flash files: 1





File[IdleQuest-Final.swf] - (22 KB)
[_] [G] IdleQuest Final Anonymous 10/07/10(Thu)00:48 No.1390230

Marked for deletion (old).

>> [_] Anonymous 10/07/10(Thu)00:49 No.1390232

  open this in multiple tabs
  leave running for days
  win 100 free internets

>> [_] Bidoof 10/07/10(Thu)01:43 No.1390283

  Go Emmiline, level 7 Half-Orc Regen Bard! Stall the enemy to death, ha-ha!

  BTW: Is Dark Cave good for level 7?

>> [_] Anonymous 10/07/10(Thu)01:44 No.1390285

  >>1390283
  Nobody knows anymore since 2.0. Would have been excellent in 1.0

>> [_] Anonymous 10/07/10(Thu)01:54 No.1390290

  god damnit its a staff not a stick (or a lance if youre a mounted class)

  get some fucking self respect adventurer

>> [_] Bidoof 10/07/10(Thu)01:58 No.1390297

  >>1390285
  Should I go grab 1.0 and post it? It seems to be the more popular version.

>> [_] Anonymous 10/07/10(Thu)02:07 No.1390305

  sten disapproves (-100000000)

>> [_] Anonymous 10/07/10(Thu)02:08 No.1390307

  >>1390297
  It's not really the more popular version I don't think, the improvements in the newer ones really
  make a lot of difference for a lot of classes. 1.0 was pretty awful unless you were a
  spellcaster. It's just that back then when we didn't have daily updates we used to have 300+ post
  threads and a lot more discussion, so all reference values are from back then.

>> [_] Anonymous 10/07/10(Thu)02:12 No.1390309

  priest is not the class I was expecting it to be...

>> [_] Bidoof 10/07/10(Thu)02:14 No.1390310

  >>1390307
  The only thing I hate about the newer versions is how little exp you get compared to the older
  ones. It takes way longer now to level.

>> [_] Anonymous 10/07/10(Thu)02:18 No.1390314

  >>1390309
  Smite only works if you also have Fireball (no, really. I don't really know what the developer
  was thinking there, but that's how it is). When it activates, Priest is arguably one of the best
  classes now.

>> [_] Anonymous 10/07/10(Thu)02:19 No.1390317

  >>1390310
  Leveling up was even slower in 1.0, though. Level 9 was considered high back then, dudes with
  successful level 13 characters were revered as gods.

  Something like 1.5-1.9 are the fast ones and 2.0 is "late level oriented" or some shit so it's
  insanely fast and practically a different game.

>> [_] How to specialize your character: a tutorial Helpful Anon !jEESjgUSBw 10/07/10(Thu)02:37
No.1390325

  1. What is specialization?
  - Your character will tend to level up one skill more than the others. While barely noticeable at
  lower levels, at later levels the difference will be enormous with that one skill multiple times
  higher than others. This is called a "focus" or specialization. It is generally thought to be a
  hidden variable of your character.
  - There are also a couple of secondary foci which are skills your character will tend to keep at
  a higher level than others, but not as high as the specialization. These will end up being about
  2x as high as your other skills. They are generally not considered important.

>> [_] How to specialize your character: a tutorial Helpful Anon !jEESjgUSBw 10/07/10(Thu)02:43
No.1390327

  2. How do I select my character's specialization?
  1) Non-spellcasters (all except bard, priest, wizard and necromancer)
  - Depending on your class, between 30% (Archeologist) and 99% (Rogue) of the time your
  character's specialization will be one of the skills he starts with. This is extra easy for
  class/race combinations that start with only one skill. Just reroll until you start with the
  skill you'd like to specialize in. You can branch into a few to be sure, which is extra useful
  for the Archeologist (detailed later).

>> [_] How to specialize your character: a tutorial Helpful Anon !jEESjgUSBw 10/07/10(Thu)02:44
No.1390329

  2) Spellcasters. This is trickier - your character will often only level up his specialization
  later and it may very well not be one of the skills he started with. Here's a good method:
  - Reroll your character until you start with good skills, including one you'd like to specialize
  in. This is so you can see progress in that skill early on and don't have to wait until later for
  it to show up - a matter of convenience.
  - Go to town. Branch your character (refresh so the game saves, open the game up in multiple
  windows, load save) into 10 or more copies.
  - Wait until level 2. Close those copies which haven't progressed in the focus. Select those
  which have progressed the most. Branch into 10.

>> [_] How to specialize your character: a tutorial Helpful Anon !jEESjgUSBw 10/07/10(Thu)02:46
No.1390330

  - Repeat at level 3. At this point it's very likely you can see what the focus is already. Branch
  into 3-4 to be sure. Remember, the game only saves when you close window or refresh, so if all
  copies start focusing on something stupid, just open a new window before closing them and refresh
  to overwrite your save.
  - To select secondary foci if you desire, you can apply the same method. You'll usually need to
  keep branching until at least level 5 until you can identify the secondary foci at a reasonable
  level of confidence.

  That's it! You can now have the character of your dreams with very little labor. Hope this was
  useful.

>> [_] Anonymous 10/07/10(Thu)02:50 No.1390332

  Twinking and grinding: the game

>> [_] Anonymous 10/07/10(Thu)03:13 No.1390340

  >>1390325
  >>1390327
  >>1390329
  >>1390330
  Thanks, just selected for a fireballin' priest. Can confirm smite does a fuckton of damage at
  least with this configuration.

>> [_] Anonymous 10/07/10(Thu)03:14 No.1390342

  I don't reroll, ever.

  Started with a Necromancer who knew Regeneration and Bone Armor. Going to be hard as fuck to kill.

>> [_] Anonymous 10/07/10(Thu)03:19 No.1390346

  >>1390342
  >I don't reroll, ever
  - Anon before his level 5 necro suddenly forgets the whole questing thing and decides he has
  always wanted to be a hypnotist, gets 10 levels of Hypnosis

>> [_] Anonymous 10/07/10(Thu)03:23 No.1390348

  Yea im with the guy who doesn't reroll. I want my character to be awesome! And for them do it
  themselves... Damn if I felt like actually doing something I would play a game.

>> [_] Anonymous 10/07/10(Thu)03:23 No.1390349

  The greatest challenge is finding a build that can MAINTAIN momentum past level 20, not just
  speed through the early levels. My bets are on Forseeing Priests and Fireball Necros (and
  possibly Knights) at the higher levels, my Learning Wizard is failing miserably after reaching
  level 19 in like a day.

>> [_] Anonymous 10/07/10(Thu)03:29 No.1390350

  >>1390349
  If you want more data: He currently has Learning at level 3493, which means he gets insane
  amounts of EXP. He also has a very high Quickspell which means he spams the everliving fuck out
  of spells. He's godlike as long as his mana reserves last... which is a few seconds at best.
  After that, he just can't make the enemies at Ancient Pyramid or Deep Sea Cave die, and they
  usually still have about half their HP left at that time. It takes him about 5 minutes to kill a
  single enemy. It just doesn't work, he's basically stuck.

  He was WAY faster than my knight before, but now I'm thinking if I had kept running my knight, he
  would probably have caught up already because he was always doing more damage with his strikes.
  Tricky game is tricky.

>> [_] FlashFox !fKW02mC6ts 10/07/10(Thu)03:46 No.1390365

  PUT THIS SHIT IN THE ADDRESS BAR AND HIT ENTER TO ACTIVATE IT

  THIS MAY OR MAY NOT BREAK YOUR GOLD
  MINE IS NOW LIKE 1293123981234 OR SOMETHING
  BUT THAT'S THE POINT
  javascript:document.embeds[0].SetVariable("Gold", 10000);

  POST THESE INTO THE ADDRESS BAR ON THE TAB THE GAME IS RUNNING
  HIT ENTER AND THEY GO INTO EFFECT

  ALL OF THE FOLLOWING STATS ADD A 0 ONTO THE END
  SO 100 IS REALLY 1000
  javascript:document.embeds[0].SetVariable("Str", 100);
  javascript:document.embeds[0].SetVariable("Con", 100);
  javascript:document.embeds[0].SetVariable("Dex", 100);
  javascript:document.embeds[0].SetVariable("Cha", 100);
  javascript:document.embeds[0].SetVariable("Str", 100);
  javascript:document.embeds[0].SetVariable("Int", 100);
  javascript:document.embeds[0].SetVariable("Wis", 100);

>> [_] FlashFox !fKW02mC6ts 10/07/10(Thu)03:47 No.1390367

  These only work DURING A BATTLE and don't actually affect anything else but that battle.
  Never lose a battle again!
  javascript:document.embeds[0].SetVariable("Health", 10000);
  javascript:document.embeds[0].SetVariable("Mana", 10000);

  You can change the number in any of these, btw. These break pretty much everything. Set it well
  over your level and your level just starts adding a 1 on the end and becomes ridiculous nonsense

  I reccomend you leave Level alone, and don't put too much in EXP.
  In making myself ridiculously overpowered my quest soon was 'kill 2010 skeletons'

  javascript:document.embeds[0].SetVariable("Exp", 10000);
  javascript:document.embeds[0].SetVariable("Level", 100);

  That should be everything you need to break the hell out of this game

>> [_] Anonymous 10/07/10(Thu)03:47 No.1390368

  Okay, my 3 branches of a fireball priest are dispersing a lot. One is at level 7.9, one is at
  level 7.4 and one is at level 7.0. Strange... the one at 7.9 seems to have bought a LOT more
  spellbooks than the others and has much more spell levels.

>> [_] Anonymous 10/07/10(Thu)03:52 No.1390373

  >>1390230
  i has question
  does the rogue is intended to atack always with sneak atttack?
  or is a bug and it would only be the fisrt attack of every fight?

>> [_] Anonymous 10/07/10(Thu)03:56 No.1390374

  >>1390373
  Anon is probably not the author of this game, the maker used to post as "OP!tripcodegoeshere"
  before releasing Final... but it's probably intended. Rogues always sneak attack instead of
  attack and that has been so since 2.0 betas

>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:19 No.1390383

  Quick guide to the character classes of v. Final. Format:
  Class - Class Skill - Strength - Remarks

  Part 1: Melee classes.

  Knight - Power Attack - Largest STR gains in the game coupled with a high DEX - Hits hard, hard
  to kill. Probably the best rounded of the melee classes.

  Paladin - Power Attack - Gets more spells than the knight at the cost of STR. Highest CON, high
  CHA - Extremely hard to kill. Most players keep away from this class because it used to suck in
  1.0.

  Ranger - Sneak Attack - High STR, high DEX, has access to Sidearms - Sidearms and sneak attack
  make him a much more offensive character than the other melee classes, and make him advance
  faster at lower levels. He also gets a lot less HP due to not having a mount. Underplayed class,
  there are few high level rangers out there.

>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:21 No.1390385

  Archeologist - Scoundrel's Luck - Gets a lot of spell levels at the expense of everything else.
  Has access to sidearms - A mix of fighter and spellcaster. Scoundrel's Luck means he gets a lot
  more gold than other classes early on. Another underplayed class.

>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:28 No.1390391

  Part 2: Spellcasters

  Wizard - Quickspell - Gets more spell levels than the other casters (?) - Quickspell increases
  spell casting rate, making the Wizard a very offensive caster. Suffers from mana problems as a
  result. Considered best class in game by many.

  Necromancer - Bone Armor - Gets a high number of spells. Has access to totems - The combination
  of a high amount of spell levels and the extra mana granted by totems makes the necromancer
  arguably the most well-rounded of the caster classes. Traditionally the "second best" class in
  the game.

  Priest - Holy Smite - High WIS - Gets much more mana than the other caster classes, even the
  necromancer. Only class to use WIS offensively. Smite is a stronger, faster fireball. Underplayed
  class due to getting extremely few spell levels in earlier versions compared to other casters.

>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:29 No.1390392

  Bard - Bard Song - High CHA - Another mix of fighter and caster like the Archeologist. The Bard
  is more caster than fighter, while the Archeologist is more fighter than caster. Bard song slows
  enemies, makes the bard attack faster and do more damage and often makes him almost impossible to
  kill if he has regeneration. Gets fewer spell levels in exchange. Always gets better gear at the
  same level than other classes due to discounts. Underplayed class, used to be worst class before
  2.0 due to hitting momentum problems around level 10.

>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:33 No.1390396

  Part 3 - Ranged classes

  Rogue - Sneak Attack - Insanely high DEX, extremely fast attack speed, access to sidearms -
  Relies on his fast attack speed instead of STR for damage, relies on dodge instead of HP and
  armor for defense. Gets fewest spell levels of all classes save maybe the Knight. Uncanny ability
  to survive against stronger foes, speeds through the early game, yet usually considered an
  "average" class.

  Cowboy/Cowgirl - Trick Shot - ??? - Strengths are unknown even though there are many people who
  play this class. Has access to Mounts making him very resilient. Trick Shot uses "tricky things"
  to give bonus damage to regular attacks.

>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)04:50 No.1390401

  Also, I made this quick reference chart because I'm helpful. Tell me what you think.

  http://img546.imageshack.us/img546/8048/idlequestcharacterclass.png

>> [_] Anonymous 10/07/10(Thu)05:02 No.1390404

  Good work anon, Ima do spells.

  God tier:
  Learning, Fireball, Smite, Sneak Attack

  High tier:
  Regeneration, Power Attack, Scoundrel's Luck, Quickspell, Concentrate

  Mid tier:
  Resistance, Forseeing

  Low tier:
  EM, Quicken, Teleport, Sixth Sense

  Shit tier:
  Bone Armor, Hypnosis

  Actually makes your character worse tier:
  Poison

  Oh god just kill me now tier:
  Ice Arrow

>> [_] Anonymous 10/07/10(Thu)05:07 No.1390406

  >>1390401
  >>1390404
  Opinions opinions opinions

>> [_] Anonymous 10/07/10(Thu)05:17 No.1390413

  >>1390404
  Hey, poison and ice arrow used to be considered pretty solid choices for spells before the
  odyssey into twinking that was versions 1.5-Final. Now everybody is all like, omg my 1 day lvl
  29103 char is not killing things in 1 hit wth?!? lol u shuda branchevolvererolled him until he
  gets 50 wis the first 5 levels m&&& & gnomes suxx

>> [_] Blade and Soul 10/07/10(Thu)05:20 No.1390415

  Johnson the level 4 wizard reporting in so far it seems i've focused on concentration for +int
  stat and level 3 learning, level 2 heal, level 2 foreseeing, level 1 fireball, level 4 quick spell

>> [_] Anonymous 10/07/10(Thu)05:20 No.1390417

  >>1390330
  If you really want to powergame, you should branch your character into 2-3 copies just before
  level up anyway, to make sure you get the best evolving variant. They usually show some hard to
  predict difference after a while. Of course, it does sort of kill the mood.

>> [_] Anonymous 10/07/10(Thu)05:24 No.1390418

  >>1390415
  Yeah, despite what anon says, Concentration at least used to be a better focus than fireball,
  because the +int gives you that much more damage.

>> [_] Blade and Soul 10/07/10(Thu)05:28 No.1390419

  >>1390418

  im hoping that with the +int it'll reduce the mana cost on fireball since the fireball will be
  lower level if it isn't focused on and it will do more damage because of the +int focus and quick
  spell will be of more use with fireball with it being lower level at least it sounds good in
  theory anyway i'll see what happends

>> [_] Anonymous 10/07/10(Thu)05:30 No.1390420

  >>1390419
  Yeah, it sounds workable. You could also have gone for a +wis focus to spam for longer (I don't
  think anyone has tried that yet or at least posted about it), but we'll see what happens.

>> [_] Blade and Soul 10/07/10(Thu)05:32 No.1390421

  >>1390420

  right now it seems with only 14 mana i can use level 1 fireball only 3 times hopefully this will
  increase with time

>> [_] Anonymous 10/07/10(Thu)05:40 No.1390424

  >>1390421
  Report back on how it goes.

>> [_] Blade and Soul 10/07/10(Thu)05:41 No.1390426

  >>1390424

  Im usually around but incase idlequest isnt posted for awhile my email is blade.andsoul@hotmail
  .com

  i've got msn as well under that name

>> [_] Anonymous 10/07/10(Thu)05:44 No.1390428

  This game is such derp

>> [_] Anonymous 10/07/10(Thu)05:54 No.1390431

  We need more data on above level 15 characters. It seems like very different characters are good
  there than the types that are good early on. Rogues start sucking around level 8 after dominating
  until then, Wizards start sucking at high levels after dominating levels 8-15 and nobody knows
  anything else.

>> [_] Anonymous 10/07/10(Thu)06:00 No.1390433

  I'ma roll a Fireball focus High Elf Bard. Bard class seems to be plagued by the AI using sucky
  spells instead of high powered song attacks so that should keep that in check.

>> [_] Blade and Soul 10/07/10(Thu)06:01 No.1390434

  >>1390431

  i had a level 18 necromancer during 1.6 lol dont think that really helps though

>> [_] Anonymous 10/07/10(Thu)06:06 No.1390437

  Oh jeez, after working on a LONG quest in the battlefield, i sold thousands of gems, pushing me
  over into the exponentials in gold. Lv 18 Priest specializing in learning (currently 1628) wis
  5000+

>> [_] Anonymous 10/07/10(Thu)06:08 No.1390440

  Great, now im stuck past the end, killing ninja undefineds, and dying instantly. lv 18 priest
  learning spec

>> [_] Anonymous 10/07/10(Thu)06:13 No.1390445

  >>1390440
  You'll usually bounce back after dying enough times. OP said he was going to make a version where
  going past The End makes you win the game to take care of that (but he hasn't posted) so you
  could consider yourself a winnar I guess - although it happened in a stupid way. How's the
  killing for a high level priest? One-shots?

>> [_] Anonymous 10/07/10(Thu)06:41 No.1390451

  List in order of strongest:
  Trick Shot ?> Attack!! > Power attack > Attack > Sneak Attack
  Smite >> Fireball >> Poison > Ice Arrow

  List in order of fastest:
  Sneak Attack > Quickspells >> Attack!! >> Attack = Trick Shot = Power Attack > Smite >> Fireball
  = Poison = Ice Arrow

>> [_] Anonymous 10/07/10(Thu)06:57 No.1390457

  >>1390445
  The End???

>> [_] Anonymous 10/07/10(Thu)06:58 No.1390459

  >>1390457
  last zone in the game, anon decompiled the game back in like 1.6

>> [_] Anonymous 10/07/10(Thu)08:03 No.1390476

  THREAD'S GONNA DIE

  REPORT IN

  Anon the level 7 Fireballin' High Elf Bard, reporting in

>> [_] Helpful Anon !jEESjgUSBw 10/07/10(Thu)08:11 No.1390477

  Ivan, level 19 Learning Wizard.
  I've gone from 19.49 to level 19.50 and to learning 3495 during this thread. Build's crap later
  on, also got a level 12 knight going.

>> [_] Anonymous 10/07/10(Thu)08:13 No.1390478

  Level 10 elf priest reporting in, two-shot Smiting things in the Dark Cave now.

>> [_] Anonymous 10/07/10(Thu)08:27 No.1390482

  God damn Forgotten Desert
  I have a +222 Frosty Bastard Sword and I'm attacking for less than a % of the enemies' hp

>> [_] Anonymous 10/07/10(Thu)08:35 No.1390485

  I had a gnomish cowgirl who would do 1000+ damage with level X trickshot but would insist on
  doing 20 damage level II fireballs until her mana ran out.

  Reeeally frustrating.

>> [_] Anonymous 10/07/10(Thu)08:38 No.1390489

  >>1390485
  Coping with bad AI is an important point in strategy since 2.0 or so

>> [_] Anonymous 10/07/10(Thu)08:51 No.1390491

  I seriously hate being a wizard. Wish I had chosen something else but oh well.

>> [_] Anonymous 10/07/10(Thu)09:16 No.1390495

  What version did I get this from then? It seems way too powerful:

  http://img40.imageshack.us/img40/1640/idlequest.png



http://swfchan.net/7/QDI8QLQ.shtml
Created: 7/10 -2010 07:50:43 Last modified: 14/10 -2010 22:58:16 Server time: 19/05 -2024 03:04:53