File: Tomba.swf-(7.33 MB, 640x480, Anime)
[_] Anonymous 07/14/23(Fri)05:20:51 No.3497177
Marked for deletion (old).
>> [_] Anonymous 07/14/23(Fri)12:49:24 No.3497186
>>3497177
Looks a little dragonbally
>> [_] Anonymous 07/16/23(Sun)09:27:21 No.3497220
>>3497177
why was tombi such a beloved game?
what the fuck is it about, it looks kinda stupid to me
>> [_] Anonymous 07/16/23(Sun)11:07:16 No.3497224
>>3497220
its not, its only liked by a select few. Sure it moved enough units to warrant the sequel but the
game is really weird, and was created by the dude who made the SYSTEM SELLER Ghosts and Goblins.
Ghosts and Goblins is one of the hardest fucking games ever made. Whenever a console isn't moving
enough numbers, they release it to move more console units, because they all get destroyed
playing this game out of mad difficulty.
Ever notice how the game's been released on the Nintendo, Gameboy Color, Genesis, Playstation
Portable, and IBMPC? Those systems had high sells peaks in their lifetime all because of Ghosts
and Goblins
I broke my finger after trying to rescue a copy of Ghosts and Goblins from a GBA from my time
working at Gamestop because the guy's son smashed the cartridge so deep it couldn't be rescued by
a simple pair of plyers.
So by the time guy who developed this game moved onto his own development studio, people caught
on. Tomba 1 and 2 moved enough units but not enough to warrant a Tomba 3. When Famitsu
journalists rubbed elbows with Fujiwara, he claimed "The PSX on its 2nd year isn't doing so well,
so I've made a game alongside Ghosts to sell even more units. I'm calling it Tomba!". People knew
he was full of shit.
I never bothered to play the sequel
>> [_] Anonymous 07/16/23(Sun)11:54:58 No.3497226
>>3497224
>Those systems had high sells peaks in their lifetime all because of Ghosts and Goblins
Press X to doubt. Nice leddit spacing btw.
Still thanks for the reply I guess.
So, was Tomba hard as balls too? I mean yeah, that is a somewhat unique feature, less so during
its time though. People sure are aware of G&G, even to this day.
>> [_] Anonymous 07/16/23(Sun)12:19:23 No.3497227
>>3497224
I would really prefer if you'd be quiet
>> [_] Anonymous 07/17/23(Mon)02:03:41 No.3497242
>>3497226
I played it like a year ago for about 2-3 hours and I guess it's a cute 2.5D adventure
platforming game, almost like Klonoa, but here you have to revisit old places once you have a
proper item to advance the story, so you find yourself going back and forth with occasional
transports
now I know it sounds like a metroidvania game, but it's not