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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM66475498-6DN&rnd=66475498" width="1" height="1"></div>

This is resource NXMBP2G, an Archived Thread.
Discovered:14/7 -2023 11:52:40

Ended:17/7 -2023 11:14:51

Checked:17/7 -2023 13:10:46

Original location: https://boards.4chan.org/f/thread/3497177
Recognized format: Yes, thread post count is 7.
Discovered flash files: 1


Tomba.swf
FIRST SIGHT [W] [I] | WIKI



File: Tomba.swf-(7.33 MB, 640x480, Anime)
[_] Anonymous 07/14/23(Fri)05:20:51 No.3497177

Marked for deletion (old).
>> [_] Anonymous 07/14/23(Fri)12:49:24 No.3497186

  >>3497177
  Looks a little dragonbally

>> [_] Anonymous 07/16/23(Sun)09:27:21 No.3497220

  >>3497177
  why was tombi such a beloved game?
  what the fuck is it about, it looks kinda stupid to me

>> [_] Anonymous 07/16/23(Sun)11:07:16 No.3497224

  >>3497220
  its not, its only liked by a select few. Sure it moved enough units to warrant the sequel but the
  game is really weird, and was created by the dude who made the SYSTEM SELLER Ghosts and Goblins.

  Ghosts and Goblins is one of the hardest fucking games ever made. Whenever a console isn't moving
  enough numbers, they release it to move more console units, because they all get destroyed
  playing this game out of mad difficulty.

  Ever notice how the game's been released on the Nintendo, Gameboy Color, Genesis, Playstation
  Portable, and IBMPC? Those systems had high sells peaks in their lifetime all because of Ghosts
  and Goblins

  I broke my finger after trying to rescue a copy of Ghosts and Goblins from a GBA from my time
  working at Gamestop because the guy's son smashed the cartridge so deep it couldn't be rescued by
  a simple pair of plyers.

  So by the time guy who developed this game moved onto his own development studio, people caught
  on. Tomba 1 and 2 moved enough units but not enough to warrant a Tomba 3. When Famitsu
  journalists rubbed elbows with Fujiwara, he claimed "The PSX on its 2nd year isn't doing so well,
  so I've made a game alongside Ghosts to sell even more units. I'm calling it Tomba!". People knew
  he was full of shit.

  I never bothered to play the sequel

>> [_] Anonymous 07/16/23(Sun)11:54:58 No.3497226

  >>3497224
  >Those systems had high sells peaks in their lifetime all because of Ghosts and Goblins
  Press X to doubt. Nice leddit spacing btw.
  Still thanks for the reply I guess.
  So, was Tomba hard as balls too? I mean yeah, that is a somewhat unique feature, less so during
  its time though. People sure are aware of G&G, even to this day.

>> [_] Anonymous 07/16/23(Sun)12:19:23 No.3497227

  >>3497224
  I would really prefer if you'd be quiet

>> [_] Anonymous 07/17/23(Mon)02:03:41 No.3497242

  >>3497226
  I played it like a year ago for about 2-3 hours and I guess it's a cute 2.5D adventure
  platforming game, almost like Klonoa, but here you have to revisit old places once you have a
  proper item to advance the story, so you find yourself going back and forth with occasional
  transports
  now I know it sounds like a metroidvania game, but it's not



http://swfchan.net/46/NXMBP2G.shtml
Created: 14/7 -2023 11:52:40 Last modified: 17/7 -2023 13:11:00 Server time: 06/12 -2025 01:59:11