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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM25497599-5DN&rnd=25497599" width="1" height="1"></div>

This is the wiki page for Flash #259913
Visit the flash's index page for basic data and a list of seen names.


82ysn0.swf
1,92 MiB, 00:00 | [W] [I]

Threads (1):

[EPV19B5]F MULTI ! https://boards.4chan.org/f/thread/3523787/magic-of-stel…
ARCHIVEDDiscovered: 6/4 -2025 13:20:59 Ended: 7/4 -2025 18:24:35Flashes: ~2 Posts: 13
File: starchaser.swf-(3.71 MB, 800x600, Game)
[_] Magic of Stella's StarChaser Anon 3523787 For >>>/g/104950692 Finally. Done, mostly. I ended up having to rewrite the Music code but worth it ultimately. There's still a couple bugs here and there, notably when you exit to the menu, the music isn't stopped so sounds overlap, but it's playable with music now and the music is embedded into the file too. I will get to fix these bugs later but for now I'm tired. How did they even decide to publish a flash this broken is beyond me. Funnily enough, it did run on Ruffle despite having glaring mistakes in code which means ruffle implements some kind of stack context, but it didn't work in the flash projector or on the plugin on palemoon. Did it ever even work when it was published?
>> [_] Anon 3523789 >># Here's the original swf for comparision https://files.catbox.moe/82ysn0.swf
>> [_] Anon 3523797 Good job anon. All that I can really ask for is a translation but I guess you dont speak moonrunes
>> [_] Anon 3523800 >># I actually can...But it's a taxing job and CJK langs are just a headache to work with in general compared to other languages. I can put it on my to-do I suppose.
>> [_] Anon 3523812 >># Huh, I didn't notice just how bad those bugs were.
>> [_] Anon 3523815 Alright. Bugs fixed. http://boards.swfchan.net/33816 Now your ears shouldn't ideally bleed out of the agonizing mix of two sounds. Looks like I was too hasty in making this thread.
>> [_] Anon 3523822 Anon, I'll let you in on this now, seeing as you want to get technologic with flash. If you manage to build a simple UI tool than just takes a bunch of swf files as input and can merge them into a single swf file container, your name will definitely go down in the annals of /f/lash. It's something needed to this day and never done yet.
>> [_] Anon 3523828 >># So an UI wrapper over swfcombine? Admittedly I only know xlib and win32 separately so I'll have to learn some crossplatform library to do that but that doesn't sound very difficult, I have experience making shitty wrappers over polished software too. But, what exactly do you mean by merging multiple SWFs exactly?
>> [_] Anon 3523838 >># why does it run like ass in flash
>> [_] Anon 3523846 >># Runs just fine on mine except the sound bugs. Try >>#
>> [_] Anon 3523877 >># Those multi part files that can't be posted on /f/ (or any other board/archive), because they need multiple swf files in a subfolder to work correctly - like most of JSK releases for example. Oftentimes more files like xml etc. are also needed. Basically you want to take the building block structure of flash and reduce it into a single container file again without breaking AS3 code and the like. Think about all the multi part file releases that were never or at least never comprehensively archived because of that. And small ones could be posted on /f/ again!
>> [_] Anon 3523882 I only vaguely heard of this series before, but thank you for the flash preservation.
>> [_] Anon 3523883 >># That's way more complex, and it's basically what I'm scrambling to do manually now. But, I'll have a look into that.



http://swfchan.net/52/259913.shtml
Created: 6/4 -2025 13:29:47 Last modified: 7/4 -2025 18:24:47 Server time: 05/12 -2025 17:42:10