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This is resource RS8XG2R, a Archived Thread.
Discovered:28/2 -2009 21:06:39

Ended:1/3 -2009 00:19:46

Checked:11/3 -2009 00:36:30

Original location: http://cgi.4chan.org/f/res/909558.html
Recognized format: Yes, thread post count is 8.
Discovered flash files: 1





 File :[SpaceBattleSimulator.swf] - (15 KB)
[_] [G] 15kb never slowed down your computer so much before Anonymous 02/28/09(Sat)15:02 No.909558

>> [_] Anonymous 02/28/09(Sat)15:07 No.909559

  because it's badly programmed. you can make a 1kb game slow your comp down if it repeats an
  action 1,000 times per milisecond and make it consume a shitload of CPU. it only takes 1 line of
  code.

>> [_] Anonymous 02/28/09(Sat)15:32 No.909567

  but its a funny game

>> [_] Cats777 !ZMTjkDFhqY 02/28/09(Sat)16:59 No.909640

  Fucking carriers.

>> [_] Anonymous 02/28/09(Sat)17:42 No.909662

  This reminds me of an old freeware computer game called Hellfighter.

  I don't think Hellfighter was ever actually finished. Last time I played it, some ships were
  textureless polygons and I don't think there was any multiplayer.

>> [_] Anonymous 02/28/09(Sat)17:54 No.909672

  >>909662
  You are very right.
  The last update was 9/30/04 and was about him closing the project.
  The game is still nice.

>> [_] Anonymous 02/28/09(Sat)17:57 No.909673

  We should change so that you can input numbers instead of adding ships to a confusing list.

>> [_] Anonymous 02/28/09(Sat)18:02 No.909678

  Deadnoughts ain't so tough. Ten bombers can take a dreadnought.



http://swfchan.net/1/RS8XG2R.shtml
Created: 28/2 -2009 21:06:39 Last modified: 11/3 -2009 03:23:52 Server time: 19/05 -2024 06:47:50