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Threads (4):
File: SpaceBattleSimulator.swf-(15 KB, 800x600, Game) [_] What are some other good flash games /f/? Anon 3315493 >> [_] Anon 3315519 >># lately i've become obsessed with >># and i've only ever seen one episode of Kamen Rider. best part is trying to work out what to do.
File: SpaceBattleSimulator.swf-(15 KB, 800x600, Game) [_] 2d homeworld :^) Anon 2876264 >> [_] Anon 2876307 How do you play this shit >> [_] Anon 2876308 >># With a keyboard and a mouse. >> [_] Anon 2876310 I spawned 25 carriers and it stopped working >> [_] Anon 2876324 it want do anything when i click done.... >> [_] :^) 2876327 nice!
File: SpaceBattleSimulator.swf-(15 KB, Other) [_] CPU Rape Flash Anon 1999598 How many carriers of different colors can you keep on screen while staying above 1 fps Marked for deletion (old). >> [_] Anon 1999715 Not sure what to do here... >> [_] Anon 1999770 This would be so awesome if it didn't run like shit. Reminds me of Star Control kinda >> [_] Anon 1999784 1 each
File :[SpaceBattleSimulator.swf] - (15 KB) [_] [G] 15kb never slowed down your computer so much before Anon 909558 >> [_] Anon 909559 because it's badly programmed. you can make a 1kb game slow your comp down if it repeats an action 1,000 times per milisecond and make it consume a shitload of CPU. it only takes 1 line of code. >> [_] Anon 909567 but its a funny game >> [_] Cats777 !ZMTjkDFhqY 909640 Fucking carriers. >> [_] Anon 909662 This reminds me of an old freeware computer game called Hellfighter. I don't think Hellfighter was ever actually finished. Last time I played it, some ships were textureless polygons and I don't think there was any multiplayer. >> [_] Anon 909672 >># You are very right. The last update was 9/30/04 and was about him closing the project. The game is still nice. >> [_] Anon 909673 We should change so that you can input numbers instead of adding ships to a confusing list. >> [_] Anon 909678 Deadnoughts ain't so tough. Ten bombers can take a dreadnought. |
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