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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/80736530?noj=FRM80736530-19DN" width="1" height="1"></div>

This is resource XKG9CX7, a Archived Thread.
Discovered:13/12 -2008 15:20:03

Ended:13/12 -2008 17:53:13

Checked:27/12 -2008 20:55:36

Original location: http://cgi.4chan.org/f/res/861075.html
Recognized format: Yes, thread post count is 22.
Discovered flash files: 1





 File :[hikkoshi01.swf] - (278 KB)
[_] [G] Anonymous 12/12/08(Fri)18:43 No.861075

  Repost because this game is fun

Marked for deletion (old).

>> [_] Anonymous 12/12/08(Fri)18:54 No.861079

  I might as well set the bar here.
  13441

>> [_] Anonymous 12/12/08(Fri)19:48 No.861104

  its awesome

>> [_] Anonymous 12/12/08(Fri)20:25 No.861111

  13933

>> [_] Anonymous 12/12/08(Fri)20:36 No.861113

  i get 100% CPU usage with this flash but its fun

>> [_] Anonymous 12/12/08(Fri)21:05 No.861121

  Am I the only one who actually tries to do as much damage as possible instead of getting the
  projectile to the target?

>> [_] Anonymous 12/12/08(Fri)21:10 No.861122

  >>861121
  i cant do anything other than that

>> [_] Anonymous 12/12/08(Fri)21:26 No.861130

  13257

  As far as I can tell:

  The first score seems to go up with your proximity to the desired location (the lower the number
  in the upper left, the better your score)

  The second number I'm not too sure about... I feel like it has something to do with knocking the
  homeowner over, but for some reason you get a few points (100-200)for doing it.

  The third number is linked to how bad you fucked up the house, it seems to start at 500 for a
  perfectly untouched house (in which case you probably lost tons of points on your distance and
  hit the woman scores, making it not worth it) and going down as you fuck more shit up. It never
  seems to go too far below 400 though, even if you totally demolish the house with the dresser.

  Also, high score of 13257.

>> [_] Anonymous 12/12/08(Fri)22:12 No.861155

  >>861130
  umm...sure
  says:
  payload's position
  (new) home's condition (more damage is better)
  grandma (less damage is better)

>> [_] Anonymous 12/13/08(Sat)01:26 No.861224

  1 for proximity, 2 for item position(not upside down etc) 3. house damage. got 11232 so far.

>> [_] Anonymous 12/13/08(Sat)01:40 No.861229

  14130

>> [_] Anonymous 12/13/08(Sat)01:58 No.861237

  I seem to have hit a ceiling in the mid-12000s.

  That fucking ball never ends up anywhere near where it ought...

>> [_] Anonymous 12/13/08(Sat)02:02 No.861238

  13556

>> [_] Anonymous 12/13/08(Sat)02:05 No.861240

  i fuck up the fridge all the time

>> [_] Anonymous 12/13/08(Sat)05:21 No.861273

  Dude, I nailed Grandma with the table.

>> [_] Anonymous 12/13/08(Sat)05:24 No.861274

  Did anyone ever get the spinny circle of awesome that means you got the item straight onto the
  target, or pretty darn close?

>> [_] Anonymous 12/13/08(Sat)05:29 No.861275

  >>861274
  except for the daruma, yes

>> [_] Anonymous 12/13/08(Sat)05:47 No.861282

  I got over 13K on my first try, and have been unable to replicate that since

>> [_] Anonymous 12/13/08(Sat)06:00 No.861284

  13162

>> [_] friendsofsandwiches 12/13/08(Sat)06:02 No.861285

  THis game cracks me up.

>> [_] Anonymous 12/13/08(Sat)08:02 No.861302

  How do I shot grandma?

>> [_] Anonymous 12/13/08(Sat)09:20 No.861319

  I love how you cam barely touch the house with a ball, and it will completely crumble



http://swfchan.net/1/XKG9CX7.shtml
Created: 13/12 -2008 15:20:03 Last modified: 27/12 -2008 20:55:59 Server time: 19/05 -2024 15:35:34