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This is resource Y7NCG8J, a Archived Thread.
Discovered:21/5 -2012 07:52:56

Ended:2/6 -2012 00:37:11

Checked:2/6 -2012 08:44:33

Original location: http://boards.4chan.org/f/res/1681773
Recognized format: Yes, thread post count is 5.
Discovered flash files: 1





 File[canterlot_defender_by_futzi01-d50kvwg.swf] - (2.15 MB)
[_] [G] Canterlot defender Fobhopper 05/21/12(Mon)00:40 No.1681773

>> [_] Anonymous 05/21/12(Mon)00:53 No.1681782

  played this game.... lost on purpose, mlp is gay

>> [_] Anonymous 05/21/12(Mon)00:57 No.1681784

  >>1681782
  You sure showed him!

>> [_] Anonymous 05/21/12(Mon)00:59 No.1681785

  Pretty cool game actually. I don't care for MLP at all, but the balance is a'ight. Needs levels
  if you want to call it an actual game though.

>> [_] Anonymous 05/21/12(Mon)01:40 No.1681812

  Has lots of potential, here's some balancing issues:

  The delay between hitting a friend button and actually getting the friend makes calling a friend
  a random rather than a tactical move. Usually those sort of power-ups are like panic buttons when
  times get tough, but in this they take so long to actuate that its better to just spam them
  randomly.

  There's no way to replenish health

  Bad guys near the top of the screen should move slower, at least at first, because it's harder to
  track them from where the lasers are coming from.

  If you ever run out of magic its basically game over since the ensuing swarm of bad guys will
  almost certainly take you from full health to 0.

  Most of these could be solved by just slowing down the bad guy movement speed dramatically and
  maybe increasing the volume of them to add some challenge back in.



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Created: 21/5 -2012 07:52:56 Last modified: 2/6 -2012 10:05:28 Server time: 18/05 -2024 17:25:11