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File[canterlot_defender_by_futzi01-d50kv wg.swf] - (2.15 MB) [_] [G] Canterlot defender Fobhopper 1681773 >> [_] Anon 1681782 played this game.... lost on purpose, mlp is gay >> [_] Anon 1681784 >># You sure showed him! >> [_] Anon 1681785 Pretty cool game actually. I don't care for MLP at all, but the balance is a'ight. Needs levels if you want to call it an actual game though. >> [_] Anon 1681812 Has lots of potential, here's some balancing issues: The delay between hitting a friend button and actually getting the friend makes calling a friend a random rather than a tactical move. Usually those sort of power-ups are like panic buttons when times get tough, but in this they take so long to actuate that its better to just spam them randomly. There's no way to replenish health Bad guys near the top of the screen should move slower, at least at first, because it's harder to track them from where the lasers are coming from. If you ever run out of magic its basically game over since the ensuing swarm of bad guys will almost certainly take you from full health to 0. Most of these could be solved by just slowing down the bad guy movement speed dramatically and maybe increasing the volume of them to add some challenge back in. |
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