STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is resource RCRU5IW, an Archived Thread.
Original location: http://boards.4chan.org/f/res/1987178 Recognized format: Yes, thread post count is 85. Discovered flash files: 1 File: nawnco.swf-(84 KB, Game) [_] Beat my 1 round record Anonymous 05/29/13(Wed)18:54 No.1987178 I dare you tu beat my 1 round record Marked for deletion (old). >> [_] Anonymous 05/29/13(Wed)19:00 No.1987186 what are you supposed to do? >> [_] Anonymous 05/29/13(Wed)19:01 No.1987187 >>1987186 Compress data Fiddle a bit with it and you'll get how things work >> [_] Anonymous 05/29/13(Wed)19:07 No.1987193 I don't get it >> [_] Anonymous 05/29/13(Wed)19:09 No.1987195 >>1987187 And what does that mean? You can literally just mash crap and it never does anything. I thought it was like those games of matching blocks by what's connected or at least by 3s and 4s, but that's not doing anything. >> [_] Anonymous 05/29/13(Wed)19:09 No.1987196 >>1987193 One tip: It does not matter what symbol is on each square on the "data to analyze" field. Pay attention to the constructed vocabulary part >> [_] Anonymous 05/29/13(Wed)19:10 No.1987198 >>1987195 see >>1987196 >> [_] Anonymous 05/29/13(Wed)19:10 No.1987202 C'mon guys, the fun part is to get what you're supposed to do >> [_] Anonymous 05/29/13(Wed)19:11 No.1987203 >>1987202 Thatsnotfun.jpg >> [_] Anonymous 05/29/13(Wed)19:11 No.1987204 >>1987196 I personally don't understand what that mean. And it seems like I'm not the only one. >> [_] Anonymous 05/29/13(Wed)19:12 No.1987206 >>1987204 Tip 2: Try to keep your vocabulary as simple as possible each time the board is rebuild >> [_] Anonymous 05/29/13(Wed)19:13 No.1987207 >>1987206 rebuilt* >> [_] Anonymous 05/29/13(Wed)19:13 No.1987208 i dont get it. i guess all of you that do just have fun. vocabulary part? >> [_] Anonymous 05/29/13(Wed)19:14 No.1987211 >>1987206 May I ask what does "vocabulary" mean for this game? >> [_] Anonymous 05/29/13(Wed)19:15 No.1987212 >>1987211 The number of possible 4-tile combinations. Each one of them is a "word" on this vocabulary. Whenever you click the grid, you make a "word" >> [_] Anonymous 05/29/13(Wed)19:16 No.1987213 I get it... hmm is the goal to compress everything into one in a round? Difficult... >> [_] Anonymous 05/29/13(Wed)19:18 No.1987216 Done. Still a fun game. >> [_] Anonymous 05/29/13(Wed)19:18 No.1987219 >>1987216 Now try to do it on a single round :v >> [_] Anonymous 05/29/13(Wed)19:19 No.1987220 I give up understanding this game. The rest of you have fun. >> [_] Anonymous 05/29/13(Wed)19:22 No.1987222 Okay So I'm gonna write instructions for everyone here. Lines connecting under constructed vocabulary means that the tiles were THE SAME. So a triangle with a hypotenuse going from bottom left to top right means the bottom left, top left, and top right symbols were the same. Same goes for lines up and down on the right or left side, sideways, or all 4 of the same symbol (a box with an x in the middle). Dots mean individual symbols not connected to anything. The goal is to get all of the symbols to match with ONE PATTERN formed in constructed vocabulary. This is where the game offers you choice, and it becomes easier the less constructed vocabulary you have made per round. >> [_] Anonymous 05/29/13(Wed)19:23 No.1987225 >>1987219 Single round was easy for me >> [_] Anonymous 05/29/13(Wed)19:24 No.1987226 >>1987222 You spoiling bastard! >> [_] Anonymous 05/29/13(Wed)19:24 No.1987229 >>1987225 Not difficult tbh I wanted to see how people would react when having to learn what to do >> [_] Anonymous 05/29/13(Wed)19:27 No.1987230 The easiest way to finish it in one round is to choose 1line/2dots patterns I guess >> [_] Anonymous 05/29/13(Wed)19:47 No.1987245 >vocabulary >data >random lines and dots ? ? ? ?? ? ? ?? ??? ?? nope.avi >> [_] Anonymous 05/29/13(Wed)19:55 No.1987255 No instructions No end goal No feedback on good/bad moves Bad game is bad >> [_] Anonymous 05/29/13(Wed)19:57 No.1987257 >>1987255 I beat it and had fun Maybe you're just mad because you're dumb >> [_] Anonymous 05/29/13(Wed)19:57 No.1987258 >>1987229 You did a fucking piss poor job of describing it, because that's not how compression works. >> [_] Anonymous 05/29/13(Wed)19:57 No.1987259 The only thing I see is that when you pick blocks of the same color, they connect somehow in the "vocabulary". But I don't know what the point of this is, and I don't know why some combinations don't show up at all. What the fuck is the Vocabulary anyway? Is this some sort of proto-machine language? >> [_] Anonymous 05/29/13(Wed)20:02 No.1987265 >>1987258 Well, that's how compression works in this game >> [_] Anonymous 05/29/13(Wed)20:02 No.1987267 Is this some sort of RAR visual compression algorithm? >> [_] Anonymous 05/29/13(Wed)20:02 No.1987269 WHAT DOO I DOOOOO >> [_] Anonymous 05/29/13(Wed)20:03 No.1987270 >>1987255 Now every game has to give it all chewed? Oh, yep, true. Totally forgot about that.. Sorry... >> [_] Anonymous 05/29/13(Wed)20:04 No.1987274 MFW people have no comprehensive ability, when I picked up on it on the first round Basically, for the lazy: Clicking on tile sets will add that to your vocabulary, based on matching tiles Try to complete a round using only one tile-set ie: finishing a round using only groups of 4 where, say, the top two tiles match, and the bottom two are different from the rest (represented by a horizontal line over two dots, because vocabulary matches the two and forms a line, the others do not match and are represented by individual dots) What people mean is that the vocabulary is not specific to certain tiles - a set of 4 green tiles is the same as a set of 4 blue tiles, since they both form the same diagram >> [_] Anonymous 05/29/13(Wed)20:06 No.1987275 >>1987274 >telling them how to play That's like spoiling a movie man You would delete your post if you really cared >> [_] Anonymous 05/29/13(Wed)20:08 No.1987277 >>1987274 Yeah, right? I thought people would like the challenge, but it seems that they don't even see the challenge - just some random collors and lines But the guy has a point - >>1987275 For the ones wo are really interested, learning is the fun part, so you shouldn't spoil the fun >> [_] Anonymous 05/29/13(Wed)20:10 No.1987279 >>1987270 >Now every game has to give it all chewed? >Oh, yep, true. Totally forgot about that.. Other games pull this off just fine without throwing shit in your face like a baby. You press a button, you see a response on the screen (movement, jumping). You associate button presses with this response in the future. It's feedback the player uses in the future to become better at the game. You could even use a sound to indicate a good or a bad move. Or even to just indicate that the board is resetting after you use up all your moves (which is what I assume they are). When I click a box with 3 of the same block, and see a vocabulary with 3 lines, this is a positive feedback to the player. When I click another similar combination, and that doesn't appear as a vocabulary, it is a negative feedback. Why did this one not work when the first did? It creates confusion. >> [_] Anonymous 05/29/13(Wed)20:13 No.1987284 >>1987279 There's no good and bad vocabulary. The feedback about good and bad comes after you finish some 8-move rounds. The point is to keep it simple, it does not matter what words you use, but how many of them. The learning curve here is just different from the norm, and there's people who appreciate it. >> [_] Anonymous 05/29/13(Wed)20:14 No.1987286 >>1987275 >>1987277 I know, but it was already explained, so I tried to make it more child-friendly I was hoping, that by discovering how it worked, it would help them be more observant in the future Otherwise, they would play it, not understand it, check the comments for a solution, not find one, leave a hateful comment due to their own stupidity, and leave... end of story, nothing accomplished at least this way they can hate with some understanding of what they are hating in the first place >> [_] Anonymous 05/29/13(Wed)20:15 No.1987288 >>1987286 There's a point >> [_] Anonymous 05/29/13(Wed)20:17 No.1987290 >>1987267 LELELELELELELE >> [_] Anonymous 05/29/13(Wed)20:19 No.1987294 >>1987279 That's because you have completely misunderstood the entire goal of the game - which is to minimize your vocabulary, you win when you complete a round with only one pattern If you had understood this, then after the appearance of the first pattern, the lack of additional vocabulary IS the positive feedback, rather than negative as you have misinterpreted. >> [_] Anonymous 05/29/13(Wed)20:20 No.1987295 >see interesting challenge on /f/ >open game >wtf is this >don't know if i'm winning or losing >close game >move on with life >> [_] Anonymous 05/29/13(Wed)20:21 No.1987297 >>1987295 day in the life of a tool >> [_] Anonymous 05/29/13(Wed)20:21 No.1987298 So I take it there's no win animation, it just keeps repeating? >> [_] Anonymous 05/29/13(Wed)20:22 No.1987300 >>1987298 There is a win animation. You probably didn't win >> [_] Anonymous 05/29/13(Wed)20:25 No.1987304 >>1987294 Constructing vocabulary in this context appears as a goal of the game. Clearly you intended for it to be the opposite, since you win by using the smallest vocabulary. This is what I meant by feedback. The game isn't a bad game, quite the opposite. But you trick players into thinking they need to do one thing, when in fact you win by doing the opposite. It's like if you played GTA and when you go to the end of the game, you were thrown in prison and executed for all the people you killed, and then telling the player that "lol, you weren't supposed to be a bad person!" >> [_] Anonymous 05/29/13(Wed)20:27 No.1987305 >>1987300 Huh. You can't repeat symbols on the right, yeah? I guess you have to use all the same blocks on the left to construct the symbols on the right? >> [_] Anonymous 05/29/13(Wed)20:28 No.1987307 >>1987305 rather the opposite >> [_] Anonymous 05/29/13(Wed)20:30 No.1987310 >>1987304 But there's a moment when you get that it won't lead to anything - that's the point on your life when you have to decide between hating on the game or keep playing until you get the real purpose Actually, if the game was only about doing what you should to win, it would be no fun at all. The fun part is cracking the methods and actually getting to a point where you win, disregarding all process inbetween >> [_] Anonymous 05/29/13(Wed)20:30 No.1987312 Fill your constructed vocab in your first round with as much as you can, then second round get 4 dots. That was the easiest method >> [_] Anonymous 05/29/13(Wed)20:31 No.1987315 i understand it now but the game itself is rather unintuitive. the symbols are misleading because they coincide with the patterns you could form yet the image itself has no meaning. it's more logical to assume that the images on both sides would correlate with each other and i wouldn't blame anyone for being tricked from following that line of reasoning. >> [_] Anonymous 05/29/13(Wed)20:32 No.1987316 >>1987312 But that takes 2 rounds >> [_] Anonymous 05/29/13(Wed)20:36 No.1987318 >>1987315 also, bragging about winning on the 1st round is ridiculous because for a game based on "logic", it's not always possible to win on the first round. that's like bragging about winning a game of solitaire on your first try (3 draw). >> [_] Anonymous 05/29/13(Wed)20:38 No.1987319 >>1987316 For 1 round then everything has to line up and drop into place just right, on your first panel. So it's down to mainly luck >> [_] Anonymous 05/29/13(Wed)20:38 No.1987320 >>1987318 There's a bit of skill into it when it comes to perceiving what pattern will be the most common given your choices >> [_] Anonymous 05/29/13(Wed)20:39 No.1987322 You know what, I'm done being angry at this game Congrats OP, you have created one of the only threads on /f/ to get this many posts. I'm sure this was your intention the whole time. ( ͡° ͜ʖ ͡°) >> [_] Anonymous 05/29/13(Wed)20:39 No.1987323 >>1987320 of course, there's strategies to increase your winning odds, but like solitaire it's impossible to know what's coming next. >> [_] Anonymous 05/29/13(Wed)20:40 No.1987327 >>1987322 I'm glad that people, even the hating ones, are still willing to engage in a discussion about gaming, it's objectives, logic and much more >> [_] Anonymous 05/29/13(Wed)20:42 No.1987329 >>1987323 So if you have the skill, you should be able to master it after a few tries, getting 1 or 2 rounds every time >> [_] Anonymous 05/29/13(Wed)20:43 No.1987331 Guys I'm not the dev, I should credit him since there's is people reffering to me as if I was. http://www.increpare.com/ >> [_] Anonymous 05/29/13(Wed)20:44 No.1987332 >>1987329 possibly, if anyone dares to care enough about this game. >> [_] Anonymous 05/29/13(Wed)20:45 No.1987333 >>1987332 lel idc >> [_] Anonymous 05/29/13(Wed)20:46 No.1987335 >>1987329 If you fill the construed vocab on the first round, there is a good chance of winning on round two, by just getting 4 dots as your constructed. That's the only way i can seem to win in 2 rounds >> [_] Anonymous 05/29/13(Wed)20:47 No.1987337 OK, that ending animation was right on par with beating 1942. At least it was grammatically correct. >> [_] Anonymous 05/29/13(Wed)20:48 No.1987339 >>1987337 And then I beat it in a single round. Huh. >> [_] Anonymous 05/29/13(Wed)20:50 No.1987341 Replace vocabulary with "stack" or something to make it less confusing >> [_] Anonymous 05/29/13(Wed)20:53 No.1987345 >>1987341 >>1987315 >>1987304 >>1987279 SEE >>1987331 >> [_] Anonymous 05/29/13(Wed)20:54 No.1987346 I DID IT IN 1 ROUND MOTHERFUCKERS AHAHAHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHA HAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAH AHAHHAHAHAHAHHAHAHAHAHHAHAHAHAAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAH AHAHAHHAHAHAHAHH AHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHA HAHAHHAHAHAHAHHA HAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAH AHAHHAHAHAHAHHAH AHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHA HAHHAHAHAHAHHAHA HAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAH AHHAHAHAHAHHAHAH AHAHHAHAHAHAHHAHAHAHAHHAHAHAH >> [_] Anonymous 05/29/13(Wed)20:55 No.1987348 i understood it by round 12ish >> [_] Anonymous 05/29/13(Wed)20:57 No.1987350 70th post >> [_] Anonymous 05/29/13(Wed)20:58 No.1987352 >>1987350 Why so manny replies >> [_] Anonymous 05/29/13(Wed)21:00 No.1987355 >>1987337 I could say that it was as succesfull as Mister T in the way it exists in the same universe >> [_] Anonymous 05/29/13(Wed)21:01 No.1987357 >>1987355 I don't get the reference >> [_] Anonymous 05/29/13(Wed)21:04 No.1987361 >>1987352 No troll H neither shitty newgrounds game >> [_] Anonymous 05/29/13(Wed)21:04 No.1987363 IT'S WORKING! Not sure how many rounds I took (many), but this newspeak is looking good. >> [_] Anonymous 05/29/13(Wed)21:05 No.1987365 >>1987332 okay, so after attempting it for about 20 rounds, 5 of them were won on the 1st round by looking for the most likely 2-1-1 pattern, scanning for and clearing the squares from top to bottom. >> [_] Anonymous 05/29/13(Wed)21:07 No.1987367 >>1987361 >>1987352 It actually offers a challenge >> [_] Anonymous 05/29/13(Wed)21:12 No.1987375 >>1987363 Haha! Got it at the end of the second round. I won't bother the first. 2hard4me. >> [_] Anonymous 05/29/13(Wed)21:18 No.1987384 >Marked for deletion (old). And there goes the big thread. From dust to dust they say >> [_] Anonymous 05/29/13(Wed)21:18 No.1987385 This seems like something from Ender's Game >> [_] Anonymous 05/29/13(Wed)21:19 No.1987388 EVERYONE Don't forget to czeck: >>1987331 >> [_] Anonymous 05/29/13(Wed)21:23 No.1987390 MONKEYS! >> [_] Anonymous 05/29/13(Wed)21:26 No.1987391 >>1987384 nigger >> [_] Anonymous 05/29/13(Wed)21:27 No.1987392 >>1987391 n |
|