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This is resource RCRU5IW, an Archived Thread.
Discovered:30/5 -2013 01:57:51

Ended:30/5 -2013 05:32:54

Checked:30/5 -2013 06:45:47

Original location: http://boards.4chan.org/f/res/1987178
Recognized format: Yes, thread post count is 85.
Discovered flash files: 1


nawnco.swf
FIRST SIGHT [W] [I] | WIKI



File: nawnco.swf-(84 KB, Game)
[_] Beat my 1 round record Anonymous 05/29/13(Wed)18:54 No.1987178

  I dare you tu beat my 1 round record

Marked for deletion (old).
>> [_] Anonymous 05/29/13(Wed)19:00 No.1987186

  what are you supposed to do?

>> [_] Anonymous 05/29/13(Wed)19:01 No.1987187

  >>1987186
  Compress data

  Fiddle a bit with it and you'll get how things work

>> [_] Anonymous 05/29/13(Wed)19:07 No.1987193

  I don't get it

>> [_] Anonymous 05/29/13(Wed)19:09 No.1987195

  >>1987187
  And what does that mean?
  You can literally just mash crap and it never does anything. I thought it was like those games of
  matching blocks by what's connected or at least by 3s and 4s, but that's not doing anything.

>> [_] Anonymous 05/29/13(Wed)19:09 No.1987196

  >>1987193
  One tip:

  It does not matter what symbol is on each square on the "data to analyze" field. Pay attention to
  the constructed vocabulary part

>> [_] Anonymous 05/29/13(Wed)19:10 No.1987198

  >>1987195
  see
  >>1987196

>> [_] Anonymous 05/29/13(Wed)19:10 No.1987202

  C'mon guys, the fun part is to get what you're supposed to do

>> [_] Anonymous 05/29/13(Wed)19:11 No.1987203

  >>1987202
  Thatsnotfun.jpg

>> [_] Anonymous 05/29/13(Wed)19:11 No.1987204

  >>1987196
  I personally don't understand what that mean. And it seems like I'm not the only one.

>> [_] Anonymous 05/29/13(Wed)19:12 No.1987206

  >>1987204
  Tip 2:

  Try to keep your vocabulary as simple as possible each time the board is rebuild

>> [_] Anonymous 05/29/13(Wed)19:13 No.1987207

  >>1987206
  rebuilt*

>> [_] Anonymous 05/29/13(Wed)19:13 No.1987208

  i dont get it. i guess all of you that do just have fun. vocabulary part?

>> [_] Anonymous 05/29/13(Wed)19:14 No.1987211

  >>1987206
  May I ask what does "vocabulary" mean for this game?

>> [_] Anonymous 05/29/13(Wed)19:15 No.1987212

  >>1987211
  The number of possible 4-tile combinations. Each one of them is a "word" on this vocabulary.
  Whenever you click the grid, you make a "word"

>> [_] Anonymous 05/29/13(Wed)19:16 No.1987213

  I get it... hmm is the goal to compress everything into one in a round? Difficult...

>> [_] Anonymous 05/29/13(Wed)19:18 No.1987216

  Done.

  Still a fun game.

>> [_] Anonymous 05/29/13(Wed)19:18 No.1987219

  >>1987216
  Now try to do it on a single round :v

>> [_] Anonymous 05/29/13(Wed)19:19 No.1987220

  I give up understanding this game. The rest of you have fun.

>> [_] Anonymous 05/29/13(Wed)19:22 No.1987222

  Okay So I'm gonna write instructions for everyone here.

  Lines connecting under constructed vocabulary means that the tiles were THE SAME. So a triangle
  with a hypotenuse going from bottom left to top right means the bottom left, top left, and top
  right symbols were the same. Same goes for lines up and down on the right or left side, sideways,
  or all 4 of the same symbol (a box with an x in the middle).

  Dots mean individual symbols not connected to anything.

  The goal is to get all of the symbols to match with ONE PATTERN formed in constructed vocabulary.
  This is where the game offers you choice, and it becomes easier the less constructed vocabulary
  you have made per round.

>> [_] Anonymous 05/29/13(Wed)19:23 No.1987225

  >>1987219

  Single round was easy for me

>> [_] Anonymous 05/29/13(Wed)19:24 No.1987226

  >>1987222
  You spoiling bastard!

>> [_] Anonymous 05/29/13(Wed)19:24 No.1987229

  >>1987225
  Not difficult tbh

  I wanted to see how people would react when having to learn what to do

>> [_] Anonymous 05/29/13(Wed)19:27 No.1987230

  The easiest way to finish it in one round is to choose 1line/2dots patterns I guess

>> [_] Anonymous 05/29/13(Wed)19:47 No.1987245

  >vocabulary
  >data
  >random lines and dots

  ? ? ? ?? ? ? ?? ??? ??

  nope.avi

>> [_] Anonymous 05/29/13(Wed)19:55 No.1987255

  No instructions
  No end goal
  No feedback on good/bad moves

  Bad game is bad

>> [_] Anonymous 05/29/13(Wed)19:57 No.1987257

  >>1987255
  I beat it and had fun

  Maybe you're just mad because you're dumb

>> [_] Anonymous 05/29/13(Wed)19:57 No.1987258

  >>1987229
  You did a fucking piss poor job of describing it, because that's not how compression works.

>> [_] Anonymous 05/29/13(Wed)19:57 No.1987259

  The only thing I see is that when you pick blocks of the same color, they connect somehow in the
  "vocabulary". But I don't know what the point of this is, and I don't know why some combinations
  don't show up at all.

  What the fuck is the Vocabulary anyway? Is this some sort of proto-machine language?

>> [_] Anonymous 05/29/13(Wed)20:02 No.1987265

  >>1987258
  Well, that's how compression works in this game

>> [_] Anonymous 05/29/13(Wed)20:02 No.1987267

  Is this some sort of RAR visual compression algorithm?

>> [_] Anonymous 05/29/13(Wed)20:02 No.1987269

  WHAT DOO I DOOOOO

>> [_] Anonymous 05/29/13(Wed)20:03 No.1987270

  >>1987255
  Now every game has to give it all chewed?

  Oh, yep, true. Totally forgot about that..

  Sorry...

>> [_] Anonymous 05/29/13(Wed)20:04 No.1987274

  MFW people have no comprehensive ability, when I picked up on it on the first round

  Basically, for the lazy:
  Clicking on tile sets will add that to your vocabulary, based on matching tiles
  Try to complete a round using only one tile-set
  ie: finishing a round using only groups of 4 where, say, the top two tiles match, and the bottom
  two are different from the rest (represented by a horizontal line over two dots, because
  vocabulary matches the two and forms a line, the others do not match and are represented by
  individual dots)

  What people mean is that the vocabulary is not specific to certain tiles - a set of 4 green tiles
  is the same as a set of 4 blue tiles, since they both form the same diagram

>> [_] Anonymous 05/29/13(Wed)20:06 No.1987275

  >>1987274
  >telling them how to play
  That's like spoiling a movie man

  You would delete your post if you really cared

>> [_] Anonymous 05/29/13(Wed)20:08 No.1987277

  >>1987274
  Yeah, right? I thought people would like the challenge, but it seems that they don't even see the
  challenge - just some random collors and lines

  But the guy has a point - >>1987275
  For the ones wo are really interested, learning is the fun part, so you shouldn't spoil the fun

>> [_] Anonymous 05/29/13(Wed)20:10 No.1987279

  >>1987270
  >Now every game has to give it all chewed?
  >Oh, yep, true. Totally forgot about that..

  Other games pull this off just fine without throwing shit in your face like a baby. You press a
  button, you see a response on the screen (movement, jumping). You associate button presses with
  this response in the future. It's feedback the player uses in the future to become better at the
  game.
  You could even use a sound to indicate a good or a bad move. Or even to just indicate that the
  board is resetting after you use up all your moves (which is what I assume they are).

  When I click a box with 3 of the same block, and see a vocabulary with 3 lines, this is a
  positive feedback to the player. When I click another similar combination, and that doesn't
  appear as a vocabulary, it is a negative feedback. Why did this one not work when the first did?
  It creates confusion.

>> [_] Anonymous 05/29/13(Wed)20:13 No.1987284

  >>1987279
  There's no good and bad vocabulary. The feedback about good and bad comes after you finish some
  8-move rounds. The point is to keep it simple, it does not matter what words you use, but how
  many of them.

  The learning curve here is just different from the norm, and there's people who appreciate it.

>> [_] Anonymous 05/29/13(Wed)20:14 No.1987286

  >>1987275
  >>1987277
  I know, but it was already explained, so I tried to make it more child-friendly
  I was hoping, that by discovering how it worked, it would help them be more observant in the
  future
  Otherwise, they would play it, not understand it, check the comments for a solution, not find
  one, leave a hateful comment due to their own stupidity, and leave... end of story, nothing
  accomplished
  at least this way they can hate with some understanding of what they are hating in the first place

>> [_] Anonymous 05/29/13(Wed)20:15 No.1987288

  >>1987286
  There's a point

>> [_] Anonymous 05/29/13(Wed)20:17 No.1987290

  >>1987267
  LELELELELELELE

>> [_] Anonymous 05/29/13(Wed)20:19 No.1987294

  >>1987279
  That's because you have completely misunderstood the entire goal of the game - which is to
  minimize your vocabulary, you win when you complete a round with only one pattern
  If you had understood this, then after the appearance of the first pattern, the lack of
  additional vocabulary IS the positive feedback, rather than negative as you have misinterpreted.

>> [_] Anonymous 05/29/13(Wed)20:20 No.1987295

  >see interesting challenge on /f/
  >open game
  >wtf is this
  >don't know if i'm winning or losing
  >close game
  >move on with life

>> [_] Anonymous 05/29/13(Wed)20:21 No.1987297

  >>1987295
  day in the life of a tool

>> [_] Anonymous 05/29/13(Wed)20:21 No.1987298

  So I take it there's no win animation, it just keeps repeating?

>> [_] Anonymous 05/29/13(Wed)20:22 No.1987300

  >>1987298
  There is a win animation. You probably didn't win

>> [_] Anonymous 05/29/13(Wed)20:25 No.1987304

  >>1987294
  Constructing vocabulary in this context appears as a goal of the game. Clearly you intended for
  it to be the opposite, since you win by using the smallest vocabulary.

  This is what I meant by feedback. The game isn't a bad game, quite the opposite. But you trick
  players into thinking they need to do one thing, when in fact you win by doing the opposite.

  It's like if you played GTA and when you go to the end of the game, you were thrown in prison and
  executed for all the people you killed, and then telling the player that "lol, you weren't
  supposed to be a bad person!"

>> [_] Anonymous 05/29/13(Wed)20:27 No.1987305

  >>1987300

  Huh. You can't repeat symbols on the right, yeah? I guess you have to use all the same blocks on
  the left to construct the symbols on the right?

>> [_] Anonymous 05/29/13(Wed)20:28 No.1987307

  >>1987305
  rather the opposite

>> [_] Anonymous 05/29/13(Wed)20:30 No.1987310

  >>1987304
  But there's a moment when you get that it won't lead to anything - that's the point on your life
  when you have to decide between hating on the game or keep playing until you get the real purpose

  Actually, if the game was only about doing what you should to win, it would be no fun at all. The
  fun part is cracking the methods and actually getting to a point where you win, disregarding all
  process inbetween

>> [_] Anonymous 05/29/13(Wed)20:30 No.1987312

  Fill your constructed vocab in your first round with as much as you can, then second round get 4
  dots. That was the easiest method

>> [_] Anonymous 05/29/13(Wed)20:31 No.1987315

  i understand it now but the game itself is rather unintuitive. the symbols are misleading because
  they coincide with the patterns you could form yet the image itself has no meaning. it's more
  logical to assume that the images on both sides would correlate with each other and i wouldn't
  blame anyone for being tricked from following that line of reasoning.

>> [_] Anonymous 05/29/13(Wed)20:32 No.1987316

  >>1987312
  But that takes 2 rounds

>> [_] Anonymous 05/29/13(Wed)20:36 No.1987318

  >>1987315
  also, bragging about winning on the 1st round is ridiculous because for a game based on "logic",
  it's not always possible to win on the first round. that's like bragging about winning a game of
  solitaire on your first try (3 draw).

>> [_] Anonymous 05/29/13(Wed)20:38 No.1987319

  >>1987316
  For 1 round then everything has to line up and drop into place just right, on your first panel.
  So it's down to mainly luck

>> [_] Anonymous 05/29/13(Wed)20:38 No.1987320

  >>1987318
  There's a bit of skill into it when it comes to perceiving what pattern will be the most common
  given your choices

>> [_] Anonymous 05/29/13(Wed)20:39 No.1987322

  You know what, I'm done being angry at this game
  Congrats OP, you have created one of the only threads on /f/ to get this many posts. I'm sure
  this was your intention the whole time.
  ( ͡° ͜ʖ ͡°)

>> [_] Anonymous 05/29/13(Wed)20:39 No.1987323

  >>1987320
  of course, there's strategies to increase your winning odds, but like solitaire it's impossible
  to know what's coming next.

>> [_] Anonymous 05/29/13(Wed)20:40 No.1987327

  >>1987322
  I'm glad that people, even the hating ones, are still willing to engage in a discussion about
  gaming, it's objectives, logic and much more

>> [_] Anonymous 05/29/13(Wed)20:42 No.1987329

  >>1987323
  So if you have the skill, you should be able to master it after a few tries, getting 1 or 2
  rounds every time

>> [_] Anonymous 05/29/13(Wed)20:43 No.1987331

  Guys I'm not the dev, I should credit him since there's is people reffering to me as if I was.

  http://www.increpare.com/

>> [_] Anonymous 05/29/13(Wed)20:44 No.1987332

  >>1987329
  possibly, if anyone dares to care enough about this game.

>> [_] Anonymous 05/29/13(Wed)20:45 No.1987333

  >>1987332
  lel idc

>> [_] Anonymous 05/29/13(Wed)20:46 No.1987335

  >>1987329
  If you fill the construed vocab on the first round, there is a good chance of winning on round
  two, by just getting 4 dots as your constructed.
  That's the only way i can seem to win in 2 rounds

>> [_] Anonymous 05/29/13(Wed)20:47 No.1987337

  OK, that ending animation was right on par with beating 1942.

  At least it was grammatically correct.

>> [_] Anonymous 05/29/13(Wed)20:48 No.1987339

  >>1987337

  And then I beat it in a single round. Huh.

>> [_] Anonymous 05/29/13(Wed)20:50 No.1987341

  Replace vocabulary with "stack" or something to make it less confusing

>> [_] Anonymous 05/29/13(Wed)20:53 No.1987345

  >>1987341
  >>1987315
  >>1987304
  >>1987279
  SEE
  >>1987331

>> [_] Anonymous 05/29/13(Wed)20:54 No.1987346

  I DID IT IN 1 ROUND MOTHERFUCKERS AHAHAHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHA
  HAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAH
  AHAHHAHAHAHAHHAHAHAHAHHAHAHAHAAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAH
  AHAHAHHAHAHAHAHH
  AHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHA
  HAHAHHAHAHAHAHHA
  HAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAH
  AHAHHAHAHAHAHHAH
  AHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHA
  HAHHAHAHAHAHHAHA
  HAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAH
  AHHAHAHAHAHHAHAH
  AHAHHAHAHAHAHHAHAHAHAHHAHAHAH

>> [_] Anonymous 05/29/13(Wed)20:55 No.1987348

  i understood it by round 12ish

>> [_] Anonymous 05/29/13(Wed)20:57 No.1987350

  70th post

>> [_] Anonymous 05/29/13(Wed)20:58 No.1987352

  >>1987350
  Why so manny replies

>> [_] Anonymous 05/29/13(Wed)21:00 No.1987355

  >>1987337
  I could say that it was as succesfull as Mister T in the way it exists in the same universe

>> [_] Anonymous 05/29/13(Wed)21:01 No.1987357

  >>1987355
  I don't get the reference

>> [_] Anonymous 05/29/13(Wed)21:04 No.1987361

  >>1987352
  No troll H neither shitty newgrounds game

>> [_] Anonymous 05/29/13(Wed)21:04 No.1987363

  IT'S WORKING! Not sure how many rounds I took (many), but this newspeak is looking good.

>> [_] Anonymous 05/29/13(Wed)21:05 No.1987365

  >>1987332
  okay, so after attempting it for about 20 rounds, 5 of them were won on the 1st round by looking
  for the most likely 2-1-1 pattern, scanning for and clearing the squares from top to bottom.

>> [_] Anonymous 05/29/13(Wed)21:07 No.1987367

  >>1987361
  >>1987352
  It actually offers a challenge

>> [_] Anonymous 05/29/13(Wed)21:12 No.1987375

  >>1987363
  Haha! Got it at the end of the second round. I won't bother the first. 2hard4me.

>> [_] Anonymous 05/29/13(Wed)21:18 No.1987384

  >Marked for deletion (old).

  And there goes the big thread. From dust to dust they say

>> [_] Anonymous 05/29/13(Wed)21:18 No.1987385

  This seems like something from Ender's Game

>> [_] Anonymous 05/29/13(Wed)21:19 No.1987388

  EVERYONE

  Don't forget to czeck:

  >>1987331

>> [_] Anonymous 05/29/13(Wed)21:23 No.1987390

  MONKEYS!

>> [_] Anonymous 05/29/13(Wed)21:26 No.1987391

  >>1987384
  nigger

>> [_] Anonymous 05/29/13(Wed)21:27 No.1987392

  >>1987391
  n



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Created: 30/5 -2013 01:57:51 Last modified: 30/5 -2013 06:45:58 Server time: 03/05 -2024 15:23:23