STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DN" width="1" height="1"></div>

This is the wiki page for Flash #81441
Visit the flash's index page for basic data and a list of seen names.


SimpleGame.swf
153,3 KiB, 00:00 | [W] [I]

Threads (1):

[JZFKTFB]F !! http://boards.4chan.org/f/res/1164713
ARCHIVEDDiscovered: 22/1 -2010 20:47:49 Ended: 23/1 -2010 02:51:14Flashes: 1 Posts: 29
File[SimpleGame.swf] - (153 KB)
[_] [G] Anon 1164713 Still Learning AS3 I updated it based on the reaction a couple days ago aside from general "more gameplay" does it run ok? Marked for deletion (old).
>> [_] Cain !!eXi3Txe9btD 1164716 its still seems a little "ice skatey" which is fine at its current level, though I'm not sure if its possible to get to the objective. those jumps are a little beyond my patience level
>> [_] Anon 1164718 >># I've done it, but yeah, that jump seems unnecessarily difficult. I'll have to come up with something less troublesome
>> [_] Anon 1164722 Made it to the top. Runs ok.
>> [_] Anon 1164724 What is this thing on top? A ballsack?
>> [_] Anon 1164725 >># sure, why not
>> [_] Anon 1164726 too easy.. i made it all the way to the top on my first try..
>> [_] Anon 1164727 >># Looks kinda like a low-res porn mag.
>> [_] Anon 1164738 make it so that when you press the jump button you wont be able to jump again until you press it again.
>> [_] Anon 1164741 >># alright, I'll see what I can do
>> [_] sage 1164763 >># yeah you should make it so holding the jump button doesn't make you constantly jump. >># i dont think it's "ice skatey" enough - it seems to stop too abruptly when you let go of the button.
>> [_] Anon 1164764 >># oh my bad, didn't mean to sage. stuck from a previous thread.
>> [_] Anon 1164766 >># Sage goes in the E-mail field. Like this.
>> [_] Anon 1164792 those particles are annoying as fuck, was this made with Game Maker7? how did you convert to swf?
>> [_] Anon 1164795 CONTROLS SUCK FUCKING ASS
>> [_] Anon 1164797 >># >He's leaning AS3. >AS3 is Actionscript 3 >Game maker does not use Actionscript >Flash uses actionscript and automatically outputs SWF files when published Conclusion: you are a dumbass.
>> [_] Anon 1164812 You should finish/expand it and call the game I Fucking Suck At Flash.
>> [_] Anon 1164819 >># background and tiles in game are the defaults of GM7
>> [_] !sNgSH6IDkg 1164828 >># Oh, look here, it must be Zone or jmtb02, because they must have made 20+ awesome flash projects, and did it all on the first fucking try. Flash takes time to learn, and you go through a lot of alpha and beta tests putting a bunch of shit together. The particles are annoying, but they take a modicum of skill to program correctly without much slowdown. Maybe OP can use them sparingly, or somewhere else. So before you say, "OP sucks at Flash", why don't you go punch yourself in the taint? Offer up some critiques, you vapid whore. BTW, OP, good start, nice speed, fair graphics, the gravity and jump controls, seems well made.
>> [_] Anon 1164832 >># >He's leaning AS3. >AS3 is Actionscript 3 >Game maker does not use Actionscript >He's leaning AS3 >AS3 is Actionscript 3 >He's leaning AS3 >He's leaning >leaning
>> [_] Anon 1164838 touched the balls, score!
>> [_] Anon 1164840 >># fuckin lold
>> [_] Anon 1164888 im digging it would like more
>> [_] Anon 1164892 Alot smoother than the last upload.
>> [_] Anon 1164915 >># tiles were I threw both together in photoshop clouds are a simple cloud render on black background and the tiles are different shades of gray from one of the palettes so, similar, maybe, but I've never tried game maker :/
>> [_] Anon 1164954 needs more inertia (sine and cosine functions, rite?) when speeding up and slowing down
>> [_] Anon 1164957 hmm I appreciated the sliding like effect it had last time, which made it more dificult but I guess thats just my taste, cause everyone was moanin about it the last part still takes me a while
>> [_] Anon 1164963 >># Inertia based on acceleration is a second order system, not sine and cosine.
>> [_] Anon 1164972 >># I should also add, if you're adding in top speeds, then you'll have to have a logarithmic function.



http://swfchan.net/17/81441.shtml
Created: 22/1 -2010 20:49:16 Last modified: 1/4 -2019 23:34:03 Server time: 22/12 -2024 08:36:21