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This is resource K130SMT, an Archived Thread.
Discovered:8/10 -2014 06:45:24

Ended:8/10 -2014 12:57:22

Checked:8/10 -2014 16:00:48

Original location: http://boards.4chan.org/f/thread/2555925
Recognized format: Yes, thread post count is 29.
Discovered flash files: 1





File: DodgeTheFallingFireV2.swf-(2.55 MB, 550x400, Game)
[_] Goodluck with level 10! OP HERE !9k9gGVNQ7I 10/07/14(Tue)23:43 No.2555925

  Improved from the last version. I took feedback into account, added a win condition. There are
  more sound clips and actions. Not everyone uses UP, DOWN, LEFT, and RIGHT so I added WSAD as
  alternative. Also there is a basic tutorial.

  This game is shit and started off as a College project which got 100% for some reason. Now it's
  just a shitfest.

>> [_] THe Black Rabbit 10/08/14(Wed)00:04 No.2555953

  >>2555925
  I died ~170 times, ~130 was from level 10.
  Interesting game, wish 10 was less RNG.

>> [_] Anonymous 10/08/14(Wed)00:08 No.2555959

  beat it a bit over 200 deaths

>> [_] OP HERE !9k9gGVNQ7I 10/08/14(Wed)00:08 No.2555960

  >>2555953
  Well I didn't really know what else I could do for the 10th level other than make it slightly
  challenging and 100% RNG based.

  I thought about make a boss that climbs around the map and throws fire randomly. Eventually
  dropping a water bottle to refill your water or something like that.

>> [_] Anonymous 10/08/14(Wed)00:16 No.2555964

  why is it so difficult to move on top of the grey blocks?

>> [_] Anonymous 10/08/14(Wed)00:17 No.2555967

  When standing on gray obstacles, your jump bugs out big time. Crawling bugs out if your not near
  a gray obstacle too. Shield's hitbox goes slightly forward, but knee or lower flames can still
  get you.

  Level 10 requires you to save at least 1 water use for right at the door. I beat it by waiting
  for a favorable spread of flames, used 2 water getting past the crawl space and deploying the
  shield, jumping and using third water shot to shoot a flame that spawned on the safehouse, then
  entered.

  Stamina doesn't affect crawling and is virtually useless.

  138 deaths

>> [_] Anonymous 10/08/14(Wed)00:17 No.2555968

  There were two images in the ending but this one was not one of them. I feel cheated.
  http://pasteboard.co/MkIJPKi.jpg

>> [_] Anonymous 10/08/14(Wed)00:19 No.2555970

  >>2555925
  You're literally worse than Hitler. 100% RNG + getting stuck all the time on the ground + fucking
  invincible flame that always pop the instant you're near the gate. Fuck you.

  (It was great tho thanks)

>> [_] OP HERE !9k9gGVNQ7I 10/08/14(Wed)00:26 No.2555978

  >>2555964
  idk dude it took me like ~ 30 minutes to code the "physics engine" and it's not anything special,
  although I didn't try to fix the edge code because I figured I could use it as some sort of "wall
  climbing" action. The actuall collision detection itself is heavily based on size and the level
  with the long strip on the ground is actually 5 25x25 blocks stacked side-by-side. It was to
  intentionally make the game more difficult.

  >>2555967
  Yeah the jump bugging out ontop of blocks was an accident, but after awhile of play testing i
  left it in by design. I figured it'd make it more challenging because you couldn't fully jump.

  I actually spent a fair amount of time trying to get crawling to work properly. I noticed it bugs
  out if you're beside an obstacle but not under it. Version 3 will hopefully be less buggy.

  Nice strategy, I always deployed the shield while I'm crawling right beside the last block. then
  water spam as i jump over it.

>> [_] OP HERE !9k9gGVNQ7I 10/08/14(Wed)00:27 No.2555979

  >>2555968
  How do you feel cheated? There's actually a couple of eastereggs. All of which do not require
  decompiling the swf.

  >>2555970
  Thanks dude, I tried to make it short, simple, and a huge pain in the ass based on luck. The
  sticky grounds were a bug that turned out to be by design in the end lol.

  Actually I had the last level created and then I decided to add the invincible flame as the last
  challenge.

  Glad you liked it lol

>> [_] Repost Chan 10/08/14(Wed)00:31 No.2555982

  >>2555953
  >>2555959
  >beat level with 14 deaths
  >see everyone else having trouble
  >try it again and ragequit on level 8
  I guess it's just RNG

>> [_] Anonymous 10/08/14(Wed)00:43 No.2555987

  >>2555925
  Controls died at level 8. Moving forward moved me a little tiny bit. Sprint did nothing. Jumping
  and moving forward hopped me a little bit or so each time. No FULL jumps. Moving backwards was
  hypersped up though.

>> [_] Anonymous 10/08/14(Wed)00:58 No.2556000

  >>2555987
  jump.
  >>2555925
  was fun. needs better reward than peach in bikini
  103 deaths.
  >you ask how is our sanity and post on 4chan?

>> [_] OP HERE !9k9gGVNQ7I 10/08/14(Wed)00:59 No.2556002

  >>2556000
  reward was originally just the text with the retry button. i added the images in at the last
  minute.

  also there are 3 eastereggs, one happens when you die for the 1337th time.

>> [_] Anonymous 10/08/14(Wed)01:09 No.2556012

  not bad, 43 deaths

>> [_] Anonymous 10/08/14(Wed)01:10 No.2556014

  >>2555925
  I did it. 111 tries.

  Peachy!

>> [_] Anonymous 10/08/14(Wed)01:10 No.2556015

  >>2555925
  still beat it
  rng are artificial difficulty

>> [_] Anonymous 10/08/14(Wed)01:24 No.2556026

  >>2555979
  Right Click - Play is earrape. Whats the other one?

  Also retried it, beat it in 41 this time using same strategy I used >>2555967

  Coulda done it in 14 tries, had the perfect spread on level 10 after just a few deaths, but then
  the whole level respawned spontaneously so I had all the initial flames at the end all at once.
  Oh well..

>> [_] Anonymous 10/08/14(Wed)01:30 No.2556029

  fuck you, nigger, fix your fucking broken ass hitboxes. also make fireballs spawn at a certain
  point so you can't die on the fucking door.

  and what the fuck's with the movement on the grey shit? can't fucking move at all, get stuck when
  you try to crawl away from it on level 10 and can't jump for fuck.

>> [_] Anonymous 10/08/14(Wed)01:43 No.2556034

  Is it supposed to be near impossible to walk across grey blocks?

>> [_] Anonymous 10/08/14(Wed)01:49 No.2556036

  >level 9
  Dude, fuck you. Fix that shit.

>> [_] Anonymous 10/08/14(Wed)01:50 No.2556037

  23 deaths, what happened to the popcan physics though?

>> [_] Anonymous 10/08/14(Wed)02:16 No.2556051

  >>2556002
  Peach and Rosalina
  Proof I did it

>> [_] Anonymous 10/08/14(Wed)02:20 No.2556053

  >implying everyone in this thread isnt just op samefagging
  shitty underage fag's first game I beat in 20 deaths ontop of it being glitchy as shit

>> [_] Anonymous 10/08/14(Wed)02:23 No.2556055

  >>2556026
  Right click, play at the end.

>> [_] Anonymous 10/08/14(Wed)02:24 No.2556056

  fuck mane shit was dick

>> [_] Anonymous 10/08/14(Wed)04:15 No.2556109

  I quit after 700+ deaths (last level), I kept getting inside the safe house, then getting fucked
  over by those damn based fire balls

>> [_] Anonymous 10/08/14(Wed)04:49 No.2556124

  I forced myself to cum at the end for my reward

>> [_] Anonymous 10/08/14(Wed)05:50 No.2556150

  This would still be shit even if it didn't have wonky hit detection



http://swfchan.net/24/K130SMT.shtml
Created: 8/10 -2014 06:45:24 Last modified: 8/10 -2014 16:00:50 Server time: 18/05 -2024 03:53:07