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This is the wiki page for Flash #120367
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gameinprogress.swf
2,09 MiB, 00:03 | [W] [I]

Threads (1):

[Q12XK3E]F http://boards.4chan.org/f/res/1858648
ARCHIVEDDiscovered: 16/1 -2013 20:37:57 Ended: 16/1 -2013 23:27:37Flashes: 1 Posts: 5
File: gameinprogress.swf-(2.09 MB, Game)
[_] CV Game Demo OP 1858648 Here's the new update, with fixed?(unfixed jump heights) new subweapon and enemy, faster whip speed and much more viable shoryuken. Controls are customizable, Up+Attack is subweapon, down+jump is slide.
>> [_] Anon 1858695 Might point out that the shoryuken is a charge move. Once you've got your levels up a bit, you can pretty much nail the first two rows with a shoryuken and then double-jump to attack the top row. Shoryuken's not particularly useful in the air. Once I got bored spamming horse heads, I started attacking with all weapons. Kinda fun timing it so that you're almost running into the enemy before you give them a face full of slug. I assume there'll be other types of enemies at some point, based on the weapons.
>> [_] Anon 1858699 are you going to make your own sprites at some point?
>> [_] OP 1858752 >># Yeah, there will be weapons for basically every enemy in the game, minus some invulnerable ones and maybe a few bosses. Shoryuken used to be much harder, as you had do charge much longer and time it right, as well as it's invulnerability was nill. >># Making my own custom sprites? Like a playable character? Of course, I'd love to Mary Sue my ass in to this universe, but most likely I'd make some custom enemies for starters and whatnot
>> [_] Anon 1858795 Next episode when?



http://swfchan.net/25/120367.shtml
Created: 16/1 -2013 21:11:46 Last modified: 5/3 -2019 09:27:23 Server time: 22/12 -2024 08:07:57