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This is resource FAGKHF8, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/2794488 Recognized format: Yes, thread post count is 18. Discovered flash files: 1 File: dice.swf-(94 KB, 800x600, Hentai) [_] Whorehopper 05/28/15(Thu)10:13 No.2794488 Marked for deletion (old). >> [_] Anonymous 05/28/15(Thu)10:27 No.2794494 what the fuck is going on this game is so intense i love it >> [_] Anonymous 05/28/15(Thu)11:24 No.2794530 A tie counts as a loss... >> [_] Anonymous 05/28/15(Thu)11:40 No.2794545 >>2794530 Risk rules If you think about it from a design standpoint, it's the best way to do it. >> [_] Anonymous 05/28/15(Thu)13:26 No.2794607 Wow, first time I've ever won. >> [_] friendsofsandwiches 05/28/15(Thu)13:34 No.2794610 >>2794530 Tie counts as a loss if you're attacking. Tie counts as a win if you're defending. That said, feels like the game fucking cheats. >> [_] Anonymous 05/28/15(Thu)13:44 No.2794616 I've been playing this game for ages. Protips: Keep your lands connected. Thwart opponents by isolating their lands; the largest connected group is their number of new dice per round, so smaller groups are a liability that take up dice allocation probability without giving more dice. You can use that to bring down a large opponent. Keep your opponents fighting each other. Work your way into a peninsula if you can, it's easier to defend. Attack with a dice majority if you can, you'll usually win at no losses. (cont.) >> [_] Anonymous 05/28/15(Thu)13:45 No.2794617 >>2794616 When you have 7 lands or more and your remaining opponents are strong too, play conservatively and don't spend more dice per round than you gain. Somehow, probabilities are not properly independent here; you'll often notice winning streaks and losing streaks within one turn of one player. Cut your losses if it looks like you're doing badly this round. Take advantage of the fact that you're the only player with human intelligence. They don't know use border defences. You should. >> [_] Anonymous 05/28/15(Thu)13:47 No.2794618 Why does the AI stop attacking each other once you're on the up and up? I've only won once and by the time I was winning they never attacked each other even if it'd give them a chance to attack one of my weak points. >> [_] Anonymous 05/28/15(Thu)13:48 No.2794620 >>2794617 When one player gets a lot more powerful than the rest (i.e. a lot more lands), the other AI players tend to conspire against that player. It happens when that's you and it also happens when that's another AI. >> [_] Anonymous 05/28/15(Thu)14:33 No.2794648 Because the game refills your dice randomly it can be smart to keep inner base dice filled when you have a lot of lands. this way you can attack each round and refill your defences to max so that the enemy will have a harder time to ravage you >> [_] Anonymous 05/28/15(Thu)14:34 No.2794649 >>2794648 this only works later in the game as in the start you will not have enough dice production to outproduce the rest if you have the highest dice production, use it to your damn advantage keep them walls high >> [_] Anonymous 05/28/15(Thu)14:43 No.2794652 I've never felt so indignant at the actions of inanimate die. >> [_] Anonymous 05/28/15(Thu)14:44 No.2794653 If has one land where the enemy has one die and a connected has tons, it can be a good idea to not attack if you are feeling weak in that area, they wont be able to move to the lone die and have to wait for it to build up >> [_] Anonymous 05/28/15(Thu)14:50 No.2794658 One game one win, ez >> [_] Anonymous 05/28/15(Thu)15:12 No.2794680 Can you move dices to a nearby land? >> [_] Anonymous 05/28/15(Thu)15:25 No.2794687 2 Izzy. >> [_] Anonymous 05/28/15(Thu)15:33 No.2794694 Neat game. |
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