File: Valve's Biggest Embarrassment.swf-(9.91 MB, 1280x720, Other)
[_] Anonymous 07/28/15(Tue)08:26:05 No.2859241
Marked for deletion (old).
>> [_] Anonymous 07/28/15(Tue)08:52:29 No.2859253
that frame rate gave me cancer
>> [_] Anonymous 07/28/15(Tue)09:23:28 No.2859260
>>2859253
good thing the audio is enough to heal cancer twice
>> [_] Anonymous 07/28/15(Tue)09:39:42 No.2859267
>>2859241
FIFTEEN MINUTES THIRTY EIGHT SECONDS.
Seriously, I doubt anyone except for you wants this shit on /f/.
>> [_] Anonymous 07/28/15(Tue)10:16:29 No.2859280
Love how people think valve is for the gamer when they try to steal every damn penny from your
pocket with crack addict re-skins in games and all the shitty indie games they release on the
storefront, drowning out good indie games and killing off hidden gems.
>> [_] Anonymous 07/28/15(Tue)10:39:02 No.2859290
>>2859241
You got the link to the original video?
>> [_] Anonymous 07/28/15(Tue)10:45:10 No.2859293
>>2859290
You could just search the name of the show (which is in the logo) & valve & mods and you’d find it.
>> [_] Anonymous 07/28/15(Tue)11:06:16 No.2859306
>waah people being able to choose if they want to charge for a mod or give it away for free is bad
>waah everyone should be forced to make them free just because I like it better that way
>waah why are people so greedy and want to make some money off their hard work
>waah I made some Sims 1 skins for free and now feel entitled to other peoples work
>> [_] Anonymous 07/28/15(Tue)11:22:39 No.2859313
>>2859306
I think the problem really is people trying to make halfass stuff or taking other people's stuff
and try to sell it.
Kind of like bootleg or knockoffs.
>> [_] Anonymous 07/28/15(Tue)11:27:44 No.2859316
>>2859306
>people could be stealing others work
>charging 50 dollars for horse armor
>Mods that I made in 10 minutes are being sold for 5 dollars
>Valve and Bethesda took most of the authors money, over 50% of it for sure so they are not
supporting modders
>implying you make a proper job just selling mods
>An update could fuck over a mod and make it useless and tough tits for you no refund
>A mod made to fix a game could be charged for money, so pay up 20$ to fix a game you bought
>Claims by companies could take down popular mods cause its making money without licences
>Keep crying that you couldn't make lose change on half baked mods.
>> [_] Anonymous 07/28/15(Tue)11:36:28 No.2859325
>>2859267
shill pls.
>> [_] Anonymous 07/28/15(Tue)11:37:59 No.2859326
>>2859306
>do 100% of the work
>get paid 25% in monopoly money
It would be a crime to do this in any other industry.
>> [_] Anonymous 07/28/15(Tue)11:41:34 No.2859330
>>2859326
Which is why every industry should do it. Learn some humility, faggot.
>> [_] Anonymous 07/28/15(Tue)12:19:49 No.2859356
>dark souls wouldn't be what it is without mods
thats retarded, dark souls was on consoles a year before it's pc release and the only reason it
went to pc was because it was popular on consoles in the first place.
the only mods that are really used for dark souls are color swaps and dsfix.
>> [_] Anonymous 07/28/15(Tue)12:21:25 No.2859357
>>2859316
>>Mods that I made in 10 minutes are being sold for 5 dollars
Don't purchase the fucking mod then. Guess what, there are CS:GO weapon skins which took 5
minutes to make and go for thousands of dollars.
>>Valve and Bethesda took most of the authors money, over 50% of it for sure so they are not
supporting modders
They're still better off than without any money
>>implying you make a proper job just selling mods
Why shouldn't you get payed for doing something that's high in demand?
>>An update could fuck over a mod and make it useless and tough tits for you no refund
As with any software. Again, if you're afraid of the risk, don't purchase the mod.
>>A mod made to fix a game could be charged for money, so pay up 20$ to fix a game you bought
This is already being done with DLCs. Don't purchase the game if you feel it's broken and will
need a 20$ mod to fix that you aren't willing to buy.
>>Claims by companies could take down popular mods cause its making money without licences
You're right about that one
>>Keep crying that you couldn't make lose change on half baked mods.
Keep crying that people may charge money for anything they came up with. Nobody is forcing you to
do anything.
>>2859326
As opposed to get nothing at all.
>> [_] Anonymous 07/28/15(Tue)12:40:57 No.2859379
Who the fuck is this whiny entitled cunt?
Kill yourself.
>> [_] Anonymous 07/28/15(Tue)12:57:08 No.2859389
It stopped loading 2/3's at the beginning. ;_;
>> [_] Anonymous 07/28/15(Tue)12:59:05 No.2859390
>>2859389
https://www.youtube.com/watch?v=emW15aLYbp4
>> [_] Anonymous 07/28/15(Tue)12:59:52 No.2859391
https://www.youtube.com/watch?v=emW15aLYbp4
Just so you can see it in better framerate
>> [_] Anonymous 07/28/15(Tue)13:04:26 No.2859393
>>2859357
>dont purchase the mod then. And CS:GO skins make thousands of dollars
When the workshop is filled with shit theirs a problem. I don't want to buy a 60$ game and get
bombard with 100s of user made DLC. And with the CS:GO and TF2 those people will buy anything
spending 100 dollars a month on reskins when they can buy games. And the classic "just ignore the
problem" argument.
>Still better off then without any money.
So it's ok for valve to abuse the people? not doing shit all and taking most of the money? They
said they were doing it for the modders and not themselves which didn't show. As a lot of people
said they just should of used a donate button.
>any update could fuck up any software
Mods are more likely to fuck up. If any game company updated a game, broke it and didn't fix, not
even reverting to the older version of the software would not fly. I dont know one case of a
software update that broke a game and didn't revert.
>patches being sold as DLCs
I never heard of that happening, somebody making you buy a game patch to fix a game.
If you think people selling shitty 5 dollar user made DLC is ok good for you. Just ignoring the
problem isn't going to solve it. Even if nobody bought the mods they'll still be around in hopes
of anybody buying it, and for valve to make its huge cut out of it.
>> [_] Anonymous 07/28/15(Tue)13:06:55 No.2859394
>>2859306
>>2859357
you do realize that moddrs can charge for their shit right? mods being free is only because most
modders just give them away for free, either because they do it for a hobby or for whatever other
fucking reason.
nothing's stopping you from putting your mod behind some sort of paywall and DMCAing any sort of
torrenting or leaking you find, and you get 100% of the money you ask for it.
what they tried to do was bullshit because it basically locked you into getting a minimal part of
the money no matter how extensive or complex your work was.
>> [_] Anonymous 07/28/15(Tue)13:16:54 No.2859399
The sense of entitlement leaking from this video is making me sick.
What Valve did was allow for modders to sell their stuff directly inside Steam. It didn't force
anyone to buy anything, and it didn't force anyone to charge money for a mod that was free before.
All the shit that happened with free mods turning paid-only or the store getting flooded by
crappy 5 minute creations was caused by modders themselves. Valve only made it slightly more
convenient to sell mods, and the modding community instantly thrashed itself apart. I don't
understand why such a fragile community of manchildren is still allowed to exist, especially
after they vocally blamed Valve for their own shortcomings.
>> [_] Anonymous 07/28/15(Tue)13:21:10 No.2859402
>>2859399
Steam knew that it was going to be flooded with worthless mods. Just look at steam greenlight.
Only way that steam didnt mean this is if steam is truly this ignorant about the shit in there
store from greenlite games.
>> [_] Anonymous 07/28/15(Tue)13:31:26 No.2859414
>>2859326
It would be a crime if anyone but Valve did it, you mean.
Valve can do no wrong after all. With Gabe being the second coming of Jesus.
>> [_] Anonymous 07/28/15(Tue)13:33:44 No.2859417
>>2859393
>When the workshop is filled with shit theirs a problem.
Seems like a lot of people disagree with you or else they wouldn't be buying the mods.
>So it's ok for valve to abuse the people?
They're offering a platform and taking a cut of the sales. Might aswell accuse Netflix of "abuse"
for profiting off of movies without ever producing any. The same goes for iTunes, Uber and even
your local supermarket.
>Mods are more likely to fuck up.
Most people don't seem to care or else selling the mods wouldn't be a profitable business. Again,
you have no business telling anyone what they should be allowed to buy or sell.
>If you think people selling shitty 5 dollar user made DLC is ok good for you. Just ignoring the
problem isn't going to solve it.
I wouldn't care if people tried to sell their bottled diarrhea for thousands of dollars. I'm not
interested in botttled diarrhea and won't buy it. Maybe some one will, good for them. Who are you
to tell them they shouldn't buy it? You also have no right to tell the diarrhea mall owner to
take down the diarrhea store just because it offends you. Just don't visit the diarrhea mall
anymore.
>> [_] Anonymous 07/28/15(Tue)13:36:05 No.2859419
>>2859399
Why do people think that by enabling modders to sell their product rather than ask for a
donation, they are suddenly going to generate some more money? If you want to earn money without
nickle and diming your supporters as was clearing the case with the paid mod system, you put up a
donation link. Which is something that has been around long, long before Valve's paid mods
program. Which they also conveniently forgot to add into the initial release of said program.
All this system hoped to do was enable Valve and Bethesda to stick their hands into the pockets
of modders. The same people that can't even support themselves already on mods, yet alone when
they are taking in 1/4th the original amount.
>> [_] Anonymous 07/28/15(Tue)13:43:02 No.2859420
>>2859417
>Seems like a lot of people disagree with you or else they wouldn't be buying the mods.
Quite a few people disagree with you.
Because this problem with the lack of curation of the paid mods system is identical to the same
problem that permeates the Greenlight system. Which is to say, it's an absolutely cesspit. No one
should ever trust the Steam community to moderate and filter out 'bad' content from anything,
because they are simply incapable of doing a proper job of it. Even so, it's a convenient
approach to a system because it allows you to disassociate the typical obligation of moderating
your own service by 'blessing' the community with the ability to run the community content.
>They're offering a platform and taking a cut of the sales. Might aswell accuse Netflix of
"abuse" for profiting off of movies without ever producing any. The same goes for iTunes, Uber
and even your local supermarket.
When you compare it to other services that already exist, coupled with the historical market
strategy that Valve has adopted, and lastly include the actual percentages. To sit there and say
that they weren't seeing dollars makes you the biggest fool of all. The paid for mod scene reeks
of the same shit Valve always does. They cash in on other people's work, they don't even lift a
finger and make more money than all the modders combined will ever hope to make. How ironic,
coming from the same people who claimed to wand to 'expand' the modding scene.
It's a simple case of greed disguised as "genuine" interest. The first rule with any and all
companies is to never take anything they say at face value, as you have mistakenly done.
>> [_] Anonymous 07/28/15(Tue)13:52:46 No.2859424
>>2859417
Alright, we get it. You don't like steam offering mods for money. Unfortunately you aren't Gabe
Newell and have no say in the matter. The only thing left for you to do is quit using steam. It's
that easy. You won't get steam to discontinue a profitable business just because your feelings
are hurt.
>To sit there and say that they weren't seeing dollars makes you the biggest fool of all
Of course they're doing it for the money. Of course they're being greedy. They are a private
business after all and they're only goal is profit maximization. Welcome to the real world.
>> [_] Anonymous 07/28/15(Tue)13:53:47 No.2859425
>>2859424
meant to quote
>>2859420
>> [_] Anonymous 07/28/15(Tue)14:28:23 No.2859442
>>2859424
so your solution to a problem is saying "welcome to the real world!" and that it's ok for
companies to rip people off and basically promote theft of content? i sure hope you never run
anything bigger than a store.
the problem isn't steam wanting to sell mods, or even them making money off of them by taking a
cut. the problem is the absolutely shitty moderation of content by steam, the awfully restrictive
nature of it all in comparison to the full modding scene and the absurd cut that clashes directly
with the allegations and claims of the company itself, and which have a simple alternative in the
form of a donation button.
>> [_] Anonymous 07/28/15(Tue)14:28:46 No.2859443
anybody who is arguing for this is fucking retarded
>> [_] Anonymous 07/28/15(Tue)14:38:19 No.2859447
>>2859326
Hypothetically, they didn't do 100% of the work as scripting engine was made by bethesda.
I'd say 50% of the work or even 75% but that still doesn't justify the 45% cut from the remaining
70%.
>> [_] Anonymous 07/28/15(Tue)14:43:59 No.2859450
>>2859442
>the problem is the absolutely shitty moderation of content by steam, the awfully restrictive
nature of it all in comparison to the full modding scene and the absurd cut
That's your opinion. The millions of people downloading paid mods seem to think otherwise. I also
think they're retarded but I don't complain about it. Why should steam tailor their business to
your special needs and give up revenue?
>>2859443
Anybody who thinks businesses should be run in their specific interest even if they make up a
tiny fraction of the market share is fucking entitled.