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This is resource MOB5YED, an Archived Thread.
Discovered:11/11 -2015 00:44:18

Ended:17/12 -2015 22:56:04

Checked:17/12 -2015 23:04:35

Original location: http://swfchan.org/8075/
Recognized format: Yes, thread post count is 30.
Discovered flash files: 1





/ > /fap/ > Thread 8075

Age: 36.92d   Health: 4%   Posters: 19   Posts: 30   Replies: 25   Files: 1+3

>> Anonymous 11nov2015(we)00:37 No.25254 OP P1

[IMG] 1292861_Istaran_dragonrpg.swf (419.3 KiB)
800x600, Compressed. 1 frame, 24 fps (00:00).
Ver14, AS3. Network access: Yes. Text: No.
Bitmaps: Yes. Audio: No. Video: No. <METADATA>
[find in archive]

>> Anonymous 11nov2015(we)00:38 No.25255 OP P2

Source: https://inkbunny.net/submissionview.php?id=622445

>> Anonymous 11nov2015(we)03:32 No.25258 A P3R1

meh. gender locked to male cause its a chess game and youre the king

>> Anonymous 11nov2015(we)04:44 No.25259 B P4R2

>>25258
well of course, we don't want any REVERSE RAPE now do we
ohohoho

>> Anonymous 11nov2015(we)10:56 No.25265 C P5R3

>>25259
I see what you did there

>> Anonymous 12nov2015(th)04:43 No.25289 D P6R4

Is it wrong that I actually find this fun as an rpg?

>> Anonymous 12nov2015(th)04:55 No.25290 E P7R5

I find it fun as a game too. Its fun for me to find the patterns in opponents. The base building is
tedious though.

>> Anonymous 12nov2015(th)06:27 No.25293 F P8R6

So, what's new in this update?

>> Anonymous 12nov2015(th)10:11 No.25295 G P9R7

Whenever you replay the game, you gotta relearn the syntax used to know which attack an enemy uses.

Retarded.

Also, the game is fucking bugged because whenever I play the game for some time, I eventually will
reach a point where all buttons are greyed-out and I cannot do anything.

>> Anonymous 12nov2015(th)10:31 No.25296 H P10R8

>>25295
when that happened to me it was because i was overencumbered and have to throw items from item
button

>> Anonymous 12nov2015(th)11:06 No.25298 G P11R9

>>25296
Figured that out later.

It's just retarded bad UI design. Also, it's fucking boring to have to do that retarded
rock-paper-scissors shit with some lvl 1 rat when you're already a goddamn cityburning dragon. Why
the fuck don't they give you a "yeah you're so overleveled, the enemy just died" button?

Also, at first they give you a fuck options menu, and then you can only do some deepthroat wtf.

>> Anonymous 12nov2015(th)11:40 No.25299 G P12

Goddamn this combat system is fucking retarded.

Either my memory is failing me because every fucking enemy has similar attack texts that all have a
different effect, or this shit is just rock-paper-scissors with random effects./

>> Anonymous 12nov2015(th)11:58 No.25300 G P13

And the biggest load of bullshit ever is that dragon princess.

First move you make ALWAYS hurts you, and every time she fights her attack syntaxes randomize
meaning you'll eventually forget what syntax means what attack and screw up.

>> Anonymous 12nov2015(th)14:08 No.25302 I P14R10

>>25295
>>25298
>>25299
>>25300
In absolute blunt honesty:
Sounds to me like you're just too fucking stupid to play this game...
Stick to CoD or something.

Played it for quite some time and only stopped because I "ran out of content".
There are still some rather annoying bugs, but I think the game itself is pretty good.

>> Anonymous 12nov2015(th)19:34 No.25309 G P15R11

>>25302
Excuse me that I'm not some fucking braindead autistic furry fuckup who spends hours playing a game
to learn the specific (random?) meaning of some sentence to determine what that means.

This is just a chore. If you want to know how to do good text based combat, go fucking look at
MUD's.

Of course, that's a bit too old and obscure for your retarded mongoloid brain.

>> Anonymous 13nov2015(fr)07:13 No.25315 I P16R12

>>25309
>Excuse me that I'm not some fucking braindead autistic furry fuckup who spends hours playing a
game to learn the specific (random?) meaning of some sentence to determine what that means.
lol, are you trying to make some kind of record? Most pointless swearing in one post?
>spends hours to learn the specific meaning of some sentence
You need hours to read a line of text? Are you fucking shitting me?
I didn't even play the game for that long. After about 2 hours I've had seen it all. The time spend
to 'learn' the combat system was, uhm, zero.
Ever heared of common sense?
For example: If something is charging you dodging might just do the trick.

I'm not a furry either. But thanks for proving your own stupidity with yet another pointless rage
comment.

And yes, 'Multi User Dungeons' are darn old you stupid hipster.
And it costed a fucking fortune to play them.

>> Anonymous 13nov2015(fr)11:11 No.25316 J P17R13

>>25293
I concur. Before I restart, I'd also like to know what's new in update. Worth? Not worth?

>> Anonymous 14nov2015(sa)12:59 No.25333 B P18R14

>>25316
pretty hard to figure out how much new content came in from a cursory glance, because on the
creators blog:

"0.24 is live. Mostly a lot of new inventory UI. Yay, UI?"

so, uh... probably not

>> Anonymous 14nov2015(sa)17:57 No.25335 K P19R15

>>25333
>New in 0.24

>Fixes and other changes to the Wolfen Wood Twincest scene. There was a bug that was breaking how
it saved, meaning you had to catch it without save/reload before. That's fixed, including fixing
broken saves when you load now. Yay.

>New inventory improvements:
>Auto-handling controls: You can set an item to automatically pick up or drop off whenever you
enter an area with one of your bases (per item / per base. For example, if you need to move a bunch
of stone from Dragonhome to Hunter's Garden, you can set it to pick up in Dragonhome and drop in
Hunter's Garden, then just walk back and forth between the zones to move it.) Auto-Withdrawal is
capped to prevent exceeding your carrying capacity.
>Auto-Gift will automatically give the item to the appropriate follower whenever it enters the
inventory where they are at. (Party inventory if they are with you, or base inventory if they are
at a base.) This caps out when they no longer gain Gifts affinity from more of that item. (The
formula has changed slightly for how much affinity gifts produce, also.)
>Auto-Equip will cause pawns to equip that item when they Sleep, if it is usable for them and a
higher level than their current equipment. Sorry: haven't implemented any priority system for that
though. (NOTE: Auto-Equip is global for the item, not per base or anything.)

>Manually equipping pawns can pull items from the base you are at. Yay.

>Also, there's a new inventory quick-management screen. Hit Esc while viewing your inventory to
access it. It lets you see what's in your party inventory and local base, move items between them,
and toggle all those new switches from a compressed view.

All this shit is in the link in the first reply of this thread. Is it that hard to just click on
things

>> Anonymous 14nov2015(sa)19:16 No.25342 L P20R16

I concur, people who think this game is hard are dumber than the average 6-year-old.

>> Anonymous 14nov2015(sa)22:57 No.25343 B P21R17

>>25335
when i don't have an account yea

still though nice job dude

>> Anonymous 15nov2015(su)01:56 No.25345 M P22R18

>>25295
I had no prolem but it won't let you explore if you have too many items ... it's like skyrim logic
where you move so slow

>> Anonymous 15nov2015(su)14:39 No.25358 N P23R19

>>25342
that's offensive to 6-year-olds

>> Anonymous 17nov2015(tu)07:45 No.25390 O P24R20

Honestly the fighting isn't too bad in my opinon.
Yes, they aren't just telling you what attack is coming,
you have to guess. Use a little guesswork.
I found the more I played the more I understood how to fight.

And I'm not even that high leveled right now.

Methinks guy up there might just be a bit of a tard.

>> Anonymous 17nov2015(tu)07:45 No.25391 O P25

Anyone mind telling me where this saves to?
I quite enjoy this game and would like to keep my save.

While CoC and TiTs are fine,
This is so much better.
A base with operations, followers with things based off of day/or night stats and more,
This game is pretty well made, even for a simple text game.

I can only wait and see how far this will go.

>> Anonymous 17nov2015(tu)09:35 No.25393 P P26R21

>>25390
>>25390
attack > overpower > attack
Reload if you died, game autosaves everyday anyway.
Chess game is complete BS though. Fuck spending 20mins trying to do a useless random encounter.

>> Anonymous 17nov2015(tu)11:45 No.25396 G P27R22

Combat isn't difficult... if you grind.

If you play this like an actual RPG, fighting enemies of a higher level and using your own skills
to your advantage this game is just a pain to play.

>> Anonymous 18nov2015(we)03:27 No.25399 Q P28R23

>>25302
>comparing any fur shit to CoD

You're set to lose bruh.

>> Anonymous 18nov2015(we)05:25 No.25401 F P29R24

Speaking of this game...

What was the name of that other text-based game, where you could choose to be a horse person, cat
person, dog person, or human, and you could put your own penis in your vagina and get pregnant?

An anon had complained on the game, on how raping a wolf involved him penetrating you, even if you
had a dick.

>> Anonymous 18nov2015(we)14:27 No.25406 R P30R25

>>25401
I haven't played enough of it to be sure but Nimin's probably the game you're talking about.

>>25396
It's really easy to punch above your weight in this game, though. Genuinely the only bullshit is
low wisdom obscuring tells and the weird tempo mechanics disabling the move you need to use
sometimes. I don't think I'm more perceptive than the average guy and unless it was a feint I
picked up on what my opponent was trying to do to me almost every time.



http://swfchan.net/31/MOB5YED.shtml
Created: 11/11 -2015 00:44:18 Last modified: 17/12 -2015 23:10:42 Server time: 04/05 -2024 23:01:37