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This is resource QIER8YP, an Archived Thread.
Discovered:2/12 -2015 09:38:39

Ended:17/12 -2015 22:57:47

Checked:17/12 -2015 23:03:45

Original location: http://swfchan.org/8136/
Recognized format: Yes, thread post count is 12.
Discovered flash files: 1





/ > /swf/ > Thread 8136

Age: 15.54d   Health: 97%   Posters: 9   Posts: 12   Replies: 11   Files: 1+2

>> Anonymous 2dec2015(we)09:36 No.25721 OP P1

Indivisible Funded

https://www.indiegogo.com/projects/indivisible-rpg-from-the-creators-of-skullgirls#/

So this has been funded. Have another ZONE flash.

[IMG] indivisible_funded.swf (6.51 MiB)
1920x1080, Compressed. 3 frames, 24 fps (00:00).
Ver28, AS3. Network access: No. Text: Yes.
Bitmaps: Yes. Audio: Yes. Video: No.
[find in archive]

>> Anonymous 2dec2015(we)22:13 No.25738 A P2R1

1.5 million dollars?! That better be a big game. Seems like a lot, especially since it probably
won't be free afterwards. I mean, didn't they already make a successful game? They should have
funds. Or is this how it is these days, pretend to be poor to get more money...?

What's the game anyway? A platformer seen from the side with instantiated battles upon colliding
with enemies? (Final Fantasy style?)

>> Anonymous 2dec2015(we)23:50 No.25739 OP P3R2

>>25738
You do know that they didn't start getting money from Skullgirls until last year, yes? Skullgirls
came out in 2012. Then when all that Skullgirls DLC hit they were literally working for free out of
love of the game. Konami fucked them over pretty bad (The compay that does the Senran Kagura games
then became their publisher for Skullgirls).

Anyway, it's an Action RPG reminiscent of Valkyrie Profile (which I've never played) and has
platform elements typical of Metroid and Castlevania (once they became RPGs).

Their real budget is closer to 4 million, and since they eant to keep their IP the publisher told
them to put some money up front (the 1.5 million) and that they would cover the rest, so they had
to go the crowdfunding route because they had no Skullgirls money.

>> Anonymous 3dec2015(th)00:26 No.25740 B P4R3

Am I the only one that thinks hand drawn art on a 3D environment looks really bad?

>> Anonymous 3dec2015(th)03:49 No.25745 C P5R4

>>25740
yes

>> Anonymous 3dec2015(th)13:00 No.25752 A P6R5

>>25739
I see.

>> Anonymous 3dec2015(th)13:28 No.25755 D P7R6

>>25740
yes you are

>> Anonymous 3dec2015(th)17:48 No.25759 E P8R7

>>25740
You're not alone.

>> Anonymous 3dec2015(th)18:01 No.25761 F P9R8

>>25738

Hmmm

I think The Breeding Season team has gotten close to that number, and their game is in alpha as
well.

>> Anonymous 4dec2015(fr)02:27 No.25774 G P10R9

Oh, so it IS funded, then? I got worried it wasn't going to make the deadline, and hadn't gotten
around to actually checking. Hope it comes out good.

>> Anonymous 4dec2015(fr)07:49 No.25779 H P11R10

>>25774
play the prototype, its free for download on the indiegogo. It's honestly better than a lot of
games that I've played recently.

>> Anonymous 5dec2015(sa)03:38 No.25818 G P12R11

>>25779
I have played the prototype, on two different platforms actually. But as promising as it is, it's
not the final version, you know? What's there looks amazing and I have faith in Lab Zero's ability
to deliver (being a huge Skullgirls fan), but a lot can happen between now and then, and it would
REALLY hurt to be disappointed by the final product.



http://swfchan.net/32/QIER8YP.shtml
Created: 2/12 -2015 09:38:39 Last modified: 17/12 -2015 23:08:37 Server time: 21/05 -2024 03:19:01