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This is resource DP3FO9M, an Archived Thread.
Discovered:30/8 -2016 19:24:31

Ended:30/8 -2016 23:14:37

Checked:30/8 -2016 23:51:29

Original location: http://boards.4chan.org/f/thread/3140514/request-for-an…
Recognized format: Yes, thread post count is 8.
Discovered flash files: 1





File: not_new_BROKEN.swf-(8.67 MB, 500x700, Hentai)
[_] request for anon in -8 thread on /aco/ Anonymous 08/30/16(Tue)13:21:36 No.3140514

  original daisy editor of ppppu.swf here.

  well, here it is. this is what it looks like when you try to use Flash Decompiler Trillix to open
  not_new.swf.

  this is the most bizarre flash i've ever encountered. it doesn't load into flash through simply
  importing it.

  it doesn't load in certain flash decompilers, and in fact the programs always crash whenever i
  try to load it in.

  and when i find one that can, it comes out like it's been through a fucking lawn mower.

  >tfw i'll never be able to edit this properly.

  life is suffering.

Marked for deletion (old).
>> [_] Anonymous 08/30/16(Tue)13:24:03 No.3140515

  hahahhaa what the fuck, the eyes

>> [_] Anonymous 08/30/16(Tue)13:26:19 No.3140516

  >>3140514
  >>
  >it doesn't load in certain flash decompilers, and in fact the programs always crash whenever i
  try to load it in.
  >
  >and when i find one that can, it comes out like it's been through a fucking lawn mower.

  Someone managed to make a Pearl edit and another one made a Zootopia edit. Too bad they never
  said which decompiler they used.

>> [_] Anonymous 08/30/16(Tue)13:34:05 No.3140522

  >>3140515
  from the looks of things, it might be something to do with flash having trouble importing certain
  elements.

  the adobe website lists the following characteristics:

  >Sounds are not imported.

  >Graphic symbols containing animation are imported with each keyframe of the animation in a new
  keyframe. The contents of each frame in the original animation are converted into a new Graphic
  symbol, one for each frame in the original symbol.

  >All layering is lost. The import adds keyframes to the layer which was active when File> Import
  was selected, but the original layer structure and layer names are not retained.

  >Movie Clip timelines are not imported. Individual elements from the first frame of the Movie
  Clip's timeline are imported, but are converted to Graphic symbols. All other frames of the Movie
  Clip are lost.

  >Buttons are treated much like Movie Clips. The graphics in the "Up" keyframe are converted to
  Graphic symbols. Everything else is lost.

  >Tweens are not imported.

  >Motion Paths are not imported. However, the images from each tweened frame of a motion path are
  imported as separate images in individual keyframes.

  >Imported bitmaps used in the movie are successfully imported, but their original library names
  are not retained. They are renamed "Bitmap 1, Bitmap 2" and so forth.

  so from what i can gather, certain tweens didn't make it through the conversion and thus is why
  we have elements sticking out randomly for a long time.

  how do we find out which ones didn't go through? well fuck me it it even matters at this point.

>> [_] Anonymous 08/30/16(Tue)13:50:50 No.3140526

  This is what happens when you fuck a tard.

>> [_] Anonymous 08/30/16(Tue)14:37:27 No.3140539

  >>3140522
  that's what happens if you import a .swf file directly into Adobe, decompiling it should prevent
  those issues from happening but apparently it also completely messes it up

>> [_] Anonymous 08/30/16(Tue)16:51:38 No.3140601

  I have the weirdest boner right now.

>> [_] Anonymous 08/30/16(Tue)17:14:26 No.3140616

  >>3140514
  >weird eyes
  >nipple and aureole moving to different places.



http://swfchan.net/35/DP3FO9M.shtml
Created: 30/8 -2016 19:24:31 Last modified: 30/8 -2016 23:51:44 Server time: 14/05 -2024 06:52:27