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This is resource SF4URL7, an Archived Thread.
Discovered:25/11 -2018 10:41:04

Ended:26/11 -2018 09:12:06

Checked:26/11 -2018 09:47:38

Original location: http://boards.4chan.org/f/thread/3369824/made-by-the-cr…
Recognized format: Yes, thread post count is 28.
Discovered flash files: 1





File: The Sea Has No Claim.swf-(3.3 MB, 1024x684, Game)
[_] Made by the creator of Papers, Please Anonymous 11/25/18(Sun)04:35:18 No.3369824

Marked for deletion (old).
>> [_] Anonymous 11/25/18(Sun)06:20:17 No.3369830

  nice post

>> [_] Anonymous 11/25/18(Sun)06:46:42 No.3369834

  Cool game concept

>> [_] Anonymous 11/25/18(Sun)09:33:53 No.3369840

  thanks, steve

>> [_] Anonymous 11/25/18(Sun)11:20:02 No.3369855

  great game!

>> [_] Anonymous 11/25/18(Sun)11:40:55 No.3369856

  I like it, but some of the tools are far more useful than others. I felt the boats were pretty
  much useless.

>> [_] Anonymous 11/25/18(Sun)12:03:59 No.3369859

  This game is really fun.

  >>3369856
  The boats are pretty useful actually, if you use path analysis and drop the boats at the end of
  one of the paths they pretty much always find the wreck.

>> [_] Anonymous 11/25/18(Sun)12:42:52 No.3369863

  This game is a piece of fucking garbage.

  1 wreck, found it, lost 5 people at sea. Why? What the fuck is going on? and the first mission: 3
  sonar bouys but you better hope you get a ping on the first one or you have a 50/50 chance of
  getting the survivors because fuck you, that's why.

>> [_] Anonymous 11/25/18(Sun)12:48:31 No.3369864

  >>3369863
  you probably lost 5 people because you took too long and they drowned
  git gud nigga

>> [_] Anonymous 11/25/18(Sun)12:57:36 No.3369865

  >Made by the creator of Papers, Please
  you OP? is this brand new?

>> [_] Anonymous 11/25/18(Sun)12:58:45 No.3369866

  >>3369859
  Just use the GPS and beacons.

>> [_] Anonymous 11/25/18(Sun)13:01:26 No.3369867

  I have no idea how this game works, the tutorial isn't enough.

>> [_] Anonymous 11/25/18(Sun)13:03:31 No.3369868

  >>3369865
  No, it has been out for awhile.

>> [_] Anonymous 11/25/18(Sun)13:37:46 No.3369871

  >>3369867
  Basically you have to deploy your equipment, then when you have a good idea of where the wreck
  is, drop the sub on the spot - its like battleship. Sonars indicate the distance from the buoy,
  so its somewhere on that circle. Overlapping sonars allow you to narrow it down.

>> [_] Anonymous 11/25/18(Sun)17:15:14 No.3369888

  >>3369856
  yeah, and steve is way too powerful

>> [_] Anonymous 11/25/18(Sun)17:31:39 No.3369891

  The game says I have 90 seconds but it seems like I have far less on the first level with 2 crash
  sites.

>> [_] Anonymous 11/25/18(Sun)17:32:42 No.3369892

  >>3369891
  Never mind. I though boats could rescue people when only subs can. So I used my first sub and
  immediately lost the other survivors.

>> [_] Anonymous 11/25/18(Sun)17:33:06 No.3369893

  >>3369888
  trips confirm

  this is actually really fun, but i dont feel as satisfied as i could be if there were more to
  play. once you have saved all the souls. it was about as satisfying as the demo for papers
  please, so i hope there could be one day a more full version.

>> [_] Anonymous 11/25/18(Sun)17:38:11 No.3369895

  >>3369892
  Boats should be able to rescue people, it that you need submarines for everything.

>> [_] Anonymous 11/25/18(Sun)17:38:27 No.3369896

  >>3369863
  >5 people drowned
  you're trash and too slow

  >first mission is a 50/50 chance
  or you place the buoy in a way so that if the first one doesn't hit it at least rules out the
  second intersection of the other two

  basically git gud

>> [_] Anonymous 11/25/18(Sun)17:45:55 No.3369897

  >>3369896
  No, you're a fuckwit and the game is trash. Fuck you.

  This is minesweeper but worse, Somehow.

>> [_] Anonymous 11/25/18(Sun)17:51:22 No.3369898

  >>3369897
  so not only is the only way you're able to respond incoherent rage
  you just admitted to Minesweeper being too hard for you
  I would ridicule you more but it's rude to make fun of the mentally retarded

>> [_] Anonymous 11/25/18(Sun)17:57:47 No.3369903

  >>3369863
  >50/50 chance
  almost like its a tutorial that you replay

  if you're thinking "I wish there was better equipment" then play lvl 2. game design

>> [_] Anonymous 11/25/18(Sun)18:03:01 No.3369904

  Path analysis + plane then bouy or radar to pinpoint the exact spot made the game too easy in the
  last few levels. Before that the boats covered too much space. As long as you aren't retarded you
  should always be able to cover enough of the map to save everyone in 2 tries at the most, and
  after path analysis and planes come in you should never lose.

  I can't see any way to make this game fun, since the only way to lose is to be unlucky, and
  you'll always do the same exact thing on retries because you know how to give yourself the best
  chance if you have two brain cells to rub together.

>> [_] Anonymous 11/25/18(Sun)18:09:27 No.3369906

  >>3369904
  Path analysis and GPS make it pretty easy. It's more challenging to use ships and planes without
  relying on high-tech crutches.

>> [_] Anonymous 11/25/18(Sun)18:35:19 No.3369915

  >>3369824
  RNG garbage

>> [_] Anonymous 11/25/18(Sun)20:00:07 No.3369924

  >>3369915
  its only game
  why you haff to be mad?

>> [_] Anonymous 11/26/18(Mon)02:30:00 No.3369976

  >>3369897
  >he doesn't know what the numbers in minesweeper mean



http://swfchan.net/40/SF4URL7.shtml
Created: 25/11 -2018 10:41:04 Last modified: 26/11 -2018 09:47:41 Server time: 18/05 -2024 06:44:58