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Threads (17):
File: dice.swf-(94 KB, 800x600, Game) [_] Anon 3512598 >> [_] Anon 3512614 >># Fuck yeah! First try! I was ready to give up 2 turns in and play Hex Empire, but I did it! >> [_] Anon 3512652 I used to play this all the time years ago to the point I recognized the maps in it. >> [_] Anon 3512656 >># I also had a game where I almost got snubbed at the start, had to move into the centre near the extremities of all the other dices territories as to avoid their stacks and slowly expand while waiting for the first corner to become available to leap to. Was cool. Also, just found out/rediscovered today that it's continguous area that determines how many dice you gain not total. >> [_] Anon 3512677 >># Also, they will target the player with the most territory, so it can be beneficial to limit your territory and strike at the most opportune moment
File: dice.swf-(94 KB, 800x600, Game) [_] pls read ;_; Anon 3456279 download ruffle as a browser extension but it won't play flashes.. did i do something wrong? >> [_] Anon 3456285 >># Ruffle doesn't work on all swf files yet. Just stick to a player or something for the moment. >> [_] Anon 3456291 >># ruffle works extremely bad for games only very simple flash loops and maybe animations will play atm >> [_] Anon 3456344 >># For now, use projector if you don't care for patching the kill switch. >> [_] Anon 3456349 >># how do I patch it? >> [_] Anon 3456354 >># you hex edit the plugin file like this: Defuse flash player time bomb: Time bomb trigger is the timestamp 1610409600000.0 encoded in double precision floating point (0x42776f3e46400000): 00 00 40 46 3E 6F 77 42 replace with infinity: 00 00 00 00 00 00 F8 7F C:\WINDOWS\system32\Macromed\Flash (C:\Windows\SysWOW64\Macromed\Flash on 64-bit) Flash32_32_0_0_453.ocx (offset: 453: E1D968, 465: E1DBD0) NPSWF32_32_0_0_453.dll (offset: 453: E3A2E0, 465: E3A32A) pepflashplayer32_32_0_0_453.dll (offset: 453: CBFCE0, 465: CBFCB8) C:\WINDOWS\system32\Macromed\Flash (64-bit): Flash64_32_0_0_453.ocx (offset: 12AF6A8) NPSWF32_32_0_0_453.dll (offset: 128FBD8) pepflashplayer32_32_0_0_453.dll (offset: 15F6C30) NOTE: Flash32_32_0_0_453.ocx (and Flash64) will always be write protected - rename it to Flash32_32_0_0_453.bak - save edited copy as Flash32_32_0_0_453.ocx - to delete the backup file: - properties > security > advanced > delete the "DENY Everyone" permission >> [_] Anon 3456357 >># alright some questions considering I'm a fucking retard: >(C:\Windows\SysWOW64\Macromed\Flash on 64-bit) what does this mean? how do I get to it? >offset what does this mean and how do I do this for the files? >properties > security > advanced > delete the "DENY Everyone" permission I do this on the original file correct >> [_] Anon 3456359 >># >correct correct?*
File: dice.swf-(94 KB, 800x600, Game) [_] Time Hole Anon 3445146 I wasted so, so much time on this game. >> [_] Anon 3445174 Just won twice, feels good bros >> [_] Anon 3445191 Peninsulas are love, peninsulas are life >> [_] Anon 3445194 VICTORY IS MINE! wait it's 1 am >> [_] Anon 3445210 >># I agree, once I make wall where the other dice attacks each other I usually win. >># I have been there one too many times. This game is the best when I have papers etc to do.
File: dice.swf-(94 KB, 800x600, Game) [_] Have fun! Anon 3410241 >> [_] ta-kun 3410243 >># great game wonderful use of an hour beat the max players it would be really cool to play against people >> [_] Anon 3410246 Fun game, but I swear the dice are rigged in favor of the AI. Hitting an equal stack of die succeeds nowhere near half the time. >> [_] Anon 3410258 >circle a wall of dice around the last enemy field >have the weirdest boner >> [_] Anon 3410262 >># Yeah, dice rolls are almost always in the AI's favor. Personally I think it makes the game more challenging in a positive way.
File: dice.swf-(94 KB, 800x600, Game) [_] IT'S FRIDAY NIGHT, MOTHER FUCKER LET'S HAVE SOME FUN Anon 3403699 At least I think this game is fun. >> [_] Anon 3403709 fuck you OP, you know how to waste my precious time. And I'm not arguing. Balls to the walls game.
File: dice.swf-(94 KB, 800x600, Game) [_] Anon 3402481
File: dice.swf-(94 KB, 800x600, Game) [_] Anon 3402295
File: dice.swf-(94 KB, 800x600, Game) [_] Fuck you, /f/, it's that time again! Anon 3394606 Marked for deletion (old). >> [_] Anon 3394693 neiled it https://image.noelshack.com/fichiers/201 9/26/5/1561701173-sans-titre.png
File: dice.swf-(94 KB, 800x600, Game) [_] Dice 3389077 Marked for deletion (old). >> [_] Anon 3389102 That was a pretty fun game. Here are the rules in case you get confused your first game like I did. https://jayisgames.com/review/dice-wars. php >> [_] Anon 3389105 stop reposting this >> [_] Anon 3389107 >># keep reposting this >> [_] Anon 3389159 >># Thank you! >> [_] Anon 3389163 I love this game
File: dice.swf-(94 KB, 800x600, Game) [_] Dice Dice 3386988 >> [_] Anon 3386993 >># It's not that hard once you get a peninsula. >> [_] Anon 3387039 Actually a pretty fun timekiller, at least for one round.
File: dice.swf-(94 KB, 800x600, Game) [_] Dice 3386864
File: dice.swf-(94 KB, 800x600, Game) [_] Dice Wars Anon 3385679 Marked for deletion (old). >> [_] Anon 3385711 >># this game is too random, winning is just luck >> [_] Anon 3385714 >># Nah, you can easy win with a good strategy and god manegement, the point is the number of dice you gain for turn vs number of territories conected. >> [_] Anon 3385733 I still don't get what determines how many dice you get at the end of your turn. >> [_] Anon 3385735 >># Jk it's largest connected land mass >> [_] Anon 3385743 >># >># ITT: a bunch of folks that can't math You definitely attack when your MINIMUM roll (1 per die) outnumbers their MAX roll (6 per die)... Then, you have to make a judgement call on the overlap; how STATISTICALLY LIKELY is it you might beat the roll- OBVIOUSLY, an opponent with few dice MIGHT roll a higher number than you with more dice. Example: your opponent's 3 dice have a MAX roll of 18; your 9 dice have a MINIMUM roll of 9... 50/50 CHANCE of beating that! JUST DO THE DAMNED MATH. I've been in the code, there is no fudging; it's pure RNG. An a HELL of a fun game for the price (of wasted time). >> [_] Anon 3385776 >># God I was too blazed to type this post correctly. >># It is. Been playing it for like four days straight now. Kept having stacks of 8 loose against other stacks of 8 over and over. But I had so much turf that no matter how much the odds were in the computer's favor it was just too much. There's tons of different tactics too. And learned earlier on that even though peninsulas have prime defense that hiding your biggest stack in there can actually be a death sentence. Fuck yes Dice Wars. >> [_] Anon 3385779 Literally a very easy game. just dont think and use common sense. they have more dont risk it
File: dice.swf-(94 KB, 800x600, Game) [_] Dice Anon 3385469 Marked for deletion (old). >> [_] Anon 3385486 no way, I'm not touching this shit after what happened last time >> [_] Anon 3385487 >># What happened, Anon? You can tell us >> [_] Anon 3385488 >># Far too much time was wasted. >> [_] Anon 3385491 >what the hell, I'll give it a go wtf I'm enjoying myself Thanks I had fun playing this Not something I say very often >> [_] Anon 3385498 I hate this game and I hate you >> [_] Anon 3385500 >Game mechanics Fucking awesome. >Multiple NPC's Fuck yes! >Overall How the fuck are the other teams consistently able to fend off my attacks when I have like 4 more dice with them every fucking time? Did someone go through the code and find any bullshit or what? >> [_] Anon 3385501 >># You don't really mean that anon I forgive you >> [_] Anon 3385502 >># SAME ANON JUST NOW I ROLLED 6 DICE AND GOT A 12 WHICH WAS BEAT BY A 14 FROM 3 DICE SOMETHING SKETCHY ABOUT THIS CODE MAN >> [_] Anon 3385503 >># just dont over extend and it's fine my game i got caught in a corner and just let them duke it out and then slowly started one spot at a time until i get up to 16 replacement dice then i go for 2 at a time. not really that hard and if you bait them into attacking you (which they always do) you can cause them to attack too many times to replace their dice even if they win the fights >> [_] Anon 3385504 >># Yea same anon again. Started a new game and did that. Have the advantage. Meaning even if the NPC's have better odds at rolls they're still a bunch of code which gives them a major disadvantage. Man I need to get out more. >> [_] Anon 3385525 tough game >> [_] Anon 3385549 ITT: a bunch of folks that can't math You definitely attack when your MINIMUM roll (1 per die) outnumbers their MAX roll (6 per die)... Then, you have to make a judgement call on the overlap; how STATISTICALLY LIKELY is it you might beat the roll- OBVIOUSLY, an opponent with few dice MIGHT roll a higher number than you with more dice. Example: your opponent's 3 dice have a MAX roll of 18; your 9 dice have a MINIMUM roll of 9... 50/50 CHANCE of beating that! JUST DO THE DAMNED MATH. I've been in the code, there is no fudging; it's pure RNG. An a HELL of a fun game for the price (of wasted time). >> [_] Anon 3385553 >># >You definitely attack when your MINIMUM roll (1 per die) outnumbers their MAX roll (6 per die) You absolute retard. Given this logic, the only way you should attack an enemy spot with 1 die on it is if you have 7 or 8 die right next to it. Are you actually autistic or did you just fail highschool? >> [_] Anon 3385564 >># I feel like a genius when I play this >> [_] Anon 3385566 >># Fuck you, it's impossible to win 1 v 1 >> [_] Anon 3385571 >># idiot alert >> [_] Anon 3385574 >># >You absolute retard. Given this logic, the only way you should attack an enemy spot with 1 die on it is if you have 7 or 8 die right next to it. Definitely attack when you have that. Potentially attack if you have significant advantage You don't ALWAYS attack, but you need to make a judgement call. >> [_] Anon 3385581 just a reminder: the bigger your most connected area is, the more dies you get >> [_] Anon 3385586 >># https://imgur.com/ZL3IMMH so hard such wow
File: dice.swf-(94 KB, 800x600, Game) [_] It's dice time, mother fuckers. Anon 3383486 Select maps with "lakes/voids" if you feel this game cheats (it does, but that's the fun of it. You have to beat a cheater). Also, git gud. Marked for deletion (old). >> [_] vageta 3383505 >># Fucking cheating AI. How the fuck do I lose 14 out of 15 fights. >> [_] Anon 3383507 Remember when I first saw this game it looked boring as hell. At the time I didn't realise this was a world war simulator >> [_] Anon 3383508 Here we go again. This piece of fucking shit game. It is rigged to the bone. There is no debating it. There is a 90% chance that you will lose the fight you take or lose when trying to defend your own territory from an invasion. There is nothing fair about this. The one who goes first is at an immediate advantage. The one who goes first can just sweep up the board and once his turn ends can get dice right back before the other player can even make a move. Fuck this trash game for stealing 30 minutes of my life everytime it gets posted. >> [_] vageta 3383509 >># Are you dumb enough to try to make big moves? The way to play is to get a corner, get into a defensive position, then stall until your all stacked. Of course the npc does this too once you get too big but you'll have an advantage and get 5-6 spots before they can match you. I never play a game that doesnt end up with every block having 8 dice on it and got 20 dice in the pocket. >> [_] Anon 3383510 >># It doesn't fucking matter what strategy you go with if you lose to 3 dice with 7 over and over again. >> [_] Anon 3383511 >># look at this brainlet. >> [_] Anon 3383538 fuck this game >> [_] Anon 3383539 I could not even start my first turn and I already lost every land I have What the fuck >> [_] Anon 3383540 protip: connect all your pieces to a big one so you have more dices given at the end of the turn freebie tip: split enemy lands into little pieces so they have less dices given at the end of the turn >> [_] Anon 3383542 i just used 40 minutes on one round and won against this RNG hell >> [_] Anon 3383548 Is there a more sophisticated version of this game? Preferably online, I feel like this is too simple and easy >> [_] Anon 3383552 >Taking 30 minutes to win in this game. >People crying about how rigged it is It's pretty easy, I feel. >> [_] Anon 3383558 Yea once the board is down to me and one other team, even though we both have full 8 dice stacks they seem to usually (but not 100 percent) give me a lower roll than expected. Just rolled 8 dice and got a 23. That's like 2 or 3 for each dice rolled. Which shouldn't persistently happen like it does. Still saved tho. It's pretty fun for the brain. >> [_] DonaldJTrump 3383559 I always win. Never takes more than 20 minutes. But, because you can chose any map, I always choose the maps where there is a void in the center, and I control one of the bridges. Early game is easy- accumulate territory while defending your ass. What you have to do is learn after that is anticipate your opponent. I know that's too hard for any of you here to learn. LOW IQ. Here are some hints to help you out: Your opponent can only attack you with stacks that border your territory/border a capture territory. Don't just go absorbing all the zones. Focus on strategically accumulating power, and wait for them to attack you. Move a strong stack behind their front lines and leave some easy spaces around for your enemy to capture. They go for the easy stuff first. This leaves their defenses weakened and you with troops ready to go. >> [_] Anon 3383561 >># Actually I was sorta curious. Seeing as though you're some faggot boasting a high iq. Answer me this smart guy. How come when it's a draw, rather than both sides losing nothing or losing an equal amount, it's the side that attacked that gets the hit? Doesn't that basically...you know...defeat the purpose of a draw? Doesn't even fucking say draw. >> [_] Anon 3383562 just keep baiting the computer into attacking you while never expanding quicker than you are getting dice (<16 dice only one attack per turn) eventually it just turns into an 8 stack slog and if you keep baiting the computer attacks too often to replace it's dice >> [_] Anon 3383563 It's all about growth and attrition, /f/riends. 15 minutes, 7 players, 1 victory. >> [_] Anon 3383564 >># isn't it common sense? if you attack you gotta overwhelm the opposition. in a siege the defendant always has the upper hand >> [_] Anon 3383565 The AI is shit. Different players have different, singular targets. If you recognize which AIs target each other and which target you, you can just lock some of them into a situation where they decide not to accumulate landmass because they don't have a straight access to your property. So uh, that's the "high IQ" thing that shitstain of a faggot up there was referencing to. >> [_] Anon 3383566 >># Isn't it also common sense that if you're being attacked at all there's a good possibility that the ones defending would suffer losses too? Sure results vary depending on fortification, environment, and tactical advantages but still. To say the person defending isn't gonna lose jack shit during a draw...pretty ridiculous. >> [_] Anon 3383569 ah, sweet victory. I went full retard atacking anything close by as long as my "tower" of dices looked slightly bigger or equal to the enemy, and somehow i won. GLORY TO THE MAGNIFICENT PURPLE! >> [_] Anon 3383570 >># congrats you played the exact same way an npc plays. Because of that you had a 1/8 chance of winning. >> [_] Anon 3383577 I have the phone app and use this game as a time killer. >> [_] Anon 3383585 i play this game all the time. the boxing one the guy made is fun too it's pretty simple, like a few anons said, get in a corner, or in a pocket, and don't over extend yourself. AI is dumb, and can be baited. i do feel occasionally that the AI cheats, you seem to loose several attacks in a row that you easily should've won, but it's not a regular thing. >> [_] Anon 3383586 >># >># >># >># >># >can't wrap their reddit heads around Statistical Advantage It's not the size of your stack, you plebs, it's the chance any possible roll of that stack may overtake any possible roll of your stack... size doesn't matter like you think. If I have 6 dice, I could roll at MINIMUM, a 6. of you have only 2 dice, you could roll a MAXIMUM of 12... GET A CLUE. the strategy is geographical, not by-volume. If you can't beat this in 10-20 minutes a play, you should stick to cooking beef stroganoff. >> [_] Anon 3383590 >># FIRST TRY BITCH YELLOW MENACE DESTROYED >> [_] Anon 3383601 Game isnt Rigged but Meta needs to be removed. >> [_] Anon 3383604 >># absoloutly based. t.beef stroganoff hater >> [_] Anon 3383605 >># boy detected >> [_] Anon 3383607 >># why are you shouting about it like it's some big revelation? >> [_] Anon 3383608 1st game, 7 players, lost. 2nd game, 8 players, won 3rd game, 2 players, won. What's the hardest number of players? >> [_] Anon 3383609 >the rng is actually rng >waah its not biased towards the player >> [_] Anon 3383610 >># it depends more on the generated layout. the more scattered and comparably lesser your landmass and total dice amount is, the harder it is to win. the turn order is also randomized, but you can't see it before the game. you could technically lose the game before you even get a move >> [_] Anon 3383611 >># I find 2 players hardest. since you both start out even and the other guy just relentlessly attacks you and the board is just chaos. >> [_] Anon 3383633 >># It's impossible to win in a two player match. Shit game >> [_] Anon 3383635 >># Objectively false. Weigh your options between cutting up his territory, consolidating your own, and taking out a power stack, and you'll find the game becomes significantly easier. >> [_] Anon 3383636 https://i.imgur.com/RN4NNwm.png I hate this fucking game and I hate everyone who posts it. >> [_] Anon 3383637 >># Going second in a two player match is near impossible, since the computer can take out some of your most dangerous stacks and get a 15+ reinforcement before you even get the chance to move.
File: dice.swf-(94 KB, 800x600, Game) [_] >3326321 Anon 3326369 Marked for deletion (old). >> [_] Anon 3326498 >># too much RNG desu >> [_] Anon 3326499 >># >game about dice >too much RNG u wot >> [_] Anon 3326516 >># more like too much bad rng. too many times have I seen shit like 6 dice rolling 1 against 2 dice rolling a total of 7 or something stupid like that.
File: dice.swf-(94 KB, 800x600, Game) [_] This game cheats, but Anon 3317028 it's really satisfying to beat it even though it does. >> [_] Anon 3317059 >># Not sure what you mean OP, that was piss easy >> [_] Anon 3317067 >># This game often gives advantage to the CPU on rolls. Far more frequently the CPU will attack while out numbered and win rolls than when the player tries. >> [_] friendsofsandwiches 3317098 It pretty much comes down to the first 4 rounds. If you can link up your sections, you have a chance. The CPU will attack based on whoever has the most territory. Worst game was where there was a long single line connecting two large zones, I was on one side, CPU on other, we were even. it would see saw back and forth, but I was loosing resources, and CPU would have these runs that pushed in 3-4 deep. After it got through all the way, and I was down to 7, nothing I could do. >> [_] Anon 3317128 Kind of hate how if you tie with an enemy, you lose all your resources but they get to keep all of theirs, pretty bs. >> [_] Anon 3317129 >># Well, you're the one attacking. Same happens vice versa. >> [_] Anon 3317133 >># You just have to have more tiles than your opponent and wait, you'll get more resources and therefore have an advantage. Then you just have to know your chokepoints and distribute your troops (By attacking) in a good way.
File: dice.swf-(94 KB, 800x600, Game) [_] Anon 3300197 This game was always surprisingly fun. Marked for deletion (old). >> [_] Anon 3300244 The random map start is what I like most about this. >> [_] Anon 3300271 >># The RNG can be a bit much sometimes, though. I just got a T0 gameover. >> [_] Anon 3300286 >># There's absolutely no shame in hitting "no" until you get a favorable start in this game >> [_] Anon 3300306 >># >If there's a coin flip, it's against you. >If there's one die short of one, it's against you. Fuck this game. >> [_] Anon 3300320 this is so sick >> [_] Anon 3300357 >># consistently losing 8 v 4s. is this a 4chan troll version? |
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