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This is resource JCN9V04, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/3383486/its-dice-time-… Recognized format: Yes, thread post count is 39. Discovered flash files: 1 File: dice.swf-(94 KB, 800x600, Game) [_] It's dice time, mother fuckers. Anonymous 03/06/19(Wed)22:33:06 No.3383486 Select maps with "lakes/voids" if you feel this game cheats (it does, but that's the fun of it. You have to beat a cheater). Also, git gud. Marked for deletion (old). >> [_] vageta 03/07/19(Thu)04:07:55 No.3383505 >>3383486 Fucking cheating AI. How the fuck do I lose 14 out of 15 fights. >> [_] Anonymous 03/07/19(Thu)04:27:59 No.3383507 Remember when I first saw this game it looked boring as hell. At the time I didn't realise this was a world war simulator >> [_] Anonymous 03/07/19(Thu)04:46:33 No.3383508 Here we go again. This piece of fucking shit game. It is rigged to the bone. There is no debating it. There is a 90% chance that you will lose the fight you take or lose when trying to defend your own territory from an invasion. There is nothing fair about this. The one who goes first is at an immediate advantage. The one who goes first can just sweep up the board and once his turn ends can get dice right back before the other player can even make a move. Fuck this trash game for stealing 30 minutes of my life everytime it gets posted. >> [_] vageta 03/07/19(Thu)04:50:55 No.3383509 >>3383508 Are you dumb enough to try to make big moves? The way to play is to get a corner, get into a defensive position, then stall until your all stacked. Of course the npc does this too once you get too big but you'll have an advantage and get 5-6 spots before they can match you. I never play a game that doesnt end up with every block having 8 dice on it and got 20 dice in the pocket. >> [_] Anonymous 03/07/19(Thu)05:07:47 No.3383510 >>3383509 It doesn't fucking matter what strategy you go with if you lose to 3 dice with 7 over and over again. >> [_] Anonymous 03/07/19(Thu)05:37:52 No.3383511 >>3383510 look at this brainlet. >> [_] Anonymous 03/07/19(Thu)14:38:44 No.3383538 fuck this game >> [_] Anonymous 03/07/19(Thu)14:40:39 No.3383539 I could not even start my first turn and I already lost every land I have What the fuck >> [_] Anonymous 03/07/19(Thu)15:06:42 No.3383540 protip: connect all your pieces to a big one so you have more dices given at the end of the turn freebie tip: split enemy lands into little pieces so they have less dices given at the end of the turn >> [_] Anonymous 03/07/19(Thu)15:40:26 No.3383542 i just used 40 minutes on one round and won against this RNG hell >> [_] Anonymous 03/07/19(Thu)16:36:37 No.3383548 Is there a more sophisticated version of this game? Preferably online, I feel like this is too simple and easy >> [_] Anonymous 03/07/19(Thu)17:16:05 No.3383552 >Taking 30 minutes to win in this game. >People crying about how rigged it is It's pretty easy, I feel. >> [_] Anonymous 03/07/19(Thu)18:02:51 No.3383558 Yea once the board is down to me and one other team, even though we both have full 8 dice stacks they seem to usually (but not 100 percent) give me a lower roll than expected. Just rolled 8 dice and got a 23. That's like 2 or 3 for each dice rolled. Which shouldn't persistently happen like it does. Still saved tho. It's pretty fun for the brain. >> [_] DonaldJTrump 03/07/19(Thu)18:08:55 No.3383559 I always win. Never takes more than 20 minutes. But, because you can chose any map, I always choose the maps where there is a void in the center, and I control one of the bridges. Early game is easy- accumulate territory while defending your ass. What you have to do is learn after that is anticipate your opponent. I know that's too hard for any of you here to learn. LOW IQ. Here are some hints to help you out: Your opponent can only attack you with stacks that border your territory/border a capture territory. Don't just go absorbing all the zones. Focus on strategically accumulating power, and wait for them to attack you. Move a strong stack behind their front lines and leave some easy spaces around for your enemy to capture. They go for the easy stuff first. This leaves their defenses weakened and you with troops ready to go. >> [_] Anonymous 03/07/19(Thu)18:21:08 No.3383561 >>3383559 Actually I was sorta curious. Seeing as though you're some faggot boasting a high iq. Answer me this smart guy. How come when it's a draw, rather than both sides losing nothing or losing an equal amount, it's the side that attacked that gets the hit? Doesn't that basically...you know...defeat the purpose of a draw? Doesn't even fucking say draw. >> [_] Anonymous 03/07/19(Thu)18:22:19 No.3383562 just keep baiting the computer into attacking you while never expanding quicker than you are getting dice (<16 dice only one attack per turn) eventually it just turns into an 8 stack slog and if you keep baiting the computer attacks too often to replace it's dice >> [_] Anonymous 03/07/19(Thu)18:28:16 No.3383563 It's all about growth and attrition, /f/riends. 15 minutes, 7 players, 1 victory. >> [_] Anonymous 03/07/19(Thu)18:29:55 No.3383564 >>3383561 isn't it common sense? if you attack you gotta overwhelm the opposition. in a siege the defendant always has the upper hand >> [_] Anonymous 03/07/19(Thu)18:32:17 No.3383565 The AI is shit. Different players have different, singular targets. If you recognize which AIs target each other and which target you, you can just lock some of them into a situation where they decide not to accumulate landmass because they don't have a straight access to your property. So uh, that's the "high IQ" thing that shitstain of a faggot up there was referencing to. >> [_] Anonymous 03/07/19(Thu)18:34:28 No.3383566 >>3383564 Isn't it also common sense that if you're being attacked at all there's a good possibility that the ones defending would suffer losses too? Sure results vary depending on fortification, environment, and tactical advantages but still. To say the person defending isn't gonna lose jack shit during a draw...pretty ridiculous. >> [_] Anonymous 03/07/19(Thu)19:27:04 No.3383569 ah, sweet victory. I went full retard atacking anything close by as long as my "tower" of dices looked slightly bigger or equal to the enemy, and somehow i won. GLORY TO THE MAGNIFICENT PURPLE! >> [_] Anonymous 03/07/19(Thu)19:30:32 No.3383570 >>3383569 congrats you played the exact same way an npc plays. Because of that you had a 1/8 chance of winning. >> [_] Anonymous 03/07/19(Thu)21:10:54 No.3383577 I have the phone app and use this game as a time killer. >> [_] Anonymous 03/07/19(Thu)23:34:37 No.3383585 i play this game all the time. the boxing one the guy made is fun too it's pretty simple, like a few anons said, get in a corner, or in a pocket, and don't over extend yourself. AI is dumb, and can be baited. i do feel occasionally that the AI cheats, you seem to loose several attacks in a row that you easily should've won, but it's not a regular thing. >> [_] Anonymous 03/07/19(Thu)23:38:16 No.3383586 >>3383505 >>3383508 >>3383510 >>3383538 >>3383565 >can't wrap their reddit heads around Statistical Advantage It's not the size of your stack, you plebs, it's the chance any possible roll of that stack may overtake any possible roll of your stack... size doesn't matter like you think. If I have 6 dice, I could roll at MINIMUM, a 6. of you have only 2 dice, you could roll a MAXIMUM of 12... GET A CLUE. the strategy is geographical, not by-volume. If you can't beat this in 10-20 minutes a play, you should stick to cooking beef stroganoff. >> [_] Anonymous 03/08/19(Fri)00:14:55 No.3383590 >>3383486 FIRST TRY BITCH YELLOW MENACE DESTROYED >> [_] Anonymous 03/08/19(Fri)02:54:05 No.3383601 Game isnt Rigged but Meta needs to be removed. >> [_] Anonymous 03/08/19(Fri)04:25:55 No.3383604 >>3383586 absoloutly based. t.beef stroganoff hater >> [_] Anonymous 03/08/19(Fri)04:39:54 No.3383605 >>3383604 boy detected >> [_] Anonymous 03/08/19(Fri)06:24:18 No.3383607 >>3383586 why are you shouting about it like it's some big revelation? >> [_] Anonymous 03/08/19(Fri)07:07:21 No.3383608 1st game, 7 players, lost. 2nd game, 8 players, won 3rd game, 2 players, won. What's the hardest number of players? >> [_] Anonymous 03/08/19(Fri)07:24:56 No.3383609 >the rng is actually rng >waah its not biased towards the player >> [_] Anonymous 03/08/19(Fri)07:26:21 No.3383610 >>3383608 it depends more on the generated layout. the more scattered and comparably lesser your landmass and total dice amount is, the harder it is to win. the turn order is also randomized, but you can't see it before the game. you could technically lose the game before you even get a move >> [_] Anonymous 03/08/19(Fri)07:31:13 No.3383611 >>3383608 I find 2 players hardest. since you both start out even and the other guy just relentlessly attacks you and the board is just chaos. >> [_] Anonymous 03/08/19(Fri)13:35:48 No.3383633 >>3383586 It's impossible to win in a two player match. Shit game >> [_] Anonymous 03/08/19(Fri)14:06:06 No.3383635 >>3383633 Objectively false. Weigh your options between cutting up his territory, consolidating your own, and taking out a power stack, and you'll find the game becomes significantly easier. >> [_] Anonymous 03/08/19(Fri)14:11:00 No.3383636 https://i.imgur.com/RN4NNwm.png I hate this fucking game and I hate everyone who posts it. >> [_] Anonymous 03/08/19(Fri)14:36:41 No.3383637 >>3383608 Going second in a two player match is near impossible, since the computer can take out some of your most dangerous stacks and get a 15+ reinforcement before you even get the chance to move. |
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