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This is resource EJU2W21, an Archived Thread.
Discovered:8/11 -2024 19:40:06

Ended:9/11 -2024 18:40:09

Checked:10/11 -2024 13:17:36

Original location: https://boards.4chan.org/f/thread/3514816
Recognized format: Yes, thread post count is 10.
Discovered flash files: 1





File: kaeru.swf-(46 KB, 540x432, Game)
[_] Anonymous 11/08/24(Fri)14:37:27 No.3514816

>> [_] Anonymous 11/09/24(Sat)08:47:25 No.3514861

  >>3514816
  literally one of the hardest flash games I've ever played. i can only get to stage 7 then i get
  stumped lol

>> [_] Anonymous 11/09/24(Sat)08:56:57 No.3514862

  >>3514861
  I can't pass 2nd level =(

>> [_] Anonymous 11/09/24(Sat)09:02:55 No.3514863

  >>3514862
  I was trying to use an AI to help me but I don't know how to phrase my problem properly so it
  could understand how to solve it :P

>> [_] Anonymous 11/09/24(Sat)10:45:03 No.3514864

  >>3514861
  >>3514862
  little do you know that the levels are randomly queued every time you quit or restart

>> [_] Anonymous 11/09/24(Sat)11:13:29 No.3514867

  >>3514864
  Yeah, it gets random generated which makes it kinda hard to give hints.
  I made it through but some levels are not like the others. While difficulty ranged from easy
  walkthrough to takes a couple of trial and error, especially the levels 5 and 10 had me
  completely stomped with minutes and minutes of throwing shit at the wall until I somehow made a
  breaking discovery. Not too bad for a flash game. I think it's a port of an old japanese windows
  game.

>> [_] Anonymous 11/09/24(Sat)11:34:12 No.3514868

  >>3514867
  I looked at the code and there seems to be 100 presets for stages and also perhaps some
  difficulty spikes after the 4th and 7th stage

  function start_stage()
  {
  level = 1;
  if(stage >= 4)
  {
  level = 2;
  }
  if(stage >= 7)
  {
  level = 3;
  }

>> [_] Anonymous 11/09/24(Sat)12:24:15 No.3514871

  >>3514861
  I'm at level 9. With these kind of games I usually end up brute forcing it until I see a path.
  Sometimes my I do it subconsciously and it pisses me off.

>> [_] Anonymous 11/09/24(Sat)13:29:03 No.3514874

  >>3514871
  It helps to identify what the last move has to be, then working backwards

>> [_] Anonymous 11/09/24(Sat)13:38:12 No.3514876

  >>3514874
  Yeah, I realized that too, easy to identify as the piece that cannot be reached by any other move.



http://swfchan.net/47/EJU2W21.shtml
Created: 8/11 -2024 19:40:06 Last modified: 10/11 -2024 13:17:44 Server time: 22/12 -2024 09:01:03