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This is the wiki page for Flash #257411
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Ukiyo-f WIP1.swf
3 MiB, 00:01 | [W] [I]

Threads (1):

[MST8YM3]F ! https://boards.4chan.org/f/thread/3515208/flash-game-pr…
ARCHIVEDDiscovered: 13/11 -2024 18:06:21 Ended: 16/11 -2024 14:15:58Flashes: 1 Posts: 22
File: Ukiyo-f WIP1.swf-(2.99 MB, 500x500, Hentai)
[_] Flash Game Project WIP (xxx) Anon 3515208 New WIP update. Now it comes the hard part, starting to connect shit together. I don't even know if can't do it lol. This could be a total fail, but at least I'm having fun xD I have the name though: " Ukiyo-f " Maybe next Sunday I'll have some update on this. Marked for deletion (old).
>> [_] Anon 3515218 Looking forward to your first variable, nice art though
>> [_] Anon 3515219 this is actually kind of gross. why would you spend time making this?
>> [_] Anon 3515221 >># Thanks anon! I'll try to make it work. >># >why would you spend time making this? Just pure and personal Fun? =) >># >kind of gross What would you change?
>> [_] Anon 3515229 >># Did you draw all that? The themes are not really my thing but power to you for creating something.
>> [_] Anon 3515231 >># Okay, I have to know now, why do you spend your time following this guy on absolute everything he does? Did he killed you mother or something? I mean, I see you on EVERY thread saying the same thing. If you wanna ask him out and you don't know how, hint, he likes big nipples.
>> [_] Anon 3515260 >># >Did you draw all that? Yeah, When I do these flash thingies, I do all the images on a size below 500px. As tiny as I can. It forces me to keep the designs simple and "easy" to finish. With better or worse results. (I didn't like the girl on the tree so much, but it is good enough for this silly shit lol) >The themes are not really my thing but power to you for creating something That's all I want, to create something fun for me to do. This is way more fun than going fishing, or hunting, or sailing, or growing a garden, or any other million hobbies I could have in my free time. Today I spent a few couple of hours writing down how to connect all the events to get a coherent sequence of triggers. That's fun, even when I don't even know how the fuck that's supposed to work in flash, lol Tomorrow, I'll spend another hour doing some graphics according with this "gameplay plan", and so on. I could not do this shit without flash, if I had to code all of this and go through other game making software, I would drop this, forget about it and get a bike. xD
>> [_] Anon 3515265 Can you do anything other than click around and read at this point?
>> [_] Anon 3515266 >># No, that's it, for the moment. I don't know how to do games, and I can't code neither. I'm gonna try to do something similar to an "escape room" type of game, but I can't promise any success xD
>> [_] Anon 3515267 So far, so good! Keep up the good work. It's been a while since I've seen a good flash game.
>> [_] Anon 3515281 I like the fishbowl lens on the gate also; 7339 , (1-5?)829 ,can't tell if the girls position implies order or the hints themselves do, the latter has conflicts so I'd think the former but idk
>> [_] Anon 3515282 >># your gonna have to learn how to do actionscript, which is if you ever done coding is pretty easy. if your just doing a point-and-click like you're pretty much already doing then it'd be pretty easy. there are tons of old tutorials for it. BTW what version of flash are you using?
>> [_] Anon 3515291 >># Thanks anon! About the code is supposed to be really easy, they are hinting that it's always the middle number in-between the other two, like if they say (0-1-2) it is 1. If the other say 7 and 9, the number is 8, and so on. I'm not good at this, maybe I wrote a nonsensical "riddle" lol. Anyways the "code" isn't implemented yet. >># Thanks for the help anon! I'm using the Flash (professional) 8, the old one from 2005. It's the easiest one to find, it has a lot of limitations but I like it, it works perfectly fine and fast. It only allows AS2. I can't bother to learn AS at this point, this is supposed to be a relaxing hobby lol. I only know the bare basics of AS2. Years ago I've found this video, and I think it shows what I need to make this little project (hopefully) https://www.youtube.com/watch?v=POGoKCQK wiQ >># Thanks anon!
>> [_] Anon 3515300 >># Use CS6 for AS3. There's a full download with installation guide on gdrive. I used that myself. Search the archives for /f/lagship.
>> [_] Anon 3515307 >># I have another nice Flash 8 version that allows AS3. But I can't use AS3, it's quite different from AS2. I know it is better, but I'm retarded, and I need a retarded ActionScript like AS2 for me to do anything at all lol. Thanks for the tip anon. I do have the CS6 somewhere, never installed it though. By the way I think that all the links from that /f/lagship page are dead, Adobe took them all down, last time I checked. Maybe you are referring to a different source.
>> [_] Anon 3515308 >># AS2 should be perfectly fine for what you're doing. Most of the features that AS3 offers aren't relevant to the average hobbyist flash dev anyway. It does give you a vast performance benefit but in turn you have to write stricter code, while AS2 kinda just lets you throw shit at the wall and it all sticks. Granted, a point-and-click adventure won't ever be running into the performance barrier where you'd be forced to make the switch. For reference, my space game that computes collision, angles and momentum for 100+ objects runs at 60fps on AS2, hardly making a dent in the runtime performance.
>> [_] Anon 3515309 >># Thanks for the info, anon, all of that is incredibly interesting to me all of a sudden now that I understand just a tiny bit of flash, lol. I'm too square headed to get to your level of understanding, but I'm amazed at what I can do with this obsolete little program and just a little bit of knowledge. Taking down this tool must have been like an extinction level event on ground level creativity out there.
>> [_] Anon 3515311 >># Glad you appreciate the insight. >Taking down this tool must have been like an extinction level event on ground level creativity out there Well... most core creators had probably pirated Flash to begin with so Adobe's decision to discontinue it mostly directly affected advertisers and big companies who had money in the tech and infra, not the artists making stuff for the fun of it. Killing monetary incentives of course served to shape the landscape to make it a more niche legacy interest and drive away many creators... On a positive note, the official end of support gave real incentive and demand to develop open-source support for flash which is why Ruffle is as good as it is.
>> [_] Anon 3515312 Thanks again for the OC /ic/-anon! It's very heart-warming to see another project in the works on /f/. From CoC to 0x40 hues, we love having these projects here. I might not be able to help with much but I'll be cheering you on.
>> [_] Anon 3515324 >># Thanks anon! I'm just having some silly fun, heh Glad you dig it
>> [_] Anon 3515338 >># CoC was made here? Or posted here first?
>> [_] Anon 3515341 >># yeah, the first name for it was unnamed text game.... or maybe that was another game very similar to CoC With swfchan search function down I can't tell now



http://swfchan.net/52/257411.shtml
Created: 13/11 -2024 18:12:39 Last modified: 18/11 -2024 04:21:16 Server time: 22/12 -2024 11:23:10